Close to Home is a short Discovery story mission in Star Trek Fleet Command where you confront a mysterious ship. It is recommended for level 25 and needs only warp 1 to start and finish, since no system is named for any step. The whole mission is one fight, a spy at roughly 129,975 power, followed by a trip home. The reward is all speed ups: twenty 1 Hour Speed Ups and thirteen 15 Minute Repair Speed Ups. Finishing it unlocks A Rose by Any Other Name.
Close to Home objectives
There are three objectives and no choice split:
- Confront the merc ship.
- Defeat the spy. Enemy strength is roughly 129,975.
- Return to your Station.
None of the objectives names a system. The mission assigns the destination when you take it on, so follow the marker from your mission log to find the merc ship. The spy is the only fight, and once it is beaten you fly home to finish.
Where and what warp
Warp 1 to start and warp 1 to complete. Because no fixed system is involved, the warp listing does not hold you back; your ship’s combat strength is what matters.
The recommended level is 25, which matches the spy’s strength of about 129,975. A properly crewed combat ship at that level should handle it, while a survey or mining hull will not.
Close to Home rewards
| Reward | Amount |
|---|---|
| 1 Hour Speed Up | 20 |
| 15 Minute Repair Speed Up | 13 |
Completing the mission also unlocks the next one in the storyline, A Rose by Any Other Name.
Twenty 1 Hour Speed Ups add up to 20 hours of general speed up time, which is the biggest value here. The thirteen repair speed ups cover over three hours of repairs, more than enough to fix the damage from the spy fight.
How it fits the storyline
Close to Home sits between Redux and A Rose by Any Other Name, and the three missions have similar fights:
| Mission | Warp to complete | Fight | Main rewards |
|---|---|---|---|
| Redux | 18 | Tilly’s merc, about 133,020 | 753,000 Parsteel, 15 Latinum, 23,000 Dilithium |
| Close to Home | 1 | The spy, about 129,975 | 20 1 Hour Speed Ups, 13 15 Minute Repair Speed Ups |
| A Rose by Any Other Name | 19 | Starfleet ship, about 131,625 | 42,000 Tritanium, 6 3 Hour Speed Ups, 4 3★ Uncommon Refined Gas |
All three fights land between about 130,000 and 133,000, so the ship that clears Redux will clear this one. Redux also asks for a 30,000 Dilithium donation; Close to Home asks for nothing. Diverging Paths is another recommended level 25 mission with a mercenary fight at about 131,625, if you want a comparison outside this run.
Tips
Use the same ship you used for Redux. The strength of the spy is slightly lower than Tilly’s merc, so no upgrade is needed between the two.
Hold the 1 Hour Speed Ups for long builds or research rather than spending them one at a time on short timers. Twenty of them together can take a big chunk off a multi-day upgrade.
Keep a few repair speed ups back for A Rose by Any Other Name, which has its own fight at a similar strength. Other missions sorted by level are on the mission guide.


