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Hegh’ta Interceptor Ship

The Hegh’ta is a grade 4 Epic Klingon Interceptor that unlocks at Shipyard level 50. It is a combat ship built for aggression: its Open the Wound ability stacks critical hit chance against a breached enemy, and it can equip a cloak plus a player-versus-player damage refit. If you run Klingon interceptors, it slots in as a hard-hitting pack fighter that stays useful until you move past grade 4.

How to get the Hegh’ta

Building the Hegh’ta takes 650 blueprints and a Shipyard at level 50, plus the grade 4 ship research. Klingon players collect the blueprints through Klingon faction progression, so reputation grinding and the faction store are the usual channels.

Once you have the blueprints, the first build costs 275,000,000 Tritanium, 12,000,000 Dilithium, 3,150 4-star Common Refined Gas, and 9,000 4-star Common Refined Crystal. The build timer runs 250 days at base, before any construction-speed research or boosts. The ship scraps from Operations level 57, so it can feed a scrapyard once it has served its purpose.

Hegh’ta ability

The Hegh’ta’s ship ability is Open the Wound. While the target has a Hull Breach, every weapon hit from the Hegh’ta raises its Critical Hit Chance. That bonus is 2% per hit at ship level 1 and climbs to 20% per hit at level 60. Like all ship abilities, it stays active with no button to press.

In practice this rewards sustained fire: once something applies a Hull Breach, each round of kinetic shots pushes your crit chance higher, so the longer the fight runs the harder the Hegh’ta lands. It works best when your crew or a fleetmate can open a breach early.

Hegh’ta active ability

The Hegh’ta can also equip Ship Cloaking, a player-triggered ability rather than an always-on one. When cloaked, the ship hides until the cloak’s duration runs out, you enter combat, you begin mining, or you dock at a station. Klingon captains use it to reposition, avoid a fight they cannot win, or line up a first strike before decloaking. Cloaking is unlocked through a refit, covered below.

Stats and tiers

These are base values from the current game data. Research, buffs, and officers raise them in play. The Hegh’ta reaches tier 12 and level 60.

Tier Warp (speed / range) Impulse Cargo (protected) Shield HP Hull HP Health (displayed)
1 3.9 / 180 98 100,000 (2,500) 526,654 644,107 585,381
6 4.4 / 215 98 100,000 (2,500) 873,408 1,067,319 970,364
12 5.0 / 295 98 100,000 (2,500) 1,420,370 1,734,440 1,577,405

Health (displayed) is the shield and hull average the game shows on the ship card.

Weapons and firing pattern

Warm-up is the round a weapon first fires; cool-down is the number of rounds between shots after that. All four of the Hegh’ta’s weapons are kinetic cannons, which is what Open the Wound feeds off. Values below are at max tier 12.

Weapon Type Shots Warm-up Cool-down Damage Crit chance Crit damage
Weapon 1 Kinetic 3 1 2 59,176–71,009 10% 175%
Weapon 2 Kinetic 3 2 2 59,176–71,009 10% 175%
Weapon 3 Kinetic 5 2 3 79,885–87,876 10% 200%
Weapon 4 Kinetic 5 3 3 79,885–87,876 10% 200%

Weapons 3 and 4 are the heavy hitters, firing five shots at 200% critical damage, so they benefit most as Open the Wound raises your crit chance across a long fight.

Crew slots and officer bonus

The Hegh’ta opens officer slots as it levels up, reaching a full seven-officer bridge at ship level 55.

Ship level Officer slots
5 1
10 2
20 3
30 4
40 5
45 6
55 7

The ship also boosts your officers’ stats as it progresses. On the Hegh’ta the attack, defense, and health bonuses are identical, stepping up the ladder below as you invest more into the ship.

Amount Bonus (attack / defense / health)
1,500 50%
3,000 100%
4,875 150%
6,750 200%
9,000 250%
12,000 300%
16,500 350%
22,500 400%
30,000 450%
45,000 500%

Hegh’ta refits

The Hegh’ta has three refits, each unlocked with ship shards. Two of them turn on abilities the base ship does not have, and the third applies a classic skin with its own combat bonus.

Refit What it does
Hegh’ta Cloaking Enables the ship’s cloak. Costs 120 shards to unlock.
Hegh’ta Lethal Force Unlocks Lethal Force, which increases critical hit damage against players by 125%. Requires a level 50 Armory and 120 shards.
Hijacked TOS Hegh’ta (TOS D7 skin) Applies the hijacked TOS D7 skin, which adds 100% weapon damage against hostiles. Costs 80 shards to unlock.

The Lethal Force refit is what makes the Hegh’ta a player-versus-player threat, while the TOS D7 skin points it at hostiles instead. Which one you chase depends on whether you fight players or grind PvE targets.

Crew for the Hegh’ta

Because Open the Wound only pays off once the enemy has a Hull Breach, the Hegh’ta wants a bridge that applies a breach and then leans into kinetic weapon damage and critical hits. A captain who boosts critical hit chance or damage, paired with officers that trigger or extend a Hull Breach, lets the ability ramp faster. For PvP with the Lethal Force refit, weight the crew toward critical hit damage.

Specific picks shift with the meta, so check the Officer Tier List for current recommendations before you commit officer XP.

Best crews for Hegh’ta

Captain: Gorkon
Officer: Kerla
Officer: Khan Noonien Singh

Hegh’ta crew that focuses on getting large critical hits. Below deck keep your crew balanced.

Captain: Azetbur
Officer: Gorkon
Officer: Khan Noonien Singh

Hegh’ta crew that focuses on getting hull breaches. Below deck keep your crew balanced.

Captain: Yuki Sulu
Officer: Alexander Marcus
Officer: Kang

Good all-around Hegh’ta crew that’s a good counter versus moral crewed ships. Below deck focus your crew on large attack stats.

The Hegh’ta in Star Trek

The Hegh’ta is a Klingon Bird-of-Prey. In Star Trek: The Next Generation, the IKS Hegh’ta was commanded by Kurn, Worf’s brother, during the Klingon civil war in the two-part story “Redemption.” In the game its design leans into intimidation: the aggressively angled wing pylons echo Klingon battle armor, and the ship is written as a pack fighter that forms the core of a strong Klingon fleet. That pack identity carries into how it plays, where several Hegh’ta hulls hitting the same target let their crit-stacking abilities compound.

Hegh’ta build cost by tier

Build and repair costs for every tier, carried over from the previous version of this page.

Tier Build cost Repair cost Build time Repair time
Tier 1 275,000,000 Tritanium
12,000,000 Dilithium
3,150 4★ Common Gas
9,000 4★ Common Crystal
250d 6h 49m 46s
Tier 2 17,376,000,000 Tritanium
597,400,000 Dilithium
40,300 4★ Common Gas
66,010 4★ Common Crystal
123,600 4★ Common Interceptor Parts
1,873,728,000 Tritanium
42,968,000 Dilithium
29d 4h 5d 4h 24m 10s
Tier 3 35,476,000,000 Tritanium
1,220,000,000 Dilithium
46,570 4★ Common Gas
15,350 4★ Uncommon Gas
117,020 4★ Common Crystal
30,130 4★ Uncommon Crystal
252,370 4★ Common Interceptor Parts
72,870 4★ Uncommon Interceptor Parts
2,030,964,000 Tritanium
46,568,000 Dilithium
58d 8h 5d 5h 57m 30s
Tier 4 59,730,200,000 Tritanium
2,054,200,000 Dilithium
27,560 4★ Uncommon Gas
176,860 4★ Common Crystal
51,260 4★ Uncommon Crystal
424,890 4★ Common Interceptor Parts
119,000 4★ Uncommon Interceptor Parts
2,266,780,000 Tritanium
51,976,000 Dilithium
97d 5h 20m 5d 7h 30m 58s
Tier 5 113,594,000,000 Tritanium
4,741,600,000 Dilithium
37,240 4★ Uncommon Gas
274,330 4★ Common Crystal
78,910 4★ Uncommon Crystal
670,910 4★ Common Interceptor Parts
184,660 4★ Uncommon Interceptor Parts
2,581,164,000 Tritanium
70,276,000 Dilithium
145d 20h 5d 9h 4m 18s
Tier 6 169,286,000,000 Tritanium
7,066,400,000 Dilithium
50,200 4★ Uncommon Gas
404,650 4★ Common Crystal
115,960 4★ Uncommon Crystal
999,850 4★ Common Interceptor Parts
272,540 4★ Uncommon Interceptor Parts
2,974,104,000 Tritanium
81,204,000 Dilithium
194d 10h 40m 5d 10h 37m 46s
Tier 7 245,310,200,000 Tritanium
10,239,800,000 Dilithium
57,440 4★ Rare Gas
168,990 4★ Uncommon Crystal
67,690 4★ Rare Crystal
1,448,860 4★ Common Interceptor Parts
392,510 4★ Uncommon Interceptor Parts
3,367,024,000 Tritanium
92,136,000 Dilithium
243d 1h 20m 5d 14h 13m 14s
Tier 8 443,980,000,000 Tritanium
19,315,400,000 Dilithium
64,710 4★ Rare Gas
242,860 4★ Uncommon Crystal
88,420 4★ Rare Crystal
2,090,340 4★ Common Interceptor Parts
563,540 4★ Uncommon Interceptor Parts
3,838,512,000 Tritanium
109,384,000 Dilithium
315d 23h 20m 5d 15h 48m 10s
Tier 9 624,382,000,000 Tritanium
27,164,000,000 Dilithium
74,320 4★ Rare Gas
340,850 4★ Uncommon Crystal
115,900 4★ Rare Crystal
2,939,710 4★ Common Interceptor Parts
790,320 4★ Uncommon Interceptor Parts
4,388,572,000 Tritanium
125,332,000 Dilithium
388d 21h 20m 5d 17h 23m 6s
Tier 10 871,100,000,000 Tritanium
37,897,400,000 Dilithium
53,460 4★ Epic Gas
143,090 4★ Rare Crystal
69,060 4★ Epic Crystal
4,101,310 4★ Common Interceptor Parts
281,020 4★ Rare Interceptor Parts
4,977,916,000 Tritanium
142,424,000 Dilithium
486d 2h 40m 5d 18h 57m 54s
Tier 11 1,551,578,000,000 Tritanium
65,437,200,000 Dilithium
58,880 4★ Epic Gas
196,770 4★ Rare Crystal
84,510 4★ Epic Crystal
5,762,410 4★ Common Interceptor Parts
343,230 4★ Rare Interceptor Parts
5,606,544,000 Tritanium
155,964,000 Dilithium
631d 22h 40m 5d 20h 32m 50s
Tier 12 2,089,468,000,000 Tritanium
88,122,200,000 Dilithium
65,380 4★ Epic Gas
261,370 4★ Rare Crystal
103,120 4★ Epic Crystal
7,760,080 4★ Common Interceptor Parts
417,990 4★ Rare Interceptor Parts
6,274,456,000 Tritanium
174,744,000 Dilithium
875d 5d 22h 7m 46s

Hegh’ta ship XP needed by level

Experience required to reach each level, with the health and shield bonuses that come with it.

Tier 1

Level 2: 8,000
Level 3: 12,000
Level 4: 20,000
Level 5: 29,000

Tier 2

Level 6: 41,000
Level 7: 59,000
Level 8: 78,000
Level 9: 100,000
Level 10: 130,000

Tier 3

Level 11: 158,000
Level 12: 190,000
Level 13: 235,000
Level 14: 275,000
Level 15: 318,000

Tier 4

Level 16: 378,000
Level 17: 430,000
Level 18: 483,000
Level 19: 565,000
Level 20: 628,000

Tier 5

Level 21: 695,000
Level 22: 798,000
Level 23: 875,000
Level 24: 955,000
Level 25: 1,083,000

Tier 6

Level 26: 1,175,000
Level 27: 1,270,000
Level 28: 1,423,000
Level 29: 1,530,000
Level 30: 1,640,000

Tier 7

Level 31: 1,825,000
Level 32: 1,948,000
Level 33: 2,075,000
Level 34: 2,293,000
Level 35: 2,433,000

Tier 8

Level 36: 2,578,000
Level 37: 2,830,000
Level 38: 2,990,000
Level 39: 3,153,000
Level 40: 3,445,000

Tier 9

Level 41: 3,623,000
Level 42: 3,805,000
Level 43: 4,140,000
Level 44: 4,340,000
Level 45: 4,543,000

Tier 10

Level 46: 4,923,000
Level 47: 5,143,000
Level 48: 5,370,000
Level 49: 5,798,000
Level 50: 6,040,000

Tier 11

Level 51: 6,290,000
Level 52: 6,770,000
Level 53: 7,038,000
Level 54: 7,310,000
Level 55: 7,848,000

Tier 12

Level 56: 8,143,000
Level 57: 8,440,000
Level 58: 9,038,000
Level 59: 9,355,000
Level 60: 10,000,000

Resources to max out a Hegh’ta

Total Build Cost*

  • 6,221,555,400,000 Tritanium
  • 263,867,600,000 Dilithium
  • 90,020 4★ Common Gas
  • 130,350 4★ Uncommon Gas
  • 196,470 4★ Rare Gas
  • 177,720 4★ Epic Gas
  • 1,047,870 4★ Common Crystal
  • 1,028,960 4★ Uncommon Crystal
  • 873,240 4★ Rare Crystal
  • 256,690 4★ Epic Crystal
  • 26,574,330 4★ Common Interceptor Parts
  • 2,395,440 4★ Uncommon Interceptor Parts
  • 1,042,240 4★ Rare Interceptor Parts

Total Experience: 169,108,000

Hegh’ta video

Play VideoHegh'ta VideoPlay Video

Is the Hegh’ta worth it?

For a grade 4 Epic interceptor, the Hegh’ta earns its spot if you play Klingon and enjoy aggressive combat. The cloak gives it utility, the Lethal Force refit makes it dangerous against players, and Open the Wound rewards drawn-out fights. It will not keep pace with grade 5 and 6 hulls forever, but it scraps cleanly at Operations 57, so the investment is not wasted once you outgrow it.