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I Am Everywhere

I Am Everywhere is a Discovery Arc mission in Star Trek Fleet Command where you stop VESTA from destroying a Starbase. It is recommended for level 4 and needs warp 1 to start and to complete. After reporting to Admiral Boer, you choose how to deal with a Starfleet vessel: destroy it outright, or get close and try to purge its systems first. Both paths end with a fight at about 428 strength and a 400 Parsteel donation. The rewards differ: recruit tokens and Parsteel, or battleship parts, Ship XP and a repair speed up.

I Am Everywhere objectives

The mission opens with two shared steps:

  • Return to Admiral Boer.
  • How should we deal with the ship?

That question is a choice split.

Path 1: destroy it

  • Destroy the Starfleet vessel. Enemy strength is roughly 428.
  • Donate 400 Parsteel to repair the Station’s defenses.
  • Return to your Station.

Path 2: attempt to purge its systems

  • Get close to the Starfleet vessel.
  • Destroy the Starfleet vessel. Enemy strength is roughly 428.
  • Donate 400 Parsteel to repair the Station’s defenses.
  • Return to your Station.

The paths are nearly identical. Path 2 adds one approach step before the same fight, and both finish with the same donation and the same trip home. The purge attempt does not save the ship: you still have to destroy it.

Where and what warp

I Am Everywhere needs warp 1 to start and warp 1 to complete. No objective names a system in the current game data, so the whole mission stays within the reach of any ship at this stage. The recommended level is 4.

Players at other Operations levels can see different systems, enemy strengths and donation amounts. The current game data shows a single version: a 428-strength vessel and a 400 Parsteel donation.

I Am Everywhere rewards

Path Rewards
Path 1: destroy it 40 Recruit Token, 500 Parsteel
Path 2: attempt to purge its systems 70 1★ Battleship Parts, 25 Ship XP, 1 15 Minute Repair Speed Up

I Am Everywhere at other levels

I Am Everywhere is offered in 4 versions, at recommended levels 4, 12, 26 and 40. The story is the same in each, but the objectives, systems, warp and rewards change with the version. The walkthrough above covers the level 4 version.

Recommended level Systems Warp to complete Rewards
4 (this page) No set system 1 40 Recruit Token, 500 Parsteel, 1 15 Minute Repair Speed Up, 25 Ship XP
12 Doraboro 5 500 Premium Recruit Token, 600 2★ Common Refined Crystal, 3 1 Hour Speed Up, 7,000 Parsteel
26 Doska 19 500 Premium Recruit Token, 112,000 Officer XP, 1 1 Day Peace Shield, 408,000 Parsteel
40 Sirius 38 60 3★ Uncommon Refined Crystal, 29,703,000 Parsteel, 3 1 Day Peace Shield, 400 Ultra Recruit Token

Which path to pick

Both paths cost you 400 Parsteel. Path 1 pays 500 Parsteel back, so you finish 100 ahead, plus 40 Recruit Tokens for officers. Path 2 leaves you 400 Parsteel down but gives 70 1★ Battleship Parts, 25 Ship XP and a 15 Minute Repair Speed Up.

If you are building up a battleship, the parts on Path 2 are the more useful reward. If Parsteel is tight at level 4, Path 1 is the only option that does not leave you short after the donation.

Tips

Have 400 Parsteel ready before the fight. The donation comes straight after the Starfleet vessel on both paths, and the mission cannot finish without it.

Any armed ship will do. At roughly 428 strength the vessel is a light fight, but it is still a fight, so do not send a mining ship.

Path 2’s extra step is short. Getting close to the vessel is the only difference in the route, so do not let it put you off if you want the battleship parts.

The previous mission is Mixed Messages and the next is Dangerous Appetites. Every mission by level is on the mission guide.