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Combat Training 12: Soldier is the middle tier of the twelfth Combat Training step in Star Trek Fleet Command. You defeat five hostiles of level 12 or higher, anywhere you can find them. It starts and finishes at warp 1 and the game lists a recommended level of 1. The reward is 650 Dilithium, 5,800 Officer XP and two Domitia shards, and completing it unlocks Combat Training 12: Veteran. It is the only level 12 tier that pays Officer XP.

Combat Training 12: Soldier objectives

The series story line is the same for every step: test your skills in battle against escalating difficulties of hostile enemies. There is one objective and no choice split:

  • Besiegen Sie 5 Feinde der Stufe 12 oder höher.

No system is named, so any hostile that meets the level bar counts. Kills of higher-level hostiles count as well, since the objective sets a minimum rather than an exact level.

Wo und welcher Warp

Warp 1 to start and warp 1 to complete, with no pickup system. Where you fight is up to you: pick a system near your station with level 12 or higher hostiles.

The recommended level is 1. The practical requirement is a ship that can beat five level 12 hostiles without needing repairs between each one.

Combat Training 12: Soldier rewards

Belohnung Amount
Dilithium 650
Officer XP 5,800
Domitia shards 2

Completing this tier also unlocks the next mission, Kampftraining 12: Veteran.

The three level 12 tiers compared

Ebene Objective Belohnungen
Kampftraining 12: Rookie Defeat a hostile of level 12 or higher 440 Dilithium, 2 Domitia shards
Kampftraining 12: Soldat Defeat 5 hostiles of level 12 or higher 650 Dilithium, 5,800 Officer XP, 2 Domitia shards
Kampftraining 12: Veteran Defeat the hostile captain (about 3,725 strength) 1,100 Dilithium, 12 × 15 Minute Speed Up, 3 Domitia shards

All three tiers together pay 2,190 Dilithium and seven Domitia shards.

How the Soldier tiers scale

Mission Kills needed Dilithium Officer XP Scherben
Kampftraining 9: Soldat 3 of level 9+ 240 2,750 1 T'Laan
Kampftraining 10: Soldat 5 of level 10+ 360 3,600 1 Helvia
Kampftraining 11: Soldat 5 of level 11+ 480 4,500 2 K'Bisch
Kampftraining 12: Soldat 5 of level 12+ 650 5,800 2 Domitia
Kampftraining 13: Soldat 5 of level 13+ 950 7,500 2 Komal

The kill count holds at five from level 10 onward, while the Dilithium and Officer XP each climb by roughly 25 to 45 percent per level.

Tips

Combine it with daily hostile grinding. Any level 12 or higher kill counts, so the objective fills while you work on other goals in the same systems.

Repair between fights if the ship drops low. Five kills in a row adds up, and a destroyed ship costs more time than a quick trip home.

Spend the Officer XP on the Offiziere in your main combat crew, since it is the one reward here that makes the next tier easier. Keep collecting Domitia across all three tiers. Other missions are on the Missionsleitfaden.