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The U.S.S. Defiant is a grade 4 Epic Interceptor with no faction allegiance, and it unlocks at Shipyard level 35. It works as an Armada support ship: its ability reinforces your other ships in Armadas and lifts the rewards you pull from Jem’Hadar Solo Armadas, and it can cloak once you unlock the right refit. For players grinding Solo Armadas, it earns its spot in the dock. Its classic crew is the Deep Space Nine trio of Jadzia Dax, Odo and Julian Bashir, whose abilities all target Solo Armadas.

USS Defiant

How to get the U.S.S. Defiant

Building the Defiant takes 100 blueprints and a Shipyard at level 35. The build costs 24,150,000 Tritanium, 2,025,000 Dilithium, 3,840 3★ Common Refined Crystal, and 1,245 3★ Common Refined Gas, and it runs 34d 12h to finish. Blueprint offers rotate through events and stores, so check what is live when you are ready to collect them rather than counting on any one channel.

Tier-ups run on Ablative Armor Parts, Plasma Conduits and one Isolinear Optical Chip per tier, from T2 to T12, on top of Tritanium, Dilithium and refined gas and crystal. Subspace Transceivers unlock the Defiant’s research nodes.

U.S.S. Defiant ability

The Defiant’s ship ability is Resourceful Approach, and like every ship ability it stays on without any input from you. It reinforces your other ships against Armadas based on your Defiant research, raises the Edict rewards you earn while flying the Defiant, and increases the Bajoran Badges and Credits you collect from the Defiant Amplified Claim. It also unlocks buffs that make the ship stronger against Jem’Hadar Solo Armadas. The reward boost starts at 250% at ship level 1 and climbs to 750% at level 60, so the ship pays back more the further you level it. In play, the Defiant is a support and farming ship for Solo Armada players rather than a front-line brawler.

Ship level Resourceful Approach Edict reward bonus
1 250%
10 322%
25 442%
30 482%
40 562%
60 750%

U.S.S. Defiant active ability

The Defiant also carries two abilities you trigger yourself. Ship Cloaking hides the ship from view; the cloak drops when its timer runs out, when you enter combat, when you begin mining, or when you dock at a station. Armada Reinforce sends the Defiant to back up other ships in an Armada, improving their combat performance based on your Defiant research. Both run on cooldowns that shorten as the ship tiers up. Cloaking has to be unlocked through a refit before you can use it, covered in the refits section below. Armada Reinforce is fired with Ablative Amplifiers, the resource the game ties to the Defiant’s active ability.

Stats and tiers

These are base values; research, buffs, and officers raise them in play. The Defiant tops out at tier 12 and level 60.

Tier Warp (speed / range) Impulse Cargo (protected) Shield HP Hull HP Health (displayed)
1 4.3 / 50 100 35,000 (500) 50,000 55,000 52,500
6 4.8 / 120 100 35,000 (500) 135,813 149,395 142,604
12 5.4 / 460 100 35,000 (500) 599,984 659,982 629,983

Cargo stays small across every tier, which fits its job. This is a combat and Armada ship, not a hauler.

Weapons and firing pattern

Warm-up is the round a weapon first fires; cool-down is how many rounds pass between shots after that. The values below are at max tier 12.

Weapon Type Shots Warm-up Cool-down Damage Crit chance Crit damage
Phaser Cannons Energy 4 1 2 130,906–222,962 5% 125%
Phaser Beam Emitter Energy 1 1 1 65,453–83,611 3% 115%
Torpedo Launcher Kinetic 1 4 4 523,622–677,401 10% 150%

The Phaser Cannons carry the steady damage with four shots a round, while the Torpedo Launcher is the heavy hitter: one slow kinetic shot with the highest crit chance and crit damage on the ship.

Crew slots and officer bonus

The Defiant opens officer slots as it levels, reaching a full seven-officer bridge at ship level 55.

Ship level Officer slots
5 1
10 2
20 3
30 4
40 5
45 6
55 7

The ship also boosts the officers you crew on it. Attack, defense, and health all step up by the same ladder, so the amount below applies to each of the three stats.

Amount Bonus
1,500 50%
3,000 100%
4,875 150%
6,750 200%
9,000 250%
12,000 300%
16,500 350%
22,500 400%
30,000 450%
45,000 500%

U.S.S. Defiant refits

The Defiant’s headline refit turns on its cloak. A second refit, Clandestine, raises the rewards from the Defiant Amplified Claim.

Refit What it does
U.S.S. Defiant Cloaking Enables cloaking for the Defiant and increases base weapon damage by +350%. Costs 120 shards to unlock.
Clandestine Costs 120 shards to unlock. Increases the contents of the Defiant Amplified Claim bundle by 50%.

Clandestine stacks with Resourceful Approach, which already raises the Bajoran Badges and Credits from that same claim.

Best crew for the U.S.S. Defiant

Crew the Defiant for its role rather than for raw damage. As an Armada support and Solo Armada ship, it wants a bridge built around Armada performance and the officers tied to your Defiant research, plus whatever survivability keeps it alive through longer Armada fights. Because the best picks shift as new officers arrive, check the Officer Tier List for current recommendations. Crews change with the meta, so treat any single lineup as a starting point.

The dependable classic for the Defiant’s Solo Armada role is its own Deep Space Nine crew, because all three officers have abilities written for Solo Armadas. Jadzia Dax captains: her maneuver raises Shield Piercing, Armor Piercing and Accuracy by a share of officer Health against Solo Armadas, and her officer ability raises Weapon Damage the same way. Odo raises base Armor, Shield Deflection and Dodge against Solo Armadas, and Julian Bashir adds Critical Hit Chance against them.

U.S.S. Defiant crews

Solo Armada crew

Captain: Jadzia Dax
Officer: Odo
Officer: Julian Bashir

Every ability on this bridge applies against Solo Armadas, which is where the Defiant’s Jem’Hadar buffs work too. The Solo Armadas guide covers the targets.

The U.S.S. Defiant in Star Trek

In canon the Defiant (NX-74205) was a small, heavily armed warship the Federation designed after the Battle of Wolf 359 to fight the Borg. The prototype handled so much firepower that it strained its own frame, and the project stalled until the Dominion threat gave it a purpose. Assigned to Deep Space Nine under Captain Benjamin Sisko, the Defiant became the station’s front-line defender and carried a Romulan cloaking device, unusual for a Starfleet vessel. It fought through much of the Dominion War and stood in for a ship far larger than its size suggested.

U.S.S. Defiant build cost by tier

Build and repair costs for every tier. Tier 1 is the initial build; each later row is the cost of upgrading into that tier.

Tier Build cost Repair cost Build time Repair time Cargo Protected cargo
Tier 1 Tritanium 24.2M
Dilithium 2.03M
3★ Common Refined Gas 1,245
3★ Common Refined Crystal 3,840
2.13M Tritanium
150K Dilithium
34d 12h 23h 20m Base: 35,000 Base: 500
Tier 2 Tritanium 431M
Dilithium 3.67M
Ablative Armor Parts 13,000
3★ Common Refined Crystal 6,540
3★ Common Refined Gas 1,550
3★ Interceptor Parts 160
Isolinear Optical Chip T2 x 1
3.29M Tritanium
214K Dilithium
8d 8h 1d 2h 40m Base: 43,000 Base: 950
Tier 3 Tritanium 1.01B
Dilithium 10.5M
Ablative Armor Parts 27,200
3★ Common Refined Crystal 11,420
3★ Common Refined Gas 2,700
3★ Uncommon Refined Crystal 1,125
3★ Uncommon Refined Gas 385
3★ Interceptor Parts 290
Isolinear Optical Chip T3 x 1
4.48M Tritanium
279K Dilithium
16d 16h 1d 6h Base: 51,000 Base: 1,400
Tier 4 Tritanium 2.17B
Dilithium 19.7M
Ablative Armor Parts 48,399
4★ Common Refined Crystal 14,200
Plasma Conduits 6,325
4★ Common Refined Gas 4,285
4★ Common Interceptor Parts 3,870
Isolinear Optical Chip T4 x 1
13.2M Tritanium
1.44M Dilithium
27d 18h 40m 1d 11h Base: 59,000 Base: 1,850
Tier 5 Tritanium 5.01B
Dilithium 75.1M
Ablative Armor Parts 79,800
4★ Common Refined Crystal 23,245
Plasma Conduits 16,800
4★ Common Interceptor Parts 7,685
4★ Common Refined Gas 7,200
Isolinear Optical Chip T5 x 1
28.1M Tritanium
2.61M Dilithium
41d 16h 1d 14h 20m Base: 67,000 Base: 2,300
Tier 6 Tritanium 12.7B
Dilithium 214M
Ablative Armor Parts 133K
4★ Common Refined Crystal 38,790
Plasma Conduits 31,590
4★ Common Interceptor Parts 13,390
4★ Common Refined Gas 11,785
4★ Uncommon Refined Crystal 10,755
Isolinear Optical Chip T6 x 1
47.6M Tritanium
4.48M Dilithium
55d 13h 20m 1d 19h 20m Base: 75,000 Base: 2,750
Tier 7 Tritanium 29.5B
Dilithium 478M
Ablative Armor Parts 211K
4★ Common Refined Crystal 58,830
Plasma Conduits 55,550
4★ Common Interceptor Parts 19,690
4★ Common Refined Gas 17,690
4★ Uncommon Refined Crystal 16,275
4★ Uncommon Interceptor Parts 6,190
4★ Uncommon Refined Gas 4,890
Isolinear Optical Chip T7 x 1
101M Tritanium
8.87M Dilithium
69d 10h 40m 2d 20m Base: 83,000 Base: 3,200
Tier 8 Tritanium 71.1B
Dilithium 1.4B
Ablative Armor Parts 338K
Plasma Conduits 133K
4★ Common Refined Crystal 87,320
4★ Common Refined Gas 26,410
4★ Uncommon Refined Crystal 24,080
4★ Common Interceptor Parts 17,470
4★ Uncommon Interceptor Parts 9,260
4★ Uncommon Refined Gas 7,280
4★ Rare Refined Crystal 6,880
Isolinear Optical Chip T8 x 1
255M Tritanium
14.5M Dilithium
90d 6h 40m 2d 5h 20m Base: 91,000 Base: 3,650
Tier 9 Tritanium 167B
Dilithium 3.19B
Ablative Armor Parts 512K
Plasma Conduits 298K
4★ Uncommon Refined Crystal 36,870
4★ Uncommon Refined Gas 11,110
4★ Uncommon Interceptor Parts 10,820
4★ Rare Refined Crystal 10,595
4★ Rare Refined Gas 3,195
4★ Rare Interceptor Parts 2,000
Isolinear Optical Chip T9 x 1
539M Tritanium
18.5M Dilithium
111d 2h 40m 2d 10h 20m Base: 99,000 Base: 4,100
Tier 10 Tritanium 451B
Dilithium 8.78B
Ablative Armor Parts 761K
Plasma Conduits 442K
5★ Common Refined Crystal 58,220
5★ Common Refined Gas 17,545
5★ Common Interceptor Parts 10,460
Isolinear Optical Chip T10 x 1
1.7B Tritanium
63.2M Dilithium
138d 21h 20m 2d 15h 20m Base: 107,000 Base: 4,550
Tier 11 Tritanium 862B
Dilithium 16.1B
Ablative Armor Parts 1.1M
Plasma Conduits 718K
5★ Common Refined Crystal 83,600
5★ Uncommon Refined Crystal 25,600
5★ Common Refined Gas 25,190
5★ Common Interceptor Parts 22,630
5★ Uncommon Refined Gas 7,715
5★ Uncommon Interceptor Parts 5,590
Isolinear Optical Chip T11 x 1
3.17B Tritanium
88M Dilithium
180d 13h 20m 2d 20h 20m Base: 115,000 Base: 5,000
Tier 12 Tritanium 1.6T
Dilithium 28.1B
Ablative Armor Parts 1.5M
Plasma Conduits 1.12M
5★ Uncommon Refined Crystal 34,820
5★ Uncommon Refined Gas 10,490
5★ Uncommon Interceptor Parts 9,320
5★ Rare Refined Crystal 8,840
5★ Rare Refined Gas 2,665
Isolinear Optical Chip T12 x 1
5.7B Tritanium
130M Dilithium
250d 3d 3h Base: 123,000 Base: 5,450

Resources to max out the U.S.S. Defiant

  • 3,201,430,252,000 Tritanium
  • 58,433,190,000 Dilithium
  • 5,495 3★ Common Gas
  • 385 3★ Uncommon Gas
  • 21,800 3★ Common Crystal
  • 1,125 3★ Uncommon Crystal
  • 67,370 4★ Common Gas
  • 23,280 4★ Uncommon Gas
  • 3,195 4★ Rare Gas
  • 222,385 4★ Common Crystal
  • 87,980 4★ Uncommon Crystal
  • 17,475 4★ Rare Crystal
  • 42,735 5★ Common Gas
  • 18,205 5★ Uncommon Gas
  • 2,665 5★ Rare Gas
  • 141,820 5★ Common Crystal
  • 60,420 5★ Uncommon Crystal
  • 8,840 5★ Rare Crystal
  • 4,725,079 Ablative Armor Parts
  • 62,105 4★ Common Interceptor Parts
  • 33,090 5★ Common Interceptor Parts
  • 26,270 4★ Uncommon Interceptor Parts
  • 14,910 5★ Uncommon Interceptor Parts
  • 2,000 4★ Rare Interceptor Parts
  • 450 3★ Interceptor Parts

Specialized Parts

  • 2,818,902 Plasma Conduits
  • 1 Isolinear Optical Chip T2
  • 1 Isolinear Optical Chip T3
  • 1 Isolinear Optical Chip T4
  • 1 Isolinear Optical Chip T5
  • 1 Isolinear Optical Chip T6
  • 1 Isolinear Optical Chip T7
  • 1 Isolinear Optical Chip T8
  • 1 Isolinear Optical Chip T9
  • 1 Isolinear Optical Chip T10
  • 1 Isolinear Optical Chip T11
  • 1 Isolinear Optical Chip T12

Total Experience: 169,108,000

U.S.S. Defiant video

USS Defiant Deep Dive | Is it worth investing time/upgrading in Star Trek Fleet Command | Review

Is the U.S.S. Defiant worth it?

For its grade 4 band the Defiant is a specialist. It shines for players who run Jem’Hadar Solo Armadas and want a ship that reinforces the fleet and boosts Armada rewards, and the cloak adds a useful trick once the refit is unlocked. It is not scrappable, so it stays in your dock as a long-term Armada tool rather than a feeder. If Solo Armadas are part of your routine, it is worth the build; if they are not, you can skip it.

U.S.S. Defiant FAQ

Is the Defiant worth it in STFC?

Yes, if you run Jem’Hadar Solo Armadas or want a ship that reinforces your fleet against Armadas and lifts Edict rewards by 250% to 750%. If Armadas are not part of your routine, a combat ship at Shipyard 35 gives you more.

What is the best Defiant crew?

Jadzia Dax as captain with Odo and Julian Bashir. All three have abilities that only apply against Solo Armadas, which is the Defiant’s main job.

How do you unlock the Defiant’s cloak?

With the U.S.S. Defiant Cloaking refit, which costs 120 shards and also raises base weapon damage by 350%.