The Mantis is a grade 4 Rare Battleship with an Independent allegiance, and it exists for one job: hunting Actian hostiles. Its passive ability multiplies the ship’s damage against the Actian Brood by a huge margin, so outside that fight it works as a specialist rather than an all-rounder. You unlock the build at Shipyard level 33. If you are working through the Actian arc, the Mantis is close to mandatory; if you are not, it can sit on the shelf.

How to get the Mantis
Building the Mantis needs 100 blueprints and a Shipyard at level 33. The build cost is 13,381,000 Tritanium, 1,165 3★ Common Refined Crystal, 1,820 3★ Common Refined Ore, and 75,000 Dilithium, and construction takes 34 days and 12 hours. The Mantis cannot be scrapped, so it stays in your roster instead of feeding parts into a later hull.
Mantis ability
The Mantis ship ability is Actian Corrupter, and it is always active. It raises the ship’s damage against Actian hostiles by 62,000% at ship level 1, scaling up to 650,000% at level 60. Against anything that is not an Actian target the bonus does nothing, which is why the whole ship is built around a single enemy type. In play this means the Mantis punches far above its raw stats inside Actian systems and behaves like an ordinary grade 4 battleship everywhere else.
Mantis active ability
The Mantis also carries two player-triggered abilities that run on a cooldown, separate from the always-on Actian Corrupter.
Venomous Puncture is a one-minute debuff you fire at an enemy player ship. For its duration the target takes -50% critical chance, -50% critical damage, and -40% shots per round, has its weapon fire delayed by one round, and cannot warp away. Pinning a ship in place while stripping its damage output is the reason the Mantis turns up in PvP.
Ship Cloaking hides the Mantis until the cloak’s duration expires or you enter combat, start mining, or dock at a station. Cloaking is not available by default; you unlock it with the Mantis Cloaking refit covered below.
Stats and tiers
These are base values from the current game data. Research, buffs, and officers raise them in play. The game shows Health as the average of shield and hull HP.
| Tier | Warp (speed / range) | Impulse | Cargo (protected) | Shield HP | Hull HP | Health (displayed) |
|---|---|---|---|---|---|---|
| Tier 1 | 4.1 / 48 | 85 | 11,000 (600) | 46,272 | 53,815 | 50,043.5 |
| Tier 6 | 4.6 / 85 | 85 | 17,000 (1,370) | 104,000 | 120,953 | 112,476.5 |
| Tier 12 | 5.2 / 160 | 85 | 88,000 (6,250) | 213,562 | 248,375 | 230,968.5 |
Weapons and firing pattern
Warm-up is the round a weapon first fires; cool-down is the number of rounds between shots after that. The values below are at max tier 12. Weapon 1 is the kinetic main gun that does the heavy lifting.
| Weapon | Type | Shots | Warm-up | Cool-down | Damage | Crit chance | Crit damage |
|---|---|---|---|---|---|---|---|
| Weapon 1 | Kinetic | 2 | 3 | 3 | 79,280–95,135 | 10% | 150% |
| Weapon 2 | Energy | 1 | 1 | 3 | 15,856–19,027 | 10% | 150% |
| Weapon 3 | Energy | 1 | 2 | 3 | 15,856–19,027 | 10% | 150% |
Crew slots and officer bonus
The Mantis opens officer slots as it levels, reaching a full seven at level 60.
| Ship level | Officer slots |
|---|---|
| 5 | 1 |
| 10 | 2 |
| 20 | 3 |
| 35 | 4 |
| 45 | 5 |
| 55 | 6 |
| 60 | 7 |
The ship also boosts the attack, defense, and health of the officers you seat, stepping up a ladder as its own officer stat total climbs. The bonus is identical across attack, defense, and health at each step.
| Officer stat total | Bonus |
|---|---|
| 1,000 | 45% |
| 2,000 | 90% |
| 3,250 | 135% |
| 4,500 | 180% |
| 6,000 | 225% |
| 8,000 | 270% |
| 11,000 | 315% |
| 15,000 | 360% |
| 20,000 | 405% |
| 30,000 | 450% |
Mantis refits
The Mantis has two refits, each unlocked with ship shards.
| Refit | What it does |
|---|---|
| Apocrita Refit | Improves Refinery Payout for Synthetic Ion and Hull Fragments by 30%. Unlock cost 120 shards. |
| Mantis Cloaking | Enables cloaking for the Mantis and increases its base weapon damage by 350%. Unlock cost 80 shards. |
Hunting Actian hostiles with the Mantis
The Mantis runs on Actian Venom, which you collect by destroying Actian hostiles, the Actian Chrysalis and Actian Apex, in the neutral Actian systems. Those systems span a wide warp range, from about warp 45 up to warp 145, so the ship keeps pace as you push deeper into the arc. Getting to the Actian systems takes Ancient Beacons, which you pick up daily from the Mantis section of the refinery. Research lines such as Mantis Weaponry, Mantis Hull Plating, and Mantis Cargo raise the ship’s performance further against those targets.
Crew for the Mantis
The Mantis is a Battleship, so a bridge built around weapon damage and armor piercing fits its profile, with one caveat: most of its killing power against Actian hostiles comes from the Actian Corrupter bonus, not from officers. For the Venomous Puncture role in PvP, officers that strengthen your opening burst matter more than sustained damage, since the goal is to land the debuff and lock the target down. Crews shift with the meta, so check the officer tier list for current picks.
Mantis crews
Captain: Strike Team SNW Una
Officer: Honorguard Worf
Officer: Alexander Marcus
Captain: Christopher Pike
Officer: Marlena Moreau
Officer: Grace Chen
Crew Slots
The Mantis in Star Trek
The Mantis has no Star Trek screen history. It is a game-original design created for the Actian storyline, built by the galaxy’s engineers as a purpose-made answer to the Actian Brood, an enemy said to feed on fear. Its whole identity comes from that weapon-of-necessity idea: a ship the threat itself would fear. Treat its lore as STFC’s own rather than something drawn from the shows or films.
Mantis build cost by tier
Build and repair costs for every tier, carried over from the previous version of this page.
| Tier | Build cost | Repair cost | Build time | Repair time | Cargo | Protected cargo |
|---|---|---|---|---|---|---|
| Tier 1 | 13.4M Tritanium 75,000 Dilithium 1,820 x 3★ Common Refined Ore 1,165 x 3★ Common Refined Crystal |
2.67M Tritanium 85,200 Dilithium |
34d 12h | 23h 20m | Base: 11,000 | Base: 600 |
| Tier 2 | Tritanium x 49.2M Dilithium x 1.65M Majalan Power Core Tier 2 x 1 3★ Battleship Parts x 125 3★ Common Refined Ore x 2,840 3★ Uncommon Refined Ore x 295 3★ Common Refined Crystal x 1,470 Synthetic Nitrium x 450 |
3.93M Tritanium 108K Dilithium |
6d 22h 40m | 1d 9h 10m | Base: 11,900 | Base: 860 |
| Tier 3 | Tritanium x 80.2M Dilithium x 2.69M Majalan Power Core Tier 3 x 1 3★ Battleship Parts x 235 3★ Common Refined Ore x 3,705 3★ Uncommon Refined Ore x 380 3★ Common Refined Crystal x 1,915 3★ Uncommon Refined Crystal x 195 Synthetic Nitrium x 2,095 |
5.52M Tritanium 172K Dilithium |
13d 21h 20m | 1d 10h 40m | Base: 12,800 | Base: 1,200 |
| Tier 4 | Tritanium 127M Dilithium 4.32M Majalan Power Core Tier 4 x 1 3★ Battleship Parts 305 3★ Common Refined Ore 4,680 3★ Uncommon Refined Ore 480 3★ Rare Refined Ore 45 3★ Common Refined Crystal 2,410 3★ Uncommon Refined Crystal 240 3★ Rare Refined Crystal 25 Synthetic Nitrium 12,000 |
7.03M Tritanium 265K Dilithium |
23d 3h 33m 20s | 1d 12h 10m | Base: 13,700 | Base: 1,480 |
| Tier 5 | Tritanium 202M Dilithium 9.31M Majalan Power Core Tier 5 x 1 3★ Battleship Parts 385 3★ Common Refined Ore 5,900 3★ Uncommon Refined Ore 590 3★ Rare Refined Ore 150 3★ Uncommon Refined Crystal 300 3★ Rare Refined Crystal 75 Synthetic Nitrium 48,000 |
10.2M Tritanium 447K Dilithium |
34d 17h 20m | 1d 14h 40m | Base: 15,200 | Base: 1,980 |
| Tier 6 | Tritanium 274M Dilithium 11.4M Majalan Power Core Tier 6 x 1 3★ Battleship Parts 485 3★ Common Refined Ore 7,890 3★ Rare Refined Ore 400 3★ Uncommon Refined Crystal 400 3★ Rare Refined Crystal 205 Synthetic Nitrium 264K |
11.8M Tritanium 525K Dilithium |
46d 7h 6m 40s | 1d 16h 40m | Base: 18,500 | Base: 2,470 |
| Tier 7 | Tritanium 368M Dilithium 23.4M Majalan Power Core Tier 7 x 1 4★ Common Battleship Parts 1,800 4★ Uncommon Battleship Parts 510 4★ Common Refined Ore 11,575 4★ Common Refined Crystal 3,255 Synthetic Nitrium 459K |
7.03M Tritanium 265K Dilithium |
57d 20h 53m 20s | 1d 18h 40m | Base: 24,300 | Base: 3,120 |
| Tier 8 | Tritanium 600M Dilithium 38.1M Majalan Power Core Tier 8 x 1 4★ Common Battleship Parts 3,585 4★ Uncommon Battleship Parts 1,050 4★ Common Refined Ore 14,230 4★ Uncommon Refined Ore 3,960 4★ Common Refined Crystal 4,000 Synthetic Nitrium 684K |
50.3M Tritanium 3.09M Dilithium |
75d 5h 33m 20s | 1d 20h 20m | Base: 29,100 | Base: 3,760 |
| Tier 9 | Tritanium 1.05B Dilithium 93.2M Majalan Power Core Tier 9 x 1 4★ Common Battleship Parts 5,825 4★ Uncommon Battleship Parts 1,830 4★ Common Refined Ore 17,570 4★ Uncommon Refined Ore 4,880 4★ Common Refined Crystal 4,940 4★ Uncommon Refined Crystal 1,370 Synthetic Nitrium 1.43M |
89.5M Tritanium 6.65M Dilithium |
92d 14h 13m 20s | 1d 22h 50m | Base: 38,400 | Base: 4,800 |
| Tier 10 | Tritanium 4.07B Dilithium 185M Majalan Power Core Tier 10 x 1 4★ Uncommon Battleship Parts 4,540 4★ Rare Battleship Parts 685 4★ Uncommon Refined Ore 7,010 4★ Rare Refined Ore 1,990 4★ Uncommon Refined Crystal 1,975 Synthetic Nitrium 2.4M |
187M Tritanium 12.1M Dilithium |
115d 17h 46m 40s | 2d 2h 40m | Base: 45,700 | Base: 5,880 |
| Tier 11 | Tritanium 6.22B Dilithium 357M Majalan Power Core Tier 11 x 1 4★ Uncommon Battleship Parts 6,800 4★ Rare Battleship Parts 1,135 4★ Uncommon Refined Ore 6,480 4★ Rare Refined Ore 2,635 4★ Uncommon Refined Crystal 1,825 4★ Rare Refined Crystal 745 Synthetic Nitrium 4.4M |
460M Tritanium 19.6M Dilithium |
150d 11h 6m 40s | 2d 6h 10m | Base: 65,000 | Base: 7,100 |
| Tier 12 | Tritanium 9.88B Dilithium 616M Majalan Power Core Tier 12 x 1 4★ Uncommon Battleship Parts 10,550 4★ Rare Battleship Parts 1,755 4★ Uncommon Refined Ore 12,910 4★ Rare Refined Ore 3,700 4★ Uncommon Refined Crystal 3,630 4★ Rare Refined Crystal 1,040 Synthetic Nitrium 8.08M |
699M Tritanium 33.6M Dilithium |
208d 8h | 2d 10h 40m | Base: 91,300 | Base: 8,670 |
Resources to max out a Mantis
- Tritanium x 22.9B
- Dilithium x 1.34B
- Majalan Power Core Tier 12 x 1
- Majalan Power Core Tier 11 x 1
- Majalan Power Core Tier 10 x 1
- Majalan Power Core Tier 9 x 1
- Majalan Power Core Tier 8 x 1
- Majalan Power Core Tier 7 x 1
- Majalan Power Core Tier 6 x 1
- Majalan Power Core Tier 5 x 1
- Majalan Power Core Tier 4 x 1
- Majalan Power Core Tier 3 x 1
- Majalan Power Core Tier 2 x 1
- 3★ Battleship Parts x 1,535
- 4★ Common Battleship Parts x 11,210
- 4★ Uncommon Battleship Parts x 25,280
- 4★ Rare Battleship Parts x 3,575
- 3★ Common Refined Ore x 25,015
- 3★ Uncommon Refined Ore x 1,745
- 3★ Rare Refined Ore x 595
- 3★ Common Refined Crystal x 5,795
- 3★ Uncommon Refined Crystal x 1,135
- 3★ Rare Refined Crystal x 305
- 4★ Common Refined Ore x 43,375
- 4★ Uncommon Refined Ore x 35,240
- 4★ Rare Refined Ore x 8,325
- 4★ Common Refined Crystal x 12,195
- 4★ Uncommon Refined Crystal x 8,800
- 4★ Rare Refined Crystal x 1,785
- Synthetic Nitrium x 17.8M
Total Experience: 169,108,000
Mantis video
Is the Mantis worth it?
For its grade band the Mantis is a specialist. If you are running the Actian arc, its damage bonus turns targets that would otherwise grind into quick kills, and the Venomous Puncture debuff earns it a niche in PvP. Outside those two jobs it is an ordinary grade 4 battleship, and because it cannot be scrapped it is not a parts feeder either. Chase it if Actian content is on your plate; otherwise it is optional.
