Combat Training 22: Rookie is the first step of the level 22 Combat Training set in Star Trek Fleet Command. The objective is to defeat 3 hostiles of level 22 or higher, anywhere you like. It runs at warp 1 from start to finish, and the game lists a recommended level of 1, so the level of the targets is what matters. The reward is 16,750 Dilithium and 140 Recruit Tokens. It is the quickest of the three level 22 steps and a small, easy payout for players already hunting at that level.
Combat Training 22: Rookie objectives
The story line is the one shared by every Combat Training mission: test your skills in battle against hostile enemies of rising difficulty. There is one objective and no choice split:
- Besiegen Sie 3 Feinde der Stufe 22 oder höher.
No system is named, and hostiles above level 22 count as well, so any three suitable kills finish the mission.
Wo und welcher Warp
Warp 1 to start and warp 1 to complete. In practice the warp you need is whatever gets you to level 22 or higher hostiles from your station.
The recommended level is listed as 1. A ship that can beat level 22 hostiles is the real requirement.
Combat Training 22: Rookie rewards
| Belohnung | Amount |
|---|---|
| Dilithium | 16,750 |
| Token rekrutieren | 140 |
Completing it unlocks the next step, Combat Training 22: Soldier.
The level 22 Combat Training set
Every Combat Training level has Rookie, Soldier and Veteran steps. Current game data for level 22:
| Step | Objective | Belohnungen |
|---|---|---|
| Rookie | Defeat 3 hostiles of level 22 or higher | 16,750 Dilithium, 140 Recruit Tokens |
| Soldier | Defeat 10 hostiles of level 22 or higher | 25,000 Dilithium, 50,000 Officer XP, 300 Premium Recruit Tokens |
| Veteran | Defeat the hostile captain (about 39,484) | 42,000 Dilithium, 16 1 Hour Speed Ups, 300 Ultra Recruit Tokens, 8 Rukor shards |
The Rookie step is the smallest of the three. Its value is that it opens the Soldier and Veteran steps, which pay Officer XP, Premium and Ultra Recruit Tokens and officer shards.
How Rookie rewards grow by level
The Rookie step at each level asks for a handful of kills and pays Dilithium and Recruit Tokens. Current game data for nearby levels:
| Mission | Kills needed | Dilithium | Recruit Tokens |
|---|---|---|---|
| Combat Training 18: Rookie | 2 | 3,200 | 60 |
| Kampftraining 21: Rookie | 3 | 10,750 | 120 |
| Kampftraining 22: Rookie | 3 | 16,750 | 140 |
| Kampftraining 23: Rookie | 3 | 26,500 | 140 |
Dilithium climbs by roughly half again at each step from 21 to 23, while the Recruit Tokens level off at 140.
Tips
Knock it out during normal hunting. Three kills at level 22 or above is a short job for a ship that already farms at that level, and there is no boss or travel objective.
Line up the Soldier step right after. It asks for ten kills at the same level, so staying in the same hunting spot finishes both in one session.
Previous mission: Kampftraining 21: Veteran. More missions by level are on the Missionsleitfaden.


