Old Acquaintances (40+) is a Discovery story mission in Star Trek Fleet Command, recommended for level 40. Harry Mudd has stolen or destroyed the Discovery’s whole supply of mycelial spores, and Saru decides that stopping him now matters more than finding a way home. It starts at warp 1 and needs warp 61 to complete. Midway you choose whether to bribe or threaten a dockmaster, and that choice sets both your route and your reward: Dilithium and Peace Shields, or Parsteel and speed ups.
Old Acquaintances (40+) objectives
The first three steps are the same for everyone:
- Go to Mudd’s last known location. Location: Garadius.
- Attempt to trace Mudd’s warp path. Location: Mina.
- Follow the mercenary’s directions. Location: Tovla.
- Decide how to get the information (choice split, see below).
Mudd’s trail fades near a nebula, so one of the Besatzung der Discovery adapts an old neural network link to sharpen your AI’s sensors on warp signatures. That leads to Mudd’s abandoned ship in Mina, where a mercenary is stranded with failing life support: Mudd tricked him into lowering his shields and stole his ship. The mercenary had a tracker on it and trades the Daten for a ride out. The trail ends at a docking station in Tovla run by Mad Marrott, who will not talk about paying customers.
Path 1: bribe the dockmaster
- Donate 850,000 Dilithium for the information.
- Follow the dockmaster’s directions. Location: Sotavi.
- Return to the dockmaster. Location: Tovla.
Rewards: 1,044,000 Dilithium, 3 1 Day Peace Shields.
Path 2: threaten the dockmaster
- Defeat the dock guard. Location: Tovla. Enemy strength about 4.14 million.
- Follow the dockmaster’s directions. Location: Livi.
- Kehren Sie zu Ihrer Station zurück.
Rewards: 25,990,000 Parsteel, 5 30 Minute Speed Ups.
On the bribe path, Marrott’s directions lead to an empty system, and you go back to press him. On the threat path, you destroy his defence drone and he admits Mudd slipped his tracker. Neither path catches Mudd, and both end with the crew picking up a signal of Klingonisch origin.
Wo und welcher Warp
No pickup system is listed and the mission starts at warp 1. You need warp 61 to complete it, across Garadius, Mina and Tovla, then Sotavi or Livi depending on the path. The recommended level is 40.
The only fight is the dock guard on Path 2. Path 1 has no combat, but it costs 850,000 Dilithium.
Old Acquaintances (40+) rewards
| Belohnung | Bribe the dockmaster | Threaten the dockmaster |
|---|---|---|
| Dilithium | 1,044,000 (after paying 850,000) | keine |
| 1 Day Peace Shield | 3 | keine |
| Parsteel | keine | 25,990,000 |
| 30 Minute Speed Up | keine | 5 |
Completing either path unlocks the next mission, Eine neue Welt, eine gewalttätige Welt.
Tips
On the bribe path the Dilithium mostly comes back. You pay 850,000 and receive 1,044,000, so the net gain is 194,000 Dilithium plus three days of Peace Shield. That makes Path 1 the choice for a player who wants shield time or cannot win a 4.14 million strength fight.
If your ship can beat the dock guard, Path 2 pays nearly 26 million Parsteel with no donation. It is the stronger resource payout.
The previous mission in this storyline is Einer der Unseren. For other missions by level, see the mission guide.