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Originally posted on June 9, 2020 @ 6:34 am

Harcourt Fenton Mudd (aka Harry Mudd). Thief. Swindler and con man. Liar and rogue. He goes by many pejoratives, but perhaps the most accurate of them all is opportunist. For years, Mudd has made a living by trying to con and extort everyone he’s ever met.

Though he always give different accounts accounts of where he came from, one element of his story always remains the same: his claims to have faced injustices that many will never know.

With that chip on his shoulder, he believes in taking what he wants, and doing whatever necessary to get ahead. Whether it’s ships, weapons, creatures, – as long as he can sell it, he will try to steal it!

After the Borg laid waste to the galaxy, Mudd saw an opening to build his own criminal empire. After all, who was going to stop him? With all the major factions rebuilding and healing, Mudd knows that now was the time to strike. However, with his new ambitions comes more notoriety. And more notoriety means more targets on his back.

Class: Command
Group: Mudd’s Company
Faction: Rogues
Rarity: Epic

Captain Maneuver: The Ultimate Con
When the ship takes damage from an Armada Target, Harry Mudd decreases the weapon damage of that Armada Target by 10% for this round.

Command: 3%
Engineering: 5%
Science: 5%

Officer Ability: Down but Never Out
When the ship’s Shield Health is depleted, Harry Mudd increases the Weapon Damage of the ship by 200% for the rest of the combat.

% increases to Weapon Damage Increases with Promotions:
Rank 1: 200%
Rank 2: 250%
Rank 3: 300%
Rank 4: 350%
Rank 5: 400%

* MX = maximum level * SH = shards required * IND = independent credits * XP = officer experience points * CB = Command Badges
1Ensign I5100
2Lt. JG II1010065050k
3Lt. III152003,800500k1
4Lt. Cmdr IV203009,5001.25M2
5Commander V3080021,0002.5M4
Star Trek Fleet Command Harry Mudd