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Separatist D3 Class Interceptor Ship

The Separatist D3 Class is a grade 3 Uncommon Klingon Interceptor built around one job: hitting Romulan ships harder than most vessels in its price range. Its Romulan Crusher ability adds weapon damage against Romulan hulls, and a built-in cloak lets it pick its fights. You unlock the build at Shipyard level 26. For a mid-grade Interceptor, it works as a focused Romulan hunter rather than an all-rounder.

How to get the Separatist D3 Class

Building the Separatist D3 Class needs 80 blueprints and a Shipyard at level 26. Blueprints for it have appeared in the in-game event store, so it tends to show up during event rotations rather than as a standard shipyard unlock. Once you have the blueprints, the build cost is 1,150,000 Tritanium, 38,500 Dilithium, and 500 3★ Common Refined Crystal, and the build takes 12 days and 22 hours.

Separatist D3 Class ability

The ship ability is Romulan Crusher. It increases the D3’s weapon damage against Romulan ships, starting at 30% at level 1 and climbing to 120% at level 45. Ship abilities are always active, so the bonus applies automatically whenever you fight a Romulan-faction target. That makes the Separatist D3 a specialist: against Romulan hostiles and Romulan hulls it hits well above an ordinary grade 3 Interceptor, while against other factions it performs like a stock ship of its class.

Separatist D3 Class active ability

The Separatist D3 also carries a player-triggered ability, Ship Cloaking. When you activate it, the ship becomes cloaked and stays hidden until the cloak’s duration runs out, you enter combat, start mining, or dock at a station. It runs on a cooldown that shortens as the ship tiers up. Use it to slip past hostiles, reposition near a target, or open an attack on your own terms instead of being spotted on the approach. Because the cloak drops the moment you engage, mine, or dock, treat it as a positioning tool rather than a defensive shield; its value is deciding when and where a fight starts.

Stats and tiers

Base values come from the current game data; research, buffs, and officers raise them in play.

Tier Warp (speed / range) Impulse Cargo (protected) Shield HP Hull HP Health (displayed)
1 2.5 / 24 115 10,000 (230) 5,460 5,460 5,460
5 2.9 / 33 115 22,970 (280) 5,460 5,460 5,460
9 3.3 / 50 115 60,000 (450) 5,460 5,460 5,460

Cargo grows a lot from tier 1 to tier 9, but the D3 is a warship, not a hauler, so that space matters more for surviving a raid than for mining runs.

Weapons and firing pattern

Warm-up is the round a weapon first fires; cool-down is the number of rounds between shots after that. Values below are at max tier 9.

Weapon Type Shots Warm-up Cool-down Damage Crit chance Crit damage
Weapon 1 Kinetic 2 1 2 11,756–14,369 15% 110%
Weapon 2 Kinetic 2 2 2 11,756–14,369 15% 110%

Both weapons are kinetic, which is the damage Romulan Crusher multiplies against Romulan targets. Weapon 1 fires a round earlier than Weapon 2, so the D3 opens with a single volley and then settles into a two-gun rhythm.

Crew slots and officer bonus

The D3 opens officer seats as it levels, reaching a full bridge of five at ship level 40.

Ship level Officer slots
5 1
10 2
20 3
30 4
40 5

The ship also boosts the officers riding it, stepping up a ladder as its combined officer stats climb. On the D3 the attack, defense, and health bonuses are identical at every step, so a single figure covers all three.

Amount Bonus (attack / defense / health)
120 30%
240 60%
390 90%
540 120%
720 150%
960 180%
1,320 210%
1,800 240%
2,400 270%
3,600 300%

Crew for the Separatist D3 Class

Because the D3’s edge is the Romulan damage bonus, crew it for offense. A captain that raises weapon or kinetic damage, or lifts critical-hit chance and damage, turns the always-on bonus into real burst. Fill the bridge with officers that add attack or crit, and lean on the ship hardest when your target list is Romulan hostiles or Romulan-faction players. For current top picks, check the Officer Tier List, and remember that the best crews shift as the meta and new officers arrive.

Best Separatist D3 Class crews

Separatist D3 Class PVP Crews

Captain: Yuki Sulu
Officer: Alexander Marcus
Officer: Liviana Charvanek

A great crew to hunt battleships with. Below deck focus crew on health.

Captain: James T. Kirk
Officer: Spock
Officer: Leonard McCoy

A good starter crew for the Separatist D3. Below deck crew should focus on defense.

Separatist D3 Class PVE Crews

Captain: Christopher Pike
Officer: Marlena Moreau
Officer: T’Laan

A good crew when battling against interceptors.

Captain: Jean-Luc Picard
Officer: Beverly Crusher
Officer: Grace Chen

If you have a maxed Grace Chen then this is a great PVE crew against all hostiles but interceptors. Below deck the crew should be balanced.

The Separatist D3 Class in Star Trek

The Separatist D3 is a Star Trek Fleet Command design rather than a ship from the shows. Its backstory belongs to the game’s Klingon storyline: House Antaak breaks away from the Klingon Empire during a Separatist movement and turns the D3, once a support craft flying alongside the heavier B’Rel, into a frontline warship with heavier disruptors and reinforced tritanium armor. The D3 label follows the Klingon habit of numbering warship classes, but the vessel and House Antaak’s Separatist arc are the game’s own invention, not screen canon.

Separatist D3 Class build cost by tier

Build and repair costs for every tier, carried over from the previous version of this page.

Tier Build cost Repair cost Build time Repair time Cargo Protected cargo
Tier 1 1,150,000 Tritanium
38,500 Dilithium
500 3* Common Crystal
32,445 Tritanium
811 Dilithium
12d 22h 0m 6h 29m Base: 10,000
Upgrade: 2,100
Total: 12,100
Base: 230
Total: 230
Tier 2 2,065,000 Tritanium
27,750 Dilithium
825 3* Common Crystal
223 3* Common Gas
216 3* Interceptor Parts
39,897 Tritanium
1,713 Dilithium
1d 17h 40m 7h 22m Base: 14,350
Upgrade: 2,720
Total: 17,070
Base: 318
Upgrade: 20
Total: 338
Tier 3 4,075,000 Tritanium
65,500 Dilithium
820 3* Common Crystal
82 3* Uncommon Crystal
250 3* Common Gas
20 3* Uncommon Gas
437 3* Interceptor Parts
51,429 Tritanium
2,441 Dilithium
3d 11h 20m 8h 13m Base: 19,320
Upgrade: 3,540
Total: 22,860
Base: 426
Upgrade: 10
Total: 436
Tier 4 6,810,000 Tritanium
139,000 Dilithium
2,250 3* Common Crystal
280 3* Uncommon Crystal
675 3* Common Gas
66 3* Uncommon Gas
758 3* Interceptor Parts
72,203 Tritanium
3,811 Dilithium
5d 18h 53m 9h 21m Base: 25,110
Upgrade: 4,610
Total: 29,720
Base: 524
Upgrade: 20
Total: 544
Tier 5 12,600,000 Tritanium
274,000 Dilithium
825 3* Common Crystal
770 3* Uncommon Crystal
750 3* Common Gas
173 3* Uncommon Gas
1,305 3* Interceptor Parts
107,573 Tritanium
6,269 Dilithium
8d 168h 20m 10h 57m Base: 31,970
Upgrade: 5,980
Total: 37,950
Base: 632
Upgrade: 30
Total: 662
Tier 6 22,750,000 Tritanium
548,000 Dilithium
1,700 3* Common Crystal
525 3* Uncommon Crystal
20 3* Rare Crystal
200 3* Uncommon Gas
4 3* Rare Gas
2,605 3* Interceptor Parts
176,921 Tritanium
11,447 Dilithium
11d 13h 46m 13h 9m Base: 40,200
Upgrade: 7,780
Total: 47,980
Base: 750
Upgrade: 40
Total: 790
Tier 7 56,350,000 Tritanium
1,430,000 Dilithium
3,900 3* Common Crystal
1,225 3* Uncommon Crystal
76 3* Rare Crystal
455 3* Uncommon Gas
18 3* Rare Gas
5,750 3* Interceptor Parts
281,359 Tritanium
19,920 Dilithium
14d 11h 13m 15h 44m Base: 50,230
Upgrade: 10,120
Total: 60,350
Base: 878
Upgrade: 40
Total: 918
Tier 8 98,600,000 Tritanium
2,550,000 Dilithium
650 3* Uncommon Crystal
250 3* Rare Crystal
600 3* Uncommon Gas
53 3* Rare Gas
10,750 3* Interceptor Parts
469,733 Tritanium
36,571 Dilithium
18d 19h 23m 18h 51m Base: 62,600
Upgrade: 13,150
Total: 75,750
Base: 1,006
Upgrade: 60
Total: 1,066
Tier 9 158,100,000 Tritanium
4,250,000 Dilithium
1,100 3* Uncommon Crystal
420 3* Rare Crystal
117 3* Rare Gas
16,200 3* Interceptor Parts
783,295 Tritanium
70,531 Dilithium
23d 3h 33m 22h 24m Base: 78,000
Total: 78,000
Base: 1,154
Total: 1,154

Separatist D3 Class ship XP needed by level

Experience required to reach each level, with the health and shield bonuses that come with it.

Tier 1

Level 2: 800
Level 3: 1,000
Level 4: 1,400
Level 5: 1,700

Tier 2

Level 6: 2,400
Level 7: 2,900
Level 8: 3,900
Level 9: 4,600
Level 10: 6,000

Tier 3

Level 11: 7,000
Level 12: 8,500
Level 13: 9,500
Level 14: 11,000
Level 15: 13,500

Tier 4

Level 16: 15,000
Level 17: 17,500
Level 18: 19,500
Level 19: 23,000
Level 20: 25,000

Tier 5

Level 21: 29,000
Level 22: 31,500
Level 23: 36,000
Level 24: 39,000
Level 25: 42,000

Tier 6

Level 26: 47,000
Level 27: 51,000
Level 28: 57,000
Level 29: 61,000
Level 30: 69,000

Tier 7

Level 31: 72,000
Level 32: 81,000
Level 33: 86,000
Level 34: 95,000
Level 35: 100,000

Tier 8

Level 36: 105,000
Level 37: 116,000
Level 38: 122,000
Level 39: 134,000
Level 40: 140,000

Tier 9

Level 41: 154,000
Level 42: 161,000
Level 43: 176,000
Level 44: 183,000
Level 45: 200,000

Resources to max out a Separatist D3 Class

  • 362,500,000 Tritanium
  • 9,322,750 Dilithium
  • 10,820 3* Common Crystal
  • 4,632 3* Uncommon Crystal
  • 766 3* Rare Crystal
  • 1,898 3* Common Gas
  • 1,514 3* Uncommon Gas
  • 192 3* Rare Gas
  • 38,021 3* Interceptor Parts

Total Experience: 2,561,700

Separatist D3 Class videos

Easy Trick To Score Big Against Separatists Bosses! | Finish your solo event! | STFC Tips/Tricks

Play VideoSeparatist D3 Class VideoPlay Video

Quick refresher on how to score points at level 16 or 36 in Separatist Events

Play VideoSeparatist D3 Class VideoPlay Video

Is the Separatist D3 Class worth it?

For a grade 3 Uncommon, the Separatist D3 earns its slot if you spend real time against Romulans, whether that is faction hostiles for reputation and loot or Romulan hulls in PvP. At grade 3 it lands in the early-to-mid game, around the point where many players are grinding Romulan reputation, which is when the Romulan Crusher bonus pays off most. Outside that matchup it is an ordinary mid-tier Interceptor, so treat it as a situational hunter rather than a daily driver. One planning note: the D3 cannot be scrapped, so it will never feed parts into a later ship. Build it because you want the Romulan edge, not as a stepping stone.