Dilithium is mined in 48 systems in Star Trek Fleet Command, from Murasaki 312 (system level 10, warp 6) up to Rydania (level 59, warp 500). It is the scarcest of the core three resources: only six systems below level 20 carry it, and only two below level 16, which is why the early nodes are always crowded. The tables below are grouped by system level and sorted by warp, so you can find the nearest dilithium for your ops level straight away.
Jump to: level 10 to 19 | level 20 to 29 | level 30 to 39 | level 40 and up
Dilithium is the research resource. Parsteel nodes fill the galaxy and tritanium is close behind, but dilithium only spawns in a short list of systems. You get it from mining, your station generators, hostile loot, raiding and events. It has no grades and never touches the refinery.
Why you need dilithium
Every node in your research trees pulls dilithium: combat research, station efficiency, ship upgrades, the works. Research is also the least skippable spend in the game, since it compounds forever. One more reason to care: your vault protects less dilithium than parsteel or tritanium, so banked dilithium is the most raidable thing on your station. Spend it into research quickly rather than sitting on it.
How to get dilithium
- Mining is the main active source, from a much shorter system list than parsteel or tritanium. Systems are below.
- Your Dilithium Generators produce it passively. Upgrade them and collect often.
- Daily goals and events: mining and research events pay dilithium at every level.
- Destroying hostiles pays out resources with the rest of their loot.
- Raiding other stations: dilithium is one of the three raidable resources, and the least protected of them, which makes research-hoarding neighbors profitable targets. Expect the same treatment back.
- Missions and the Battle Pass pay steady but smaller amounts.
Dilithium mining locations
Node size grows with system level, from 750 and 2,500 in Murasaki 312 to 10,000,000 in Rydania. Past level 40 every dilithium system is in deep space. Because the list is short at every stage, expect competition and crew for protection when you park.
Early game: system level 10 to 19
Murasaki 312 (level 10, warp 6) is the classic first dilithium stop, then Clytomenes (level 12, warp 7). There is nothing else until Coridan at level 16. Kaikara, Krah’Hor and Lorillia (level 18, warp 13) sit in Romulan, Klingon and Federation space with 4,000 nodes.
| System | System level | Warp | Faction | Nodes | Node size | Notes |
|---|---|---|---|---|---|---|
| Murasaki 312 | 10 | 6 | Neutral | 2 | 750 / 2,500 | |
| Clytomenes | 12 | 7 | Neutral | 1 | 750 | |
| Coridan | 16 | 13 | Neutral | 1 | 2,500 | |
| Kaikara | 18 | 13 | Romulan | 1 | 4,000 | |
| Krah’Hor | 18 | 13 | Klingon | 1 | 4,000 | |
| Lorillia | 18 | 13 | Federation | 1 | 4,000 |
Mid game: system level 20 to 29
Mid-game dilithium lives in faction space, one system per faction at each step: Draken, Khitomer and Vulcan at level 23 (warp 17), then Rooth, Izth and Querlz at level 26 (warp 19). Nodes run 4,000 to 5,500, so pick the one in the space you already work in.
| System | System level | Warp | Faction | Nodes | Node size | Notes |
|---|---|---|---|---|---|---|
| Draken | 23 | 17 | Romulan | 2 | 4,000 / 5,500 | |
| Khitomer | 23 | 17 | Klingon | 2 | 4,000 / 5,500 | |
| Vulcan | 23 | 17 | Federation | 2 | 4,000 / 5,500 | |
| Izth | 26 | 19 | Klingon | 1 | 5,500 | |
| Querlz | 26 | 19 | Federation | 1 | 5,500 | |
| Rooth | 26 | 19 | Romulan | 1 | 5,500 |
System level 30 to 39
Eighteen systems carry dilithium between level 30 and 39, most of them Romulan. Elequa, Parka and Sahqooq (level 30, warp 26) are the first, with 8,000 nodes. Most of the level 38 and 39 systems hold 14,000 or 18,000, and Caerulum, Boraka and Belak have the biggest nodes in this band.
| System | System level | Warp | Faction | Nodes | Node size | Notes |
|---|---|---|---|---|---|---|
| Elequa | 30 | 26 | Klingon | 1 | 8,000 | |
| Parka | 30 | 26 | Romulan | 1 | 8,000 | |
| Sahqooq | 30 | 26 | Federation | 1 | 8,000 | |
| Izanagi | 32 | 26 | Romulan | 1 | 8,000 | |
| Nelvana | 32 | 27 | Romulan | 1 | 8,000 | |
| Carraya | 33 | 27 | Klingon | 1 | 8,000 | |
| Altanea | 38 | 38 | Romulan | 1 | 11,500 | |
| D’Deridex | 38 | 38 | Romulan | 1 | 14,000 | |
| Devoras | 39 | 38 | Romulan | 1 | 14,000 | |
| Chaltok | 39 | 45 | Romulan | 1 | 14,000 | |
| Peliar Zel | 38 | 46 | Federation | 1 | 14,000 | |
| Caerulum | 39 | 46 | Romulan | 1 | 18,000 | |
| Babel | 38 | 47 | Federation | 1 | 14,000 | |
| Yoruba | 39 | 47 | Neutral | 1 | 14,000 | |
| Qu’Vat | 38 | 48 | Klingon | 1 | 14,000 | |
| Boraka | 39 | 50 | Romulan | 1 | 18,000 | |
| Olorun | 39 | 50 | Neutral | 1 | 14,000 | |
| Belak | 39 | 53 | Romulan | 1 | 18,000 |
System level 40 and up
From level 42 the node sizes jump: 100,000 in B’Oh, Delmas, Hyland, New Berlin and New Vulcan (warp 70), 500,000 in the level 44 to 46 systems, and 1,000,000 in Rylan, Tej’Lukk and Teranth (level 50, warp 185). The three largest are Aramis (2,500,000), Isa’day (5,000,000) and Rydania (10,000,000).
| System | System level | Warp | Faction | Nodes | Node size | Notes |
|---|---|---|---|---|---|---|
| B’Oh | 42 | 70 | Klingon | 1 | 100,000 | Deep space |
| Delmas | 42 | 70 | Romulan | 1 | 100,000 | Deep space |
| Hyland | 42 | 70 | Federation | 1 | 100,000 | Deep space |
| New Berlin | 42 | 70 | Neutral | 1 | 100,000 | Deep space |
| New Vulcan | 42 | 70 | Neutral | 1 | 100,000 | Deep space |
| Jera | 44 | 95 | Federation | 1 | 500,000 | Deep space |
| Ril Korvas | 44 | 95 | Romulan | 1 | 500,000 | Deep space |
| Shan Mhna’Tir | 44 | 95 | Klingon | 1 | 500,000 | Deep space |
| Imada | 44 | 105 | Neutral | 1 | 500,000 | Deep space |
| Perralon 472 | 44 | 105 | Neutral | 1 | 500,000 | Deep space |
| Hilo | 46 | 120 | Neutral | 1 | 500,000 | Deep space |
| X5-TKV | 46 | 130 | Neutral | 1 | 500,000 | Deep space |
| Rylan | 50 | 185 | Federation | 1 | 1,000,000 | Deep space |
| Tej’Lukk | 50 | 185 | Klingon | 1 | 1,000,000 | Deep space |
| Teranth | 50 | 185 | Romulan | 1 | 1,000,000 | Deep space |
| Aramis | 52 | 230 | Neutral | 1 | 2,500,000 | Deep space |
| Isa’day | 57 | 400 | Neutral | 1 | 5,000,000 | Deep space |
| Rydania | 59 | 500 | Neutral | 1 | 10,000,000 | Deep space |
Σ-Dilithium
Raw Σ-Dilithium is a separate material, mined in 42 systems at system level 61 to 80 and warp 900 to 6,000 and refined into Σ-Dilithium. The closest are Badgerya, Lorraine and Tel’Droht (level 61, warp 900). The sigma resources guide covers what it is used for.
Best dilithium mining crews
The right crew depends on your server’s rules of engagement: are miners sitting over their protected cargo fair game? (Players call this an OPC hit, for over protected cargo.)
- If OPC hits are allowed, crew full protection. Joaquin as captain with T’Pring and One of Eleven keeps the most cargo safe, and it matters more on dilithium nodes than anywhere else in core space because the competition is thicker.
- If miners are safe on your server, crew for speed. Domitia as captain raises the ship’s mining rate on dilithium, or Ten of Eleven as captain raises parsteel, tritanium and dilithium mining speed. Stonn on the bridge adds cargo size. Fill the rest of the bridge with Surveyors and Miners officers for the synergy bonus.
For current rankings past these staples, see the officer tier list.
Best ships to mine dilithium
The ECS Horizon is the dedicated dilithium miner: its ability raises its dilithium mining rate, and the bonus grows as it levels. Upgrade its mining laser for speed and its cargo bay for capacity. Later on, your newest survey ship with the biggest hold usually takes over, since in the level 42 and higher systems the node is far bigger than any hold.
Dilithium FAQ
Where do I find dilithium in Star Trek Fleet Command?
In 48 mining systems, from Murasaki 312 (level 10) to Rydania (level 59). The tables above list every one by level and warp.
Does dilithium have grades like ore or gas?
No. Like parsteel and tritanium, dilithium has no star grades and never touches the refinery. Raw Σ-Dilithium is a separate late-game material.
Where do I mine dilithium at low levels?
Murasaki 312 (level 10) is the classic first stop, then Clytomenes at 12. There is nothing else until Coridan at level 16, so those two stay busy on every server.
Can other players steal my dilithium?
Yes, and more easily than anything else: raids take unprotected station dilithium and the vault protects less of it than parsteel or tritanium. Spend it into research, and crew for protection when you mine.
Why am I always short on dilithium?
Research costs scale steeply and every tree wants dilithium at once. Prioritize the research that unlocks your next real bottleneck instead of spreading it across every branch.


