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Unstoppable is a Klingon-space story mission in Star Trek Fleet Command in which you answer a Klingon distress call and try to hold off an alien attack. It starts at warp 1 and needs warp 75 to complete, with the fighting in Klopp and the escape to Mina. You clear 15 hostiles of level 40 or higher and then face the alien ships, about 2.7 million strength. The reward is 500 4★ Gemeinsame Refined Crystal and 700 4★ Common Interceptor Parts, and it unlocks the next mission, Voice of Reason.

Unstoppable objectives

The story line reads: help the Klingons defend themselves. There are four objectives and no choice split:

  • Respond to the distress call from the Klingons. Location: Klopp.
  • Defeat 15 hostiles of Level 40 or higher.
  • Try to stop the alien ships. Location: Klopp. Enemy strength about 2,726,322.
  • Escape the onslaught. Location: Mina.

You arrive in Klopp, work through the 15-hostile grind, then take on the alien ships. The objective only says to try to stop them, and the last step is an escape to Mina, which fits the mission’s name.

Wo und welcher Warp

The mission starts at warp 1 and needs warp 75 to complete. Klopp is a Klingonisch system and Mina is where the mission ends.

The game lists a recommended level of 1, which is not the real bar. Warp 75, level 40 hostiles and an enemy of about 2.7 million strength decide whether you are ready.

Unstoppable rewards

Belohnung Amount
4★ Common Refined Kristall 500
4★ Common Interceptor Parts 700

Completing the mission also unlocks Stimme der Vernunft.

Where it sits in the story

Mission Warp zum Abschließen Belohnungen
Tal des Todes 70 150 4★ Ungewöhnlich Explorer Teile
Unaufhaltsam 75 500 4★ Common Refined Crystal, 700 4★ Common Interceptor Parts
Stimme der Vernunft 70 380 Klingon Recruit Tokens

Unstoppable has the longest warp of the three and the largest reward by count. Each mission pays a different kind of reward, so the stretch as a whole covers explorer parts, interceptor parts, refined crystal and recruit tokens.

Tips

Do the 15 hostiles near Klopp so you are already in place for the alien ships. They must be level 40 or higher.

Repair before the alien ships. At about 2.7 million strength this is the one hard fight, and it comes after the grind.

The 700 4★ Common Interceptor Parts are most useful if you are upgrading an interceptor, while the 500 4★ Common Refined Crystal goes into ship and building upgrades. The escape to Mina has no fight, so you can finish even with a damaged ship.

Other missions around this level are on the Missionsleitfaden.