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Strike One… is a Star Trek Fleet Command story mission with a blunt goal: destroy the first Herald. This version is recommended for level 26, opens at warp 1 and needs warp 20 to complete, and it moves from Opla to Izanami. There are two fights, a Klingon guard and then the Herald itself, both between about 133,000 and 155,000 strength. The reward is 373,000 Parsteel, 11,000 Dilithium, 4 3★ Uncommon Refined Crystal and 10,000 Ship XP, and finishing it unlocks Strike Two.

Strike One… objectives

There are four objectives in a fixed order, with no choice split:

  • Find the first Herald. Location: Opla.
  • Try and analyze the Herald’s warp path. Location: Izanami.
  • Defeat the Klingon guard. Location: Izanami. Enemy strength is roughly 133,020.
  • Defeat the first Herald. Location: Izanami. Enemy strength is roughly 154,890.

The mission starts as a chase. You find the Herald in Opla, then follow its warp path to Izanami. Both of those steps are travel only.

Izanami is where the fighting happens. A Klingon guard stands in the way first at about 133,020 strength, and the Herald comes straight after at about 154,890. The Herald is the stronger of the two, so the second fight is the harder one, and you go into it carrying any damage from the first.

Where and what warp

Strike One… can be accepted at warp 1 and no pickup system is named. Completing it needs warp 20, enough to reach Opla and Izanami.

The recommended level is 26. The game has other versions of Strike One… at different recommended levels, and this page covers the level 26 one. The Herald fight at roughly 154,890 strength is the step that shows whether your ship is ready.

Strike One… rewards

Reward Amount
Parsteel 373,000
Dilithium 11,000
3★ Uncommon Refined Crystal 4
Ship XP 10,000

Completing the mission also unlocks the next part of the Herald story, Strike Two…

Strike One… at other levels

Strike One… is offered in 4 versions, at recommended levels 4, 12, 26 and 40. The story is the same in each, but the objectives, systems, warp and rewards change with the version. The walkthrough above covers the level 26 version.

Recommended level Systems Warp to complete Rewards
4 No set system 1 500 Parsteel
12 Orion, Cita Laga 11 3,400 Officer XP, 2 15 Minute Repair Speed Up, 600 Tritanium
26 (this page) Opla, Izanami 20 4 3★ Uncommon Refined Crystal, 11,000 Dilithium, 373,000 Parsteel, 10,000 Ship XP
40 Enthra, Ordesia 25 2,912,000 Tritanium, 20 3★ Uncommon Refined Crystal, 12 30 Minute Speed Up

Where it sits in the Herald story

Strike One… comes after Only In Your Mind and leads into Strike Two…, where the target is the second Herald. The naming makes the order easy to follow: each Strike mission hunts down one Herald.

Because the game carries level-scaled versions of these missions, the numbers you see in your own log may differ from the ones here if your account is on a different version. The Strike Two… page covers the level 40 version of that mission.

Tips

Repair between the two Izanami fights if you can. The guard and the Herald are listed back to back, and the Herald hits harder.

Use a combat ship with a proper crew. Both targets sit well above what a survey or mining hull can handle at level 26.

The 3★ Uncommon Refined Crystal is the scarce line in the reward. Four is a small amount, but refined crystal builds up slowly at this stage, so it is worth keeping for the upgrades that need it. More missions sorted by level are on the mission guide.