For the People is a level 51 mission in Star Trek Fleet Command where you hunt down the leader of a pirate band. You find the pirates in Callicoat, defeat ten hostiles of level 50 or higher and then take on the Romulan pirate leading them. The mission starts at warp 1 and needs warp 205 to complete. The reward is 16,500,000 Dilithium and 200 15 Minute Repair Speed Ups, but the final fight sits above 15 million strength.
For the People objectives
There are three objectives and no choice split:
- Find the pirates. Location: Callicoat.
- Defeat 10 hostiles of level 50 or higher.
- Defeat the Romulan pirate. Location: Callicoat (enemy strength about 15,221,854).
The trail leads to Callicoat. The ten-kill objective has no system attached, so any hostiles of level 50 or higher count. The Romulan pirate in Callicoat is listed at roughly 15.2 million strength, and beating it completes the mission. There is no return step afterwards.
Where and what warp
For the People has no pickup system and starts at warp 1. You need warp 205 to complete it.
The recommended level is 51. Warp 205, level 50 or higher hostiles and a Romulan pirate above 15 million strength are the real requirements.
For the People rewards
| Reward | Amount |
|---|---|
| Dilithium | 16,500,000 |
| 15 Minute Repair Speed Up | 200 |
The 200 repair speed ups add up to 50 hours of repair time. Completing the mission unlocks the next one in the chain.
For the People and neighbouring missions
Before For the People comes Our Minds, Our Hearts, where you rescue a captive Romulan. After it comes Remember Me, where you report to Avas.
| Mission | Recommended level | Warp to complete | Rewards |
|---|---|---|---|
| Our Minds, Our Hearts | 51 | 185 | 10 1M Dilithium Tokens, 97,200,000 Tritanium |
| For the People | 51 | 205 | 16,500,000 Dilithium, 200 15 Minute Repair Speed Ups |
| Remember Me | 51 | 230 | 1 1 Day Peace Shield, 2,000,000 Dilithium, 2,500 Ship XP |
Warp climbs with each mission, from 185 to 205 to 230. Check your range before each step.
Tips
Work through the ten hostiles first, then repair before the Romulan pirate. At over 15 million strength it is a fight to take at full health, and the 200 repair speed ups only arrive after you win.
Since the hostile objective has no location, choose level 50 or higher targets where your ship performs best rather than grinding in Callicoat.
Plan ahead for Remember Me, which needs warp 230. For the rest of the level 51 missions, see the STFC mission guide.


