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Jera (44) - Föderationssternsystem

Jera is a level 44 system that needs warp 95 to reach. It holds 2 armada targets (Föderation Outpost, Federation Supply Dock). Its 13 roaming hostiles run from level 41 to 47. You can mine Dilithium here. 2 Missionen start or run here.

Jera at a glance

Detail Value
System level 44
Warp required 95
Armada targets 2
Roaming hostiles 13
Hostile levels 41 to 47
Bergbau Dilithium
Missionen Temporäre Störung Teil 1, Für die Gefallenen
Planeten Tikket, Anthen
Deep space Ja
System number S:1042011878

Armada targets in Jera

These are the armada-class targets that spawn here. See the armada locations guide for where every other type spawns.

Target Ebene Warp Strength
Außenposten der Föderation 43 75 75,546,101
Federation Supply Dock 44 75 145,805,996

Mining in Jera

Ressource Nodes Rate per hour Node size
Dilithium 1 80 500,000

Up to 10 nodes can be active at once.

Hostiles in Jera

Every roaming hostile that spawns here, by hull type.

Feindliche Ebene Hull Strength
Federation Scout * 44 Abfangjäger 5,147,491
Föderationspatrouille 41 Entdecker 4,807,329
Föderationspatrouille 42 Entdecker 6,061,258
Federation Peacekeeper 42 Entdecker 8,823,605
Föderationspatrouille 43 Entdecker 6,868,457
Federation Peacekeeper 43 Entdecker 10,003,193
Föderationspatrouille 44 Entdecker 7,784,307
Federation Peacekeeper 44 Entdecker 11,342,197
Föderationspatrouille 45 Entdecker 8,823,605
Federation Peacekeeper 45 Entdecker 12,862,456
Föderationspatrouille 46 Entdecker 10,003,193
Federation Peacekeeper 46 Entdecker 14,588,773
Föderationspatrouille 47 Entdecker 11,342,197

Missions in Jera

These missions start or take place here: Temporal Disturbance Part 1, For the Fallen.

Planets in Jera

Jera has 2 named planets: Tikket, Anthen.

Is Jera worth visiting?

Worth a trip if you are running armadas in this level band, since the targets sit in one place and respawn. It is a viable mining stop for Dilithium. For solo grinding, the level 41 to 47 spread suits players around Operations 40 and up. Warp 95 is the practical gate rather than the combat.