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Breen Warship Elite

The Breen Warship Elite is an endgame Breen hostile in Star Trek Fleet Command. It only ever shows up as a Battleship, with no Explorer, Interceptor, or Survey versions, and it spawns at levels 71, 72, and 73 in a handful of high-warp systems behind warp 1550 and up. Every kill drops 6★ Broken ship parts for the Battleship, Explorer, Interceptor, and Survey hulls, the salvage you use to build and refit top-tier ships. Because it is always a Battleship, bring an Interceptor, since Interceptors counter Battleships.

How to beat the Breen Warship Elite

Because the Breen Warship Elite only ever appears as a Battleship, the pick is simple: bring an Interceptor. Interceptors counter Battleships, so a right-tier Interceptor deals more and takes less than the same tier of any other hull. There is nothing to swap between the three levels, so you can tune one Interceptor crew and run all of them.

At levels 71 to 73 the enemy hits hard, so a mitigation-focused crew matters as much as raw damage. The shield pool is capped while hull HP keeps climbing with level, so a crew that keeps steady damage flowing after the shields drop beats one built around a single opening hit.

For crew, the principle holds at every level: a captain that boosts weapon damage against hostiles, plus officers that add damage or cut the hits you take. The cadet starter crew sits far below this level, so it is not an option here. Because the strongest officers change with each update, check the current Officer Tier List for live picks, and expect the best crew to shift with the meta.

Where to find the Breen Warship Elite

The Breen Warship Elite clusters in a small set of deep-space systems, one level per system, all behind high warp. Match or beat the warp value for the level you want before you set a course.

Level Warp Systems
71 1550 Damoreyn Gamma
72 1600 Frysta Alpha
73 1700 Frysta Gamma

Rewards and what it drops

Every kill returns 6★ Broken ship parts across all four hull families. These are the salvage materials you feed into building and refitting six-star ships, so this hostile works as a parts farm for a late-game shipyard. All four part types drop on every level in the band, so one farming run returns a mixed batch you can split across whichever hulls you are refitting next. It gives no ship XP, so grind it for materials rather than to level a hull.

Drop What it is
6★ Broken Battleship Parts Salvage used to build and refit tier-six Battleships
6★ Broken Explorer Parts Salvage used to build and refit tier-six Explorers
6★ Broken Interceptor Parts Salvage used to build and refit tier-six Interceptors
6★ Broken Survey Parts Salvage used to build and refit tier-six Survey ships

Breen Warship Elite stats

Stats climb steeply across the three levels: the shield pool stays capped while hull HP and attack keep rising. Use these anchors to judge how much ship you need to bring.

Level Total strength Hull HP Shield HP Attack Defense Ship XP
71 43,100,631,377,806 8,296,285,712,144 75,000,000,000,000 1,450,517,982,374 1,970,539,360 0
72 44,624,696,725,039 9,992,437,609,409 75,000,000,000,000 2,126,093,567,699 2,384,352,635 0
73 48,303,995,874,396 14,758,224,741,958 75,000,000,000,000 3,421,998,436,737 2,885,066,680 0

The Breen in Star Trek

The Breen are one of the most secretive species in Star Trek. No outsider has reliably seen a Breen’s face, because they always appear in full refrigeration suits with helmeted green visors, and even their home climate and true physiology stay a matter of guesswork across the galaxy. Their speech reads as electronic static to universal translators. In Deep Space Nine, the Breen Confederacy joined the Dominion late in the Dominion War and shocked the Alpha Quadrant with a raid on Earth and energy-dissipating weapons that briefly knocked out Starfleet and Klingon ships. That reputation for cold efficiency and sudden violence carries into their warships in the game.

Is the Breen Warship Elite worth grinding?

For late-game players it is a solid source of 6★ Broken ship parts across all four hull types, which is exactly what you need to push six-star builds and refits. It gives no ship XP, so treat it as a materials farm and nothing more. If you can already field a strong Interceptor and reach warp 1550 and beyond, it earns a place in the rotation. Because the band is tight at levels 71 to 73, you can work these systems and clear all three without long jumps between targets. Match the warp for the level you want, bring the Interceptor, and keep a mitigation crew aboard.