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Mission Momentum and Inertia

Momentum and Inertia Storyline

Defend the Trill embassy.

Mission Type: Start
Warp for Completion: 20
Origin Sector Part 1 – Recommended Level OPS 25

This mission can be accepted in the following systems.

Momentum and Inertia Parts of the Mission

  1. Reach the embassy.
    Objective: Travel To
    Destination: Beta Assembly (25) Neutral – Warp: 20
  2. Defeat the rebel ship.
    Objective: Destroy Hostile Target
    Destination: Beta Assembly (25) Neutral – Warp: 20
    Destroy Rebel Ship in Beta Assembly 73,260
  3. Beam the Ambassador on board.
    Objective: Travel To
    Destination: Beta Assembly (25) Neutral – Warp: 20
  4. Bring the Ambassador to a medical facility.
    Objective: Travel To
    Destination: Gemet (25) Federation – Warp: 18
    Planet: Hynes

Mission Reward for Momentum and Inertia

Star Trek Fleet Command Momentum and Inertia