Loyalties Part 2 is the second step of your tryout for the Orion Syndicate in Star Trek Fleet Command, recommended for level 10. It starts at warp 1 and needs warp 8 to finish, running through Lyon, Fithis and Orion. After you reach the checkpoint, the mission asks whether to scan the package, and the two paths pay very differently: Parsteel and Officer XP on one, Premium Recruit Tokens and speed ups on the other.
Loyalties Part 2 objectives
The first two objectives are the same for everyone:
- Collect the package. Location: Lyon.
- Reach the checkpoint. Location: Fithis.
- Should we scan the package? This is the choice split.
From here the mission branches, and the objectives and rewards depend on the path you take.
Path 1: straight delivery
- Return the package to Orion. Location: Orion.
Rewards for Path 1: 3,300 Parsteel and 23,000 Officer XP.
Path 2: second chance
- Return the package to Orion. Location: Orion.
- Go to Nausicaa for your second chance. Location: Nausicaa.
- Defeat Karaht. Location: Nausicaa. Enemy strength is roughly 2,905.
- Return to Orion. Location: Orion.
Rewards for Path 2: 500 Tritanium, 150 Premium Recruit Tokens and 2 1 Hour Speed Ups.
Path 1 ends the mission as soon as the package reaches Orion. Path 2 sends you on to Nausicaa, adds the only fight in this part, and then returns you to Orion a second time.
Where and what warp
Warp is 1 to start and 8 to complete. The route runs from Lyon to Fithis and then to Orion, with Nausicaa added on Path 2. Warp 8 is the figure to plan around, since it covers every system on both paths.
The recommended level is 10, the same as the rest of the Loyalties chain.
Loyalties Part 2 rewards
| Path | Rewards |
|---|---|
| Path 1: straight delivery | 3,300 Parsteel, 23,000 Officer XP |
| Path 2: second chance | 500 Tritanium, 150 Premium Recruit Tokens, 2 1 Hour Speed Ups |
Either path unlocks Loyalties Part 3.
Loyalties Part 2 next to Parts 1 and 3
All three opening parts of Loyalties share level 10, but they differ in how far you travel and what they pay.
| Part | Warp to complete | Choice split | Rewards |
|---|---|---|---|
| Loyalties Part 1 | 8 | How should we prove our value? | 50 Syndicate XP on both paths, plus 60 Recruit Tokens and 3,600 Parsteel, or 2 1 Hour Speed Ups and 600 Tritanium |
| Loyalties Part 2 | 8 | Should we scan the package? | 3,300 Parsteel and 23,000 Officer XP, or 500 Tritanium, 150 Premium Recruit Tokens and 2 1 Hour Speed Ups |
| Loyalties Part 3 | 1 | None | 50 Syndicate XP, 2 1 Hour Speed Ups, 6,000 Parsteel |
Part 2 is the only one of the three that pays no Syndicate XP on either path. Part 3 stays at your station: it asks you to bring Ghrush home, donate 6,000 Parsteel and claim your Syndicate points.
Tips
Decide which reward you want before the checkpoint. Path 1 is quicker and its 23,000 Officer XP helps if you are levelling officers. Path 2 takes longer but pays 150 Premium Recruit Tokens, the larger prize for recruiting.
On Path 2, bring a ship that can handle a fight. Karaht is listed at about 2,905 strength, a low figure, but it is still a combat objective, so send a combat ship rather than a mining ship.
Keep 6,000 Parsteel aside if you plan to go straight into Part 3, since its donation step asks for exactly that.
The previous mission is Loyalties Part 1, and the Loyalties chain guide on that page covers every part with every path. Loyalties Part 4 picks up after Part 3, and Cover Charge is another Orion Syndicate mission that also runs through Orion. Other missions by level are on the mission guide.


