The Separatist D3 Class is a grade 3 Uncommon Klingon Interceptor built around one job: hitting Romulan ships harder than most vessels in its price range. Its Romulan Crusher ability adds weapon damage against Romulan hulls, and a built-in cloak lets it pick its fights. You unlock the build at Shipyard level 26. For a mid-grade Interceptor, it works as a focused Romulan hunter rather than an all-rounder.
How to get the Separatist D3 Class
Building the Separatist D3 Class needs 80 blueprints and a Shipyard at level 26. Blueprints for it have appeared in the in-game event store, so it tends to show up during event rotations rather than as a standard shipyard unlock. Once you have the blueprints, the build cost is 1,150,000 Tritanium, 38,500 Dilithium, and 500 3★ Common Refined Crystal, and the build takes 12 days and 22 hours.
Separatist D3 Class ability
The ship ability is Romulan Crusher. It increases the D3’s weapon damage against Romulan ships, starting at 30% at level 1 and climbing to 120% at level 45. Ship abilities are always active, so the bonus applies automatically whenever you fight a Romulan-faction target. That makes the Separatist D3 a specialist: against Romulan hostiles and Romulan hulls it hits well above an ordinary grade 3 Interceptor, while against other factions it performs like a stock ship of its class.
Separatist D3 Class active ability
The Separatist D3 also carries a player-triggered ability, Ship Cloaking. When you activate it, the ship becomes cloaked and stays hidden until the cloak’s duration runs out, you enter combat, start mining, or dock at a station. It runs on a cooldown that shortens as the ship tiers up. Use it to slip past hostiles, reposition near a target, or open an attack on your own terms instead of being spotted on the approach. Because the cloak drops the moment you engage, mine, or dock, treat it as a positioning tool rather than a defensive shield; its value is deciding when and where a fight starts.
Stats and tiers
Base values come from the current game data; research, buffs, and officers raise them in play.
| Tier | Warp (speed / range) | Impulse | Cargo (protected) | Shield HP | Hull HP | Health (displayed) |
|---|---|---|---|---|---|---|
| 1 | 2.5 / 24 | 115 | 10,000 (230) | 5,460 | 5,460 | 5,460 |
| 5 | 2.9 / 33 | 115 | 22,970 (280) | 5,460 | 5,460 | 5,460 |
| 9 | 3.3 / 50 | 115 | 60,000 (450) | 5,460 | 5,460 | 5,460 |
Cargo grows a lot from tier 1 to tier 9, but the D3 is a warship, not a hauler, so that space matters more for surviving a raid than for mining runs.
Weapons and firing pattern
Warm-up is the round a weapon first fires; cool-down is the number of rounds between shots after that. Values below are at max tier 9.
| Weapon | Type | Shots | Warm-up | Cool-down | Damage | Crit chance | Crit damage |
|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 2 | 1 | 2 | 11,756–14,369 | 15% | 110% |
| Weapon 2 | Kinetic | 2 | 2 | 2 | 11,756–14,369 | 15% | 110% |
Both weapons are kinetic, which is the damage Romulan Crusher multiplies against Romulan targets. Weapon 1 fires a round earlier than Weapon 2, so the D3 opens with a single volley and then settles into a two-gun rhythm.
Crew slots and officer bonus
The D3 opens officer seats as it levels, reaching a full bridge of five at ship level 40.
| Ship level | Officer slots |
|---|---|
| 5 | 1 |
| 10 | 2 |
| 20 | 3 |
| 30 | 4 |
| 40 | 5 |
The ship also boosts the officers riding it, stepping up a ladder as its combined officer stats climb. On the D3 the attack, defense, and health bonuses are identical at every step, so a single figure covers all three.
| Amount | Bonus (attack / defense / health) |
|---|---|
| 120 | 30% |
| 240 | 60% |
| 390 | 90% |
| 540 | 120% |
| 720 | 150% |
| 960 | 180% |
| 1,320 | 210% |
| 1,800 | 240% |
| 2,400 | 270% |
| 3,600 | 300% |
Crew for the Separatist D3 Class
Because the D3’s edge is the Romulan damage bonus, crew it for offense. A captain that raises weapon or kinetic damage, or lifts critical-hit chance and damage, turns the always-on bonus into real burst. Fill the bridge with officers that add attack or crit, and lean on the ship hardest when your target list is Romulan hostiles or Romulan-faction players. For current top picks, check the Officer Tier List, and remember that the best crews shift as the meta and new officers arrive.
Best Separatist D3 Class crews
Separatist D3 Class PVP Crews
Captain: Yuki Sulu
Officer: Alexander Marcus
Officer: Liviana Charvanek
A great crew to hunt battleships with. Below deck focus crew on health.
Captain: James T. Kirk
Officer: Spock
Officer: Leonard McCoy
A good starter crew for the Separatist D3. Below deck crew should focus on defense.
Separatist D3 Class PVE Crews
Captain: Christopher Pike
Officer: Marlena Moreau
Officer: T’Laan
A good crew when battling against interceptors.
Captain: Jean-Luc Picard
Officer: Beverly Crusher
Officer: Grace Chen
If you have a maxed Grace Chen then this is a great PVE crew against all hostiles but interceptors. Below deck the crew should be balanced.
The Separatist D3 Class in Star Trek
The Separatist D3 is a Star Trek Fleet Command design rather than a ship from the shows. Its backstory belongs to the game’s Klingon storyline: House Antaak breaks away from the Klingon Empire during a Separatist movement and turns the D3, once a support craft flying alongside the heavier B’Rel, into a frontline warship with heavier disruptors and reinforced tritanium armor. The D3 label follows the Klingon habit of numbering warship classes, but the vessel and House Antaak’s Separatist arc are the game’s own invention, not screen canon.
Separatist D3 Class build cost by tier
Build and repair costs for every tier, carried over from the previous version of this page.
| Tier | Build cost | Repair cost | Build time | Repair time | Cargo | Protected cargo |
|---|---|---|---|---|---|---|
| Tier 1 | 1,150,000 Tritanium 38,500 Dilithium 500 3* Common Crystal |
32,445 Tritanium 811 Dilithium |
12d 22h 0m | 6h 29m | Base: 10,000 Upgrade: 2,100 Total: 12,100 |
Base: 230 Total: 230 |
| Tier 2 | 2,065,000 Tritanium 27,750 Dilithium 825 3* Common Crystal 223 3* Common Gas 216 3* Interceptor Parts |
39,897 Tritanium 1,713 Dilithium |
1d 17h 40m | 7h 22m | Base: 14,350 Upgrade: 2,720 Total: 17,070 |
Base: 318 Upgrade: 20 Total: 338 |
| Tier 3 | 4,075,000 Tritanium 65,500 Dilithium 820 3* Common Crystal 82 3* Uncommon Crystal 250 3* Common Gas 20 3* Uncommon Gas 437 3* Interceptor Parts |
51,429 Tritanium 2,441 Dilithium |
3d 11h 20m | 8h 13m | Base: 19,320 Upgrade: 3,540 Total: 22,860 |
Base: 426 Upgrade: 10 Total: 436 |
| Tier 4 | 6,810,000 Tritanium 139,000 Dilithium 2,250 3* Common Crystal 280 3* Uncommon Crystal 675 3* Common Gas 66 3* Uncommon Gas 758 3* Interceptor Parts |
72,203 Tritanium 3,811 Dilithium |
5d 18h 53m | 9h 21m | Base: 25,110 Upgrade: 4,610 Total: 29,720 |
Base: 524 Upgrade: 20 Total: 544 |
| Tier 5 | 12,600,000 Tritanium 274,000 Dilithium 825 3* Common Crystal 770 3* Uncommon Crystal 750 3* Common Gas 173 3* Uncommon Gas 1,305 3* Interceptor Parts |
107,573 Tritanium 6,269 Dilithium |
8d 168h 20m | 10h 57m | Base: 31,970 Upgrade: 5,980 Total: 37,950 |
Base: 632 Upgrade: 30 Total: 662 |
| Tier 6 | 22,750,000 Tritanium 548,000 Dilithium 1,700 3* Common Crystal 525 3* Uncommon Crystal 20 3* Rare Crystal 200 3* Uncommon Gas 4 3* Rare Gas 2,605 3* Interceptor Parts |
176,921 Tritanium 11,447 Dilithium |
11d 13h 46m | 13h 9m | Base: 40,200 Upgrade: 7,780 Total: 47,980 |
Base: 750 Upgrade: 40 Total: 790 |
| Tier 7 | 56,350,000 Tritanium 1,430,000 Dilithium 3,900 3* Common Crystal 1,225 3* Uncommon Crystal 76 3* Rare Crystal 455 3* Uncommon Gas 18 3* Rare Gas 5,750 3* Interceptor Parts |
281,359 Tritanium 19,920 Dilithium |
14d 11h 13m | 15h 44m | Base: 50,230 Upgrade: 10,120 Total: 60,350 |
Base: 878 Upgrade: 40 Total: 918 |
| Tier 8 | 98,600,000 Tritanium 2,550,000 Dilithium 650 3* Uncommon Crystal 250 3* Rare Crystal 600 3* Uncommon Gas 53 3* Rare Gas 10,750 3* Interceptor Parts |
469,733 Tritanium 36,571 Dilithium |
18d 19h 23m | 18h 51m | Base: 62,600 Upgrade: 13,150 Total: 75,750 |
Base: 1,006 Upgrade: 60 Total: 1,066 |
| Tier 9 | 158,100,000 Tritanium 4,250,000 Dilithium 1,100 3* Uncommon Crystal 420 3* Rare Crystal 117 3* Rare Gas 16,200 3* Interceptor Parts |
783,295 Tritanium 70,531 Dilithium |
23d 3h 33m | 22h 24m | Base: 78,000 Total: 78,000 |
Base: 1,154 Total: 1,154 |
Separatist D3 Class ship XP needed by level
Experience required to reach each level, with the health and shield bonuses that come with it.
Tier 1
Level 2: 800
Level 3: 1,000
Level 4: 1,400
Level 5: 1,700
Tier 2
Level 6: 2,400
Level 7: 2,900
Level 8: 3,900
Level 9: 4,600
Level 10: 6,000
Tier 3
Level 11: 7,000
Level 12: 8,500
Level 13: 9,500
Level 14: 11,000
Level 15: 13,500
Tier 4
Level 16: 15,000
Level 17: 17,500
Level 18: 19,500
Level 19: 23,000
Level 20: 25,000
Tier 5
Level 21: 29,000
Level 22: 31,500
Level 23: 36,000
Level 24: 39,000
Level 25: 42,000
Tier 6
Level 26: 47,000
Level 27: 51,000
Level 28: 57,000
Level 29: 61,000
Level 30: 69,000
Tier 7
Level 31: 72,000
Level 32: 81,000
Level 33: 86,000
Level 34: 95,000
Level 35: 100,000
Tier 8
Level 36: 105,000
Level 37: 116,000
Level 38: 122,000
Level 39: 134,000
Level 40: 140,000
Tier 9
Level 41: 154,000
Level 42: 161,000
Level 43: 176,000
Level 44: 183,000
Level 45: 200,000
Resources to max out a Separatist D3 Class
- 362,500,000 Tritanium
- 9,322,750 Dilithium
- 10,820 3* Common Crystal
- 4,632 3* Uncommon Crystal
- 766 3* Rare Crystal
- 1,898 3* Common Gas
- 1,514 3* Uncommon Gas
- 192 3* Rare Gas
- 38,021 3* Interceptor Parts
Total Experience: 2,561,700
Separatist D3 Class videos
Easy Trick To Score Big Against Separatists Bosses! | Finish your solo event! | STFC Tips/Tricks
Quick refresher on how to score points at level 16 or 36 in Separatist Events
Is the Separatist D3 Class worth it?
For a grade 3 Uncommon, the Separatist D3 earns its slot if you spend real time against Romulans, whether that is faction hostiles for reputation and loot or Romulan hulls in PvP. At grade 3 it lands in the early-to-mid game, around the point where many players are grinding Romulan reputation, which is when the Romulan Crusher bonus pays off most. Outside that matchup it is an ordinary mid-tier Interceptor, so treat it as a situational hunter rather than a daily driver. One planning note: the D3 cannot be scrapped, so it will never feed parts into a later ship. Build it because you want the Romulan edge, not as a stepping stone.

