The Devil You Know is a Star Trek Fleet Command story mission in which you make a deal with the Tal Shiar. It is recommended for level 40, starts at warp 1 and needs warp 80 to finish, with the meeting and the fight both in Ash-tor. After meeting the Romulan you decide whether to take the offer. Both paths fight the same 3.49 million-strength Tal Shiar agent, and the choice only decides the payout: peace shields and Battleship Parts, or Tritanium and Dilithium.
The Devil You Know objectives
The mission opens with one shared step:
- Meet with the Romulan. Location: Ash-tor.
- Should we take the offer? This is the choice split.
Path 1
- Defeat the Tal Shiar agent. Location: Ash-tor. Enemy strength is roughly 3,491,974.
- Return to your Station with the intelligence.
Rewards for Path 1: 3 1 Day Peace Shields and 450 3★ Battleship Parts.
Path 2
- Defeat the Tal Shiar agent. Location: Ash-tor. Enemy strength is roughly 3,491,974.
- Return to your Station with the intelligence.
Rewards for Path 2: 2,730,000 Tritanium and 546,000 Dilithium.
The objectives are identical on both paths. Whichever answer you give, you still fight the Tal Shiar agent in Ash-tor and bring the intelligence home. The choice changes the rewards and nothing else.
Where and what warp
Warp is 1 to start and 80 to complete. Ash-tor is the only named system, and it holds both the meeting and the fight. After that the mission sends you home, so the route is out to Ash-tor and back.
The recommended level is 40. The Tal Shiar agent at roughly 3,491,974 strength is the objective that tests whether your ship is ready.
The Devil You Know rewards
| Path | Rewards |
|---|---|
| Path 1 | 3 1 Day Peace Shields, 450 3★ Battleship Parts |
| Path 2 | 2,730,000 Tritanium, 546,000 Dilithium |
Either path unlocks the next mission, A Suffering Game.
The Devil You Know at other levels
The Devil You Know is offered in 4 versions, at recommended levels 1, 3, 26 and 40. The objectives are the same in each; the systems, warp and rewards change with the version. The walkthrough above covers the level 40 version.
| Recommended level | Systems | Warp to complete | Rewards |
|---|---|---|---|
| 1 | Utoqa | 8 | 2,900 Parsteel, 90 Dilithium, 200 Ship XP, 4 5 Minute Repair Speed Up |
| 3 | No set system | 1 | 15 Tritanium, 3 Dilithium, 100 Parsteel, 1 15 Minute Repair Speed Up |
| 26 | Davidul | 13 | 11,000 Dilithium, 373,000 Parsteel, 55,000 Tritanium, 6 1 Day Speed Up |
| 40 (this page) | Ash-tor | 80 | 3 1 Day Peace Shield, 450 3★ Battleship Parts, 2,730,000 Tritanium, 546,000 Dilithium |
Tips
Decide by what you are short of. Path 1 is the protection and ship-building option: three days of peace shields plus 450 3★ Battleship Parts. Path 2 is the resource option, with 2.73 million Tritanium and 546,000 Dilithium for station upgrades.
Take Path 1 if you play in an active PvP area. Three 1 Day Peace Shields are the only reward here that protects your station. If you are building a battleship, the 450 parts add to the case.
Take Path 2 if a big upgrade is waiting on Tritanium or Dilithium. It is the larger pile of raw resources, and the fight is the same either way.
Bring your strongest combat ship. The Tal Shiar agent is the only fight, it sits at nearly 3.5 million strength, and you cannot skip it by choosing differently.
The previous mission is The Trail of Mist and Shadows and the next is A Suffering Game. Ash-tor also hosts the ambush in Broken Bonds. Every other mission, sorted by level, is on the mission guide.


