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Der Geist der Sonnenflecken

Ghost of the Sunspots is a level 57 mission in Star Trek Fleet Command where you hunt Ghost, the right-hand man of the Sunspot gang’s leader. It is picked up in Isa’day and needs warp 400 to start and to complete. You defeat 20 hostiles to draw Ghost out, then beat him. The reward is 9,000 Latinum, 9,000,000 Dilithium, ten 30 Minute Repair Speed Ups and three 100K Tritanium Tokens.

Ghost of the Sunspots objectives

Morga, who has been gathering intelligence on the Sunspot mercenaries for the deep space colonies, tracks you down with news that Ghost is operating out of Isa’day. Taking him out would be a heavy blow to the gang. Ghost, for his part, has heard that Wengar put a price on your head.

  • Find the Sunspot outpost. Location: Isa’day.
  • Defeat 20 hostiles of Level 56 or higher.
  • Defeat Ghost. Location: Isa’day. Enemy strength is roughly 28,969,758.
  • Travel back to Isa. Location: Isa’day.

With Ghost gone, Morga believes only Wengar is left and that the Sunspots will fall apart without their leader. She passes on extra payment from the local colonies. There is no choice split.

Wo und welcher Warp

The pickup system is Isa’day, and the mission needs warp 400 to start and warp 400 to complete. Every objective with a location is in Isa’day. The 20 hostile kills have no system attached, so any hostiles of level 56 or higher count. The recommended level is 57.

Ghost of the Sunspots rewards

Belohnung Amount
Latinum 9,000
Dilithium 9,000,000
30 Minute Repair Speed Up 10
100K Tritanium Token 3

Ghost of the Sunspots is a standalone mission and does not unlock a follow-up part.

The Sunspot missions compared

Ghost of the Sunspots is the seventh of nine Sunspot missions that follow the same pattern: find a gang leader, defeat 20 hostiles one level below the recommended level, then beat the leader. All nine pay ten 30 Minute Repair Speed Ups and three 100K Tritanium Tokens, so the table lists only the rewards that differ.

Mission Recommended level Warp Pickup Boss Other rewards
Sonnenfleck 51 185 Dela Morey, about 13.8 million 500 Premium Recruit Token, 9,000,000 Dilithium
Taran 52 230 Hulman Taran, about 15.2 million 10 1M Dilithium Token, 3,825,000,000 Parsteel
Mollusc 53 255 Merius Mollusc, about 17.6 million 5 1B Parsteel Token, 9,000,000 Dilithium
Epina 54 285 Samson Epina, about 20.3 million 1 Deanna Troi shard, 5,505,000,000 Parsteel
Alegar 55 320 Sauchei Alegar, about 22.2 million 5 1B Parsteel Token, 9,000,000 Dilithium
Fomek 56 355 Ishka’du Fomek, strength not listed 1 Deanna Troi shard, 9,000,000 Dilithium
Der Geist der Sonnenflecken 57 400 Isa’day Ghost, about 29.0 million 9,000 Latinum, 9,000,000 Dilithium
Wengar 58 440 ST-19184 Wengar, about 33.7 million 190 15 Minute Repair Speed Up, 6 1B Parsteel Token
Sonneneruption 59 500 Rydania Kohrta, about 36.7 million 500 Premium Recruit Token, 8 1B Parsteel Token

This is the only mission in the set that pays Latinum, and its 9,000 Latinum is the main reason to pick it out from the others.

Tips

Ghost is listed at about 29 million strength, a light fight at level 57. Most of your time goes into the 20 hostile kills, so farm them wherever level 56 or higher hostiles are nearest, then return to Isa’day for the boss.

The storyline continues with Wengar at level 58, then ends with Solar Flare at level 59. Each step raises the warp and the hostile level by a small amount, so a ship that clears this one comfortably is close to ready for the next. The first mission in the set is Sonnenfleck, and more missions by level are on the mission guide.