Diamonds in the Rough is a short travel mission in Star Trek Fleet Command, recommended for level 10. An eccentric geologist needs help with her latest discovery, so you collect diamond samples from two systems and bring them home. It can be picked up in Imgra or Fostaa, and warp 5 covers both the start and the finish. There is no fight. The reward is 1 Lucia Gonzales shard, which makes it an easy officer-shard pickup for early players.
Diamonds in the Rough objectives
There are three objectives, in order, with no choice split:
- Find a sample of the diamonds in Whinnul. Location: Whinnul.
- Find a sample of the diamonds in Grenfil. Location: Grenfil.
- Return the samples to your station.
Every step is travel. You fly to Whinnul for the first sample, on to Grenfil for the second, then return to your station to hand them over. Nothing needs to be mined, donated or destroyed.
Where and what warp
The mission can be accepted in either of two systems, Imgra or Fostaa. Warp 5 is listed both to start and to complete, so a ship that reaches either pickup system can reach Whinnul and Grenfil too. The recommended level is 10.
Diamonds in the Rough rewards
Completing the mission pays 1 Lucia Gonzales shard. It does not unlock a follow-up part.
Tips
Send any ship. There is no combat and no mining, so even your weakest ship can finish the whole mission. Save your combat ship for something that needs it.
Pick up the mission in whichever of Imgra or Fostaa is closer to you. Both work the same way, and the objectives that follow are identical.
Fly the samples in order. Whinnul comes first and Grenfil second, then you head home. Planning the route as one loop keeps travel time down.
The reward is a single officer shard, so the mission is worth running mainly if you are collecting Lucia Gonzales. Because it costs nothing but travel time, there is little reason to leave it in your log.
Other early shard missions
If you are picking up officer shards from easy missions around this level, Plausible Cover is a close match. It is recommended for level 8, also finishes at warp 5, and pays 2 Helvia shards plus 2,400 Parsteel and an Encryption Key for mining 100 Tritanium, and it is picked up in Yridia. Diamonds in the Rough asks for travel instead of mining and pays one shard. Neither mission has a fight, so a player at this stage can run the pair back to back with the same ship.
The mission before this one is There Is Always A Price. Every other mission by level is on the mission guide.


