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Centurion Explorer Ship

The Centurion is an Uncommon grade 3 Romulan Explorer that unlocks at Shipyard level 28. Its Territorial ability raises the armor, shield deflection, and dodge of your whole fleet while it is defending, which makes it a station-defense and support hull rather than a raw damage dealer. It can also cloak once refitted. For an early-to-mid game Romulan player who wants fleet-wide protection, it is a useful defensive explorer worth building.

How to get the Centurion

Building the Centurion needs 100 blueprints and a Shipyard at level 28. With the blueprints in hand, the base build cost is 1,600,000 Tritanium, 53,000 Dilithium, 275 3★ Common Refined Ore, and 2,200 3★ Common Refined Gas, and the base build time is 17 days. Those are base figures; your buildings and research lower the real cost and time. Where the blueprints come from changes over time, so check the current stores and offers before committing resources to it.

Centurion ability

The Centurion’s ship ability is Territorial. While the ship is on the defending side of a fight, it increases the Armor, Shield deflection, and Dodge of every ship and defense platform you have. The bonus starts at 20% at level 1 and climbs to 60% at level 45. Ship abilities are always active, so you never trigger Territorial by hand; it applies automatically whenever the Centurion is defending. That is what makes it a natural station-defense pick, where the buff shields the rest of your defending fleet.

Centurion active ability

Once you unlock the cloaking refit, the Centurion can use Ship Cloaking. This hides the ship, and the cloak drops when its duration runs out or when you enter combat, begin mining, or dock at a station. You switch it on yourself, and it helps you move through contested space without drawing hostile fire. Cloaking is a Romulan signature, and the Centurion is one of the earlier hulls that can carry it.

Stats and tiers

Base values from the current game data; research, buffs and officers raise them in play.

Tier Warp (speed / range) Impulse Cargo (protected) Shield HP Hull HP Health (displayed)
Tier 1 3.2 / 28 100 10,000 (230) 22,610 17,870 20,240
Tier 5 3.6 / 40 100 22,970 (280) 28,099 17,870 22,984.5
Tier 9 4.0 / 60 100 60,000 (450) 52,700 17,870 35,285

Weapons and firing pattern

Warm-up is the round a weapon first fires, and cool-down is the number of rounds between shots after that. At tier 9 the Centurion carries three energy weapons.

Weapon Type Shots Warm-up Cool-down Damage Crit chance Crit damage
Pulsed Phase Cannons Energy 1 1 1 12,560–15,351 10% 150%
Pulsed Phase Cannons Energy 1 1 1 12,560–15,351 10% 150%
High Charge Phaser Bank Energy 2 2 1 11,304–13,816 10% 150%

All three are energy weapons, so the Centurion leans on shield-stripping damage rather than kinetic or explosive hits.

Crew slots and officer bonus

Crew slots open up as the ship levels.

Ship level Officer slots
5 1
10 2
20 3
30 4
35 5
40 6
45 7

The Centurion also boosts your officers’ attack, defense and health by the same amount, stepping up the ladder below as the ship progresses. Because the three stats move together, the bonus is applied once, not three times.

Amount Bonus
140 30%
280 60%
455 90%
630 120%
840 150%
1,120 180%
1,540 210%
2,100 240%
2,800 270%
4,200 300%

Centurion refits

The Centurion has two refits, each bought with ship shards. The cloaking refit switches on the Ship Cloaking ability described above. The Relentless Assault refit unlocks a separate ability that increases the ship’s base damage against Hostiles and Armadas; its strength scales with a matching research project, so treat it as a growth path rather than a fixed number.

Refit What it does
Centurion Cloaking Enables the Ship Cloaking ability. Costs 60 shards to unlock.
Centurion Relentless Assault Unlocks the Relentless Assault ability, which raises base damage against Hostiles and Armadas. Requires a level 28 Armory and 60 shards.

Crew for the Centurion

Because Territorial only fires while defending, the Centurion earns its place as a station-defense hull or a support ship in an armada, not as a solo attacker. Crew it to back that job: officers that raise the survivability of your defending fleet, or that add damage when the ship is fighting hostiles or armadas with Relentless Assault unlocked. For current picks, see the officer tier list, and keep in mind that crews shift with the meta.

Best crews for Centurion

Captain: James T. Kirk
Officer: Spock
Officer: Leonard McCoy

A good general PvP crew for your Centurion.

Captain: Yuki Sulu
Officer: Alexander Marcus
Officer: Khan Noonien Singh

A PvP crew that focuses on knocking out your opponent’s shields.

Captain: Christopher Pike
Officer: Marlena Moreau
Officer: T’laan

A Centurion PvE crew when fighting Interceptors.

Captain: One of Eleven
Officer: Georgiou
Officer: D’jaoki

A Centurion PvE crew that focuses on reducing incoming damage so you say in the fight longer.

The Centurion in Star Trek

Centurion is a Romulan military rank rather than a named starship from the shows. In the original series episode Balance of Terror, the Romulan commander’s second in command holds that title. The ship here is a Star Trek Fleet Command design built around that Romulan flavor. In the game’s own story, the Centurion class is an elite explorer often seen in Imperial fleets, and Praetor Bervas is said to have commanded one before he rose to lead the Star Empire, winning early prestige by retaking the Narendra system from the Klingons.

Centurion build cost by tier

Build and repair costs for every tier, carried over from the previous version of this page.

Tier Build cost Repair cost Build time Repair time Cargo Protected cargo
Tier 1 243,000,000 Tritanium
18,900,000 Dilithium
1,700 3★ Uncommon Gas
870 3★ Rare Gas
230 3★ Rare Ore
23,700 3★ Explorer Parts
17d 8h 20m Base: 22,100 Base: 460
Tier 2 3,150,000 Tritanium
122,500 Dilithium
1,680 3★ Common Gas
420 3★ Common Ore
306 3★ Explorer Parts
11,115 Tritanium
2,558 Dilithium
2d 18h 40m 9h 21m 6s Base: 31,920 Base: 656
Tier 3 6,300,000 Tritanium
290,500 Dilithium
1,250 3★ Common Gas
186 3★ Uncommon Gas
370 3★ Common Ore
45 3★ Uncommon Ore
614 3★ Explorer Parts
31,842 Tritanium
5,700 Dilithium
5d 13h 20m 10h 27m 48s Base: 43,180 Base: 862
Tier 4 10,500,000 Tritanium
612,000 Dilithium
3,250 3★ Common Gas
630 3★ Uncommon Gas
1,000 3★ Common Ore
150 3★ Uncommon Ore
1,092 3★ Explorer Parts
58,725 Tritanium
9,908 Dilithium
9d 6h 13m 20s 11h 59m 6s Base: 56,330 Base: 1,068
Tier 5 19,500,000 Tritanium
1,208,000 Dilithium
1,250 3★ Common Gas
1,600 3★ Uncommon Gas
1,125 3★ Common Ore
350 3★ Uncommon Ore
1,865 3★ Explorer Parts
110,232 Tritanium
18,430 Dilithium
13d 21h 20m 14h 26m Base: 71,920 Base: 1,294
Tier 6 35,100,000 Tritanium
2,415,000 Dilithium
2,500 3★ Common Gas
800 3★ Uncommon Gas
45 3★ Rare Gas
300 3★ Uncommon Ore
12 3★ Rare Ore
3,765 3★ Explorer Parts
193,257 Tritanium
33,172 Dilithium
18d 12h 26m 40s 17h 19m 30s Base: 90,680 Base: 1,540
Tier 7 87,100,000 Tritanium
6,310,000 Dilithium
5,750 3★ Common Gas
1,800 3★ Uncommon Gas
168 3★ Rare Gas
700 3★ Uncommon Ore
42 3★ Rare Ore
8,300 3★ Explorer Parts
313,578 Tritanium
56,449 Dilithium
23d 3h 33m 20s 19h 57m 12s Base: 113,580 Base: 1,796
Tier 8 152,900,000 Tritanium
11,400,000 Dilithium
1,000 3★ Uncommon Gas
500 3★ Rare Gas
900 3★ Uncommon Ore
112 3★ Rare Ore
15,600 3★ Explorer Parts
467,649 Tritanium
90,141 Dilithium
30d 2h 13m 20s 22h 45m 18s Base: 141,850 Base: 2,072
Tier 9 243,000,000 Tritanium
18,900,000 Dilithium
3,400 3★ Uncommon Gas
1,740 3★ Rare Gas
460 3★ Rare Ore
47,400 3★ Explorer Parts
738,598 Tritanium
161,745 Dilithium
37d 53m 20s 1d 2h 53m 42s

Centurion ship XP needed by level

Experience required to reach each level, with the health and shield bonuses that come with it.

Tier 1

Level 2: 800
Level 3: 1,000
Level 4: 1,400
Level 5: 1,700

Tier 2

Level 6: 2,400
Level 7: 2,900
Level 8: 3,900
Level 9: 4,600
Level 10: 6,000

Tier 3

Level 11: 7,000
Level 12: 8,500
Level 13: 9,500
Level 14: 11,000
Level 15: 13,500

Tier 4

Level 16: 15,000
Level 17: 17,500
Level 18: 19,500
Level 19: 23,000
Level 20: 25,000

Tier 5

Level 21: 29,000
Level 22: 31,500
Level 23: 36,000
Level 24: 39,000
Level 25: 42,000

Tier 6

Level 26: 47,000
Level 27: 51,000
Level 28: 57,000
Level 29: 61,000
Level 30: 69,000

Tier 7

Level 31: 72,000
Level 32: 81,000
Level 33: 86,000
Level 34: 95,000
Level 35: 100,000

Tier 8

Level 36: 105,000
Level 37: 116,000
Level 38: 122,000
Level 39: 134,000
Level 40: 140,000

Tier 9

Level 41: 154,000
Level 42: 161,000
Level 43: 176,000
Level 44: 183,000
Level 45: 200,000

Resources to max out a Centurion

Total Build Cost*

  • 800,550,000 Tritanium
  • 60,158,000 Dilithium
  • 15,680 3★ Common Gas
  • 9,416 3★ Uncommon Gas
  • 2,453 3★ Rare Gas
  • 3,515 3★ Common Ore
  • 2,445 3★ Uncommon Ore
  • 626 3★ Rare Ore
  • 79,072 3★ Explorer Parts Total

Experience: 2,561,700

*Costs and time are base values only. These are player-specific based on buildings and research.

Centurion recycling time & reward

Scrapping rewards at level 45

Scrap Time*: 20d 17h 34m
Seconds: 1,791,240

Rewards*:

  • 55,995,000 x Tritanium
  • 6,199,300 x Dilithium
  • 76,993 x 4★ Common Gas
  • 4,363 x 4★ Uncommon Gas
  • 685 x 4★ Rare Gas
  • 41,458 x 4★ Common Ore
  • 2,350 x 4★ Uncommon Ore
  • 369 x 4★ Rare Ore
  • 135,508 x 4★ Common Explorer Parts
  • 51,234 x Ship Xp
  • 10,164 x 4★ Uncommon Explorer Parts

Note:

* Trit & Dil rewards are based on upgraded components.
* Scrap time will depend on the level of your Scrapyard.

Centurion video

Centurion! | Crewing your Level 28 Romulan Faction ship in Star Trek Fleet Command | PVP crews

Play VideoCenturion VideoPlay Video

Unlocking the Centurion! | Tier Up costs, Officer loadouts | Overall explorer thoughts

Play VideoCenturion VideoPlay Video

Is the Centurion worth it?

For a grade 3 Uncommon, the Centurion is a solid defensive explorer. It unlocks at Shipyard 28, gives fleet-wide protection while defending, and opens up early cloaking that few hulls at its level can match. It is scrappable from Operations level 42, so later on it becomes parts and resources for bigger ships. Build it if you want a Romulan defense support hull for the early-to-mid game; skip it if you only care about raw offense.