The Ferengi D’Vor is an Independent grade 3 Epic Survey ship built for one job: pulling raw latinum out of asteroids faster than anything else in the game. It unlocks at Shipyard level 23 and runs a single mining ability that stacks a huge bonus on raw latinum specifically. If you farm latinum, it earns its slot in the dock. As a fighter it has almost nothing to offer.
How to get the Ferengi D’Vor
You build the Ferengi D’Vor rather than winning it whole. It takes 120 blueprints, and the build unlocks once your Shipyard reaches level 23. The base build cost is 320,000 Tritanium and 11,250 Dilithium, with a base build time of 7 days 22 hours. Those are base figures; your own buildings and research shorten the time and can change the cost you actually pay.
Die Daten does not tie the blueprints to a single source, so treat the channel as whatever is live for you at the time. Once it is in your dock, the ship is scrappable from Betrieb level 35 if you decide to break it down later.
Ferengi D’Vor ability
The ship ability is Latinum Mining. It raises the mining bonus from the ship’s mining laser by 12,000% when the D’Vor is mining raw latinum, and that figure climbs with ship level, reaching 17,500% at level 45. Like all ship abilities, it is always on and needs no activation.
The bonus only applies to raw latinum, which is the whole point of the ship. On any other resource the D’Vor is just a slow survey hull, so keep it parked on latinum nodes and let a general miner handle everything else.
Stats and tiers
Base values from the current game data; research, buffs, and Offiziere raise them in play. The three rows below are anchor tiers, not every tier.
| Ebene | Warp (speed / range) | Impulse | Cargo (protected) | Shield HP | Hull HP | Health (displayed) |
|---|---|---|---|---|---|---|
| 1 | 1.9 / 18 | 90 | 32,625 (3,955) | 770 | 1,530 | 1,150 |
| 5 | 2.7 / 19 | 90 | 46,857 (4,804) | 1,565 | 1,530 | 1,547.5 |
| 9 | 3.5 / 40 | 105 | 135,500 (8,400) | 8,740 | 1,530 | 5,135 |
Two numbers matter for a miner. Cargo climbs from 32,625 at tier 1 to 135,500 at tier 9, so a tiered D’Vor holds far more latinum per trip, and protected cargo rises to 8,400, which is the slice a raider cannot take if your ship gets popped. The shield jump at tier 9 helps it survive a hit, but this hull is not built to trade blows.
Weapons and firing pattern
Warm-up is the round a weapon first fires; cool-down is how many rounds pass between shots after that. The D’Vor carries one weapon, shown here at max tier.
| Waffe | Typ | Shots | Warm-up | Cool-down | Damage | Crit chance | Crit damage |
|---|---|---|---|---|---|---|---|
| Torpedo | Kinetic | 1 | 1 | 2 | 2,762–3,376 | 10% | 150% |
One slow kinetic torpedo is all it has, and it fires only every other round. That is enough to chip a low-level hostile if you are forced to, but the D’Vor is a mining tool, not a combat ship.
Crew slots and officer bonus
Officer slots open up as the ship gains levels:
| Ship level | Officer slots |
|---|---|
| 5 | 1 |
| 10 | 2 |
| 15 | 3 |
| 30 | 4 |
| 45 | 5 |
The ship also boosts the officers you put on it. As the D’Vor levels, it steps up an officer bonus ladder that raises your officers’ attack, defense, and health by the same percentage at each step. The full ladder:
| Amount | Bonus (attack / defense / health) |
|---|---|
| 100 | 30% |
| 200 | 60% |
| 325 | 90% |
| 450 | 120% |
| 600 | 150% |
| 800 | 180% |
| 1,100 | 210% |
| 1,500 | 240% |
| 2,000 | 270% |
| 3,000 | 300% |
Crew for the Ferengi D’Vor
A dedicated miner cares about the size of the haul and keeping it safe, not about winning fights. The D’Vor already supplies the latinum bonus itself, so your bridge should add cargo room and some deterrence against players who hunt miners.
Two dependable picks fit that plan. Stonn works as a bridge officer because his Pack Rat ability increases the ship’s cargo size, letting you carry more latinum before you need to dock. Barot pairs well alongside him: his Deceptive Weakness ability triggers when the ship is attacked while mining and weakens the attacker’s hull, which makes your D’Vor a less appealing target. For the captain seat, lean toward an officer whose captain maneuver adds protected cargo or defense while mining. Crews shift with the meta, so check the Officer Tier List for current picks and treat Stonn and Barot as the reliable classic that keeps the ship earning.
Best crews for Ferengi D’Vor
Kapitän: Joaquin
Offizier: T'Pring
Offizier: Zehn von elf
Beste Ferengi D’vor-Besatzung für den Abbau des Latinums.
The Ferengi D’Vor in Star Trek
The D’Vor is largely a Star Trek Fleet Befehl original rather than a ship pulled from the shows, so its story lives in the game’s own lore. In that telling it comes from Urata Manufacturing and mounts a mining laser tuned to strip raw latinum, built by minds who saw a galaxy at war and thought about profit. That fits the Ferengi as Star Trek has always drawn them: a culture organized around commerce and the Rules of Acquisition, where the smart move in any crisis is to find the angle that pays. The D’Vor is that philosophy turned into a hull.
Ferengi D’Vor build cost by tier
Build and repair costs for every tier, carried over from the previous version of this page.
| Ebene | Build cost | Repair cost | Build time | Repair time | Fracht | Protected cargo |
|---|---|---|---|---|---|---|
| Stufe 1 | 320.000 Tritan 11.250 Dilithium |
— | 7d 22h | 1h 26m 48s | Basis: 66,344 | Basis: 8,255 |
| Stufe 2 | 541.500 Tritanium 12.050 Dilithium 1.000 D'Vor Teile |
2.384 Tritanium 304 Dilithium |
1h 21m | 1h 26m 48s | Basis: 81,844 | Basis: 9,300 |
| Stufe 3 | 1.030.000 Tritan 27.100 Dilithium 2.000 D'Vor Teile |
3.707 Tritanium 487 Dilithium |
2h 42m | 1h 33m | Basis: 96,871 | Basis: 10,157 |
| Stufe 4 | 1.713.000 Tritanium 57.250 Dilithium 3.000 D'Vor Teile |
5,425 Tritanium 729 Dilithium |
4h 30m | 1h 48m 48s | Basis: 121,603 | Basis: 10,761 |
| Stufe 5 | 3.040.000 Tritanium 108.000 Dilithium 4.000 D'Vor Teile |
7.908 Tritanium 1.087 Dilithium |
6h 45m | 2h 4m 6s | Basis: 147,041 | Basis: 11,245 |
| Stufe 6 | 6.075.000 Tritanium 239.500 Dilithium 28.000 D'Vor Teile |
9.833 Tritanium 1.360 Dilithium |
9h | 2h 30m 6s | Basis: 174,379 | Basis: 12,492 |
| Stufe 7 | 13.450.000 Tritanium 559.000 Dilithium 84.000 D'Vor Teile |
12.949 Tritanium 1.830 Dilithium |
11h 15m | 2h 55m | Basis: 232,237 | Basis: 14,429 |
| Stufe 8 | 28.900.000 Tritanium 1.238.000 Dilithium 716.400 D'Vor Teile |
26.636 Tritanium 3.705 Dilithium |
14h 37m 30s | 4h 52m 54s | Basis: 319,542 | Basis: 17,578 |
| Stufe 9 | 41.300.000 Tritanium 1.830.000 Dilithium 255.000 D'Vor Teile |
38.257 Tritanium 5.476 Dilithium |
18h | 6h 12m 6s | Basis: 287,500 | Basis: 20,000 |
Ferengi D’Vor ship XP needed by level
Experience required to reach each level, with the health and shield bonuses that come with it.
Stufe 1
Stufe 2: 800
Stufe 3: 1.000
Stufe 4: 1.400
Stufe 5: 1.700
Stufe 2
Stufe 6: 2.400
Stufe 7: 2.900
Stufe 8: 3.900
Stufe 9: 4.600
Stufe 10: 6.000
Stufe 3
Stufe 11: 7.000
Stufe 12: 8.500
Stufe 13: 9.500
Stufe 14: 11.000
Stufe 15: 13.500
Stufe 4
Stufe 16: 15.000
Stufe 17: 17.500
Stufe 18: 19.500
Stufe 19: 23.000
Stufe 20: 25.000
Stufe 5
Stufe 21: 29.000
Stufe 22: 31.500
Stufe 23: 36.000
Stufe 24: 39.000
Stufe 25: 42.000
Stufe 6
Stufe 26: 47.000
Stufe 27: 51.000
Stufe 28: 57.000
Stufe 29: 61.000
Stufe 30: 69.000
Stufe 7
Stufe 31: 72.000
Stufe 32: 81.000
Stufe 33: 86.000
Stufe 34: 95.000
Stufe 35: 100.000
Stufe 8
Stufe 36: 105.000
Stufe 37: 116.000
Stufe 38: 122.000
Stufe 39: 134.000
Stufe 40: 140.000
Stufe 9
Stufe 41: 154.000
Stufe 42: 161.000
Stufe 43: 176.000
Stufe 44: 183.000
Stufe 45: 200.000
Resources to max out a Ferengi D’Vor
Gesamtbaukosten*
- 96.369.500 Tritanium
- 4,082,150 Dilithium
- 1.058.000 D'Vor Teile
Erfahrung: 2,561,700
*Kosten und Zeit sind nur Basiswerte. Sie sind spielerspezifisch und basieren auf Gebäude und Forschung.
Ferengi D’Vor video
Latinum Mining Tutorial: Maximieren Sie Ihre Ferengi D’vor und Raffinerie Zieht!
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Is the Ferengi D’Vor worth it?
If raw latinum is on your farming list, yes. Nothing else mines it at this rate, and latinum feeds economy and refining goals that matter across the mid game. Build it, park it on latinum, and let it run. If you do not chase latinum, the D’Vor has no other job and you can leave it on the shelf. It is scrappable at Operations 35, so it is easy to retire once it has served its purpose.