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Supply and Demand

Supply and Demand is a level 28 mission in Star Trek Fleet Command where you scout out the next target and then choose between two plans. It can be picked up at warp 1 and needs warp 24 to finish, with stops at Exchange Beta and Exchange Central. There are no fights. Following Eurydice‘s plan pays 128,000 Tritanium; following Ahvix‘s plan pays 26,000 Dilithium. Both pay 7 Latinum, and the choice also decides which mission comes next.

Supply and Demand objectives

The first three objectives are shared:

  • Scout out the trader base. Location: Exchange Beta.
  • Reconvene with the crew. Location: Exchange Central.
  • Follow Eurydice’s plan or Ahvix’s plan?

You scout the trader’s base in Exchange Beta, regroup with the crew in Exchange Central, and then pick a plan. In the mission’s dialogue, Eurydice’s plan is the faster smash-and-grab option, while Ahvix’s plan relies on hacking and could net more ships, at the risk of the trader noticing. Either way, the only remaining step is to return to your station.

Path 1: Eurydice’s plan

  • Return to your Station.

Rewards for this path: 7 Latinum and 128,000 Tritanium. This path unlocks All That Glitters.

Path 2: Ahvix’s plan

  • Return to your Station.

Rewards for this path: 7 Latinum and 26,000 Dilithium. This path unlocks Too Close for Comfort.

Where and what warp

Supply and Demand has no named pickup system and can be picked up at warp 1. Completing it takes warp 24, which covers Exchange Beta and Exchange Central. The recommended level is 28.

With no combat on either path, the warp 24 range is the only real requirement.

Supply and Demand rewards

Reward Path 1: Eurydice’s plan Path 2: Ahvix’s plan
Latinum 7 7
Tritanium 128,000 None
Dilithium None 26,000
Next mission All That Glitters Too Close for Comfort

Which plan to pick

The rewards themselves are small either way, so the bigger question is where you want the story to go. Eurydice’s plan leads to All That Glitters. Ahvix’s plan leads to Too Close for Comfort, where you get Ahvix close to the trader and fight off a guard at about 154,890 strength for two 1 Day Speed Ups and 19 15 Minute Repair Speed Ups. That mission in turn leads to Predators, where you retrieve the stolen ships.

On resources alone, Eurydice’s plan pays Tritanium, while Ahvix’s pays Dilithium instead, so pick the resource you are shorter on.

Tips

Use any ship with warp 24 range. Neither path has a fight, so a survey or spare ship can do the whole mission.

Decide on the story branch first. The two plans unlock different follow-up missions, so pick the one whose next mission you want to play.

The mission before this one in the story is New Faces. More missions around level 28 are on the mission guide.