“So I heard these mooks in the city saying somewhere out there it’s the 25th century or some cockamamie crazy talk like that, but right here, right now, in the real world, it’s 1941 and the future – heck, any kind of future – well, it looks a long, long way away to me. Sure I got my dreams, we all got our dreams, of a bright new tomorrow, of a shining metropolis of wonders like in the moving pictures, but none of that ain’t gonna happen until I clean the dirty streets of today.
San Francisco is a cesspool of sleaze and crime, a town overrun by gangsters and the corrupt politicians in their pockets, where every second knock at my door is some dame looking to settle a score or mend a broken heart, like I’m the answer to all their problems. Hell, what do I know? Maybe I am. All I can say for sure is that I do the best I can. You need help? You can find me in the book. The name’s Dixon Hill. Detective for hire.”
Captain Maneuver: On a Case
This Officer does not have a Captain’s Maneuver. Equipping this Officer as the captain of a ship provides no benefit.
Officer Ability: The Dixon Deflection
While defending a mining node, Dixon Hill reduces the opponent’s Shield Mitigation every round by 5%. (This ability can stack)
Officer Abilities are activated when assigned to the bridge of a ship.
The Dixon Deflection Bonus Increases with Promotions:
Rank 1: 5%
Rank 2: 7%
Rank 3: 10%
Rank 4: 15%
Rank 5: 20%
Below Deck Ability: Digging the Dirt
Dixon Hill increases base Mining Speed by 30%.
Below-Decks Abilities are only activated when assigned to a below-decks slot on a ship.
Digging the Dirt Bonus Increases with Promotions:
Rank 1: 30%
Rank 2: 45%
Rank 3: 60%
Rank 4: 85%
Rank 5: 120%
Dixon Hill Upgrade Chart
# | Rank | MX | SH | FC | EB | XP |
---|---|---|---|---|---|---|
1 | Ensign I | 5 | 38 | |||
2 | Lt. JG II | 10 | 55 | |||
3 | Lt. III | 15 | 115 | |||
4 | Lt. Cmdr IV | 20 | 155 | |||
5 | Commander V | 30 | 225 |
Levels
ENSIGN I
Level | Attack | Defense | Health | XP |
---|---|---|---|---|
1 | 70 | 35 | 35 | 100 |
2 | 77 | 39 | 39 | 400 |
3 | 90 | 45 | 45 | 700 |
4 | 106 | 53 | 53 | 1,100 |
5 | 125 | 63 | 63 | 1,600 |
LIEUTENANT JG II
Level | Attack | Defense | Health | XP |
---|---|---|---|---|
5 | 125 | 63 | 63 | 1,600 |
6 | 146 | 73 | 73 | 8,800 |
7 | 169 | 84 | 84 | 12,200 |
8 | 193 | 97 | 97 | 15,200 |
9 | 219 | 110 | 110 | 17,200 |
10 | 247 | 123 | 123 | 18,600 |
LIEUTENANT III
Level | Attack | Defense | Health | XP |
---|---|---|---|---|
10 | 247 | 123 | 123 | 18,600 |
11 | 276 | 138 | 138 | 60,000 |
12 | 306 | 153 | 153 | 75,000 |
13 | 338 | 169 | 169 | 87,000 |
14 | 370 | 185 | 185 | 96,000 |
15 | 404 | 202 | 202 | 99,000 |
LT. COMMANDER IV
Level | Attack | Defense | Health | XP |
---|---|---|---|---|
15 | 404 | 202 | 202 | 99,000 |
16 | 439 | 220 | 220 | 217,000 |
17 | 475 | 238 | 238 | 262,500 |
18 | 512 | 256 | 256 | 297,500 |
19 | 550 | 275 | 275 | 318,500 |
20 | 589 | 294 | 294 | 332,500 |
COMMANDER V
Level | Attack | Defense | Health | XP |
---|---|---|---|---|
20 | 589 | 294 | 294 | 332,500 |
21 | 629 | 314 | 314 | 696,000 |
22 | 669 | 335 | 335 | 848,000 |
23 | 711 | 355 | 355 | 968,000 |
24 | 753 | 377 | 377 | 1,056,000 |
25 | 796 | 398 | 398 | 1,112,000 |
26 | 840 | 420 | 420 | 1,291,500 |
27 | 885 | 443 | 443 | 1,314,000 |
28 | 931 | 465 | 465 | 1,327,500 |
29 | 977 | 488 | 488 | 1,336,500 |
30 | 1,024 | 512 | 512 | 1,341,000 |
Dixon Hill Traits
Resourceful
Level 1: 1,500
Level 2: 2,700
Level 3: 3,800
Miner
Level 1: 7,650
Level 2: 6,000
Level 3: 7,000
Level 4: 8,850
Unlocking the next Trait requires completing the previous one.
Synergy Officers
Reginald Barclay
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