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Originally posted on June 1, 2020 @ 7:53 am

Khan Noonien Singh is one of the greatest threats that Starfleet and the USS Enterprise has ever faced. Khan is a genetically engineered human Augment, a product of the late-20th century Eugenic Wars which saw Earth dominated and almost destroyed.

After being driven from Earth in 1996, Khan and the rest of the surviving Augments drifted through space for almost 300 years. Frozen and unaware, it was by pure chance that they were happened upon by Admiral Marcus of Starfleet. Marcus stole Khan’s identity and wiped away all the memories of his Augment family.

When Khan reclaimed his memories, he killed Admiral Marcus and launched a one-man war on the Federation, only to be defeated by the crew of the USS Enterprise. Since then, Khan has lain dormant, frozen inside a Starfleet holding facility. Starfleet may think itself safe, but no prison can hold Khan Noonien Singh for long.

Class: Command
Group: Khan’s Crew
Faction: Augment
Rarity: Epic

Captain Maneuver: Ruthless Mastermind
50% chances to drastically reduce the opponent’s station and ships Mitigation for 2 rounds

Command: 10%
Engineering: 25%
Science: 25%

Officer Ability: Savage Tenacity
+1% to Critical Hit chances every time the ship gets hit

Savage Tenacity Critical Hit Bonus Increases with Promotions:
Rank 1: 1%
Rank 2: 2%
Rank 3: 3%
Rank 4: 4%
Rank 5: 5%

Khan Upgrade Chart

* MX = maximum level * SH = shards required * IND/ROM/FED/KLI/AUG = independent/faction credits * XP = officer experience points * CB = Command Badges
Star Trek Fleet Command Khan Noonien Singh