{"id":6926,"date":"2022-07-29T11:46:12","date_gmt":"2022-07-29T15:46:12","guid":{"rendered":"http:\/\/star-trek-fleet-command.1337wiki.com\/?p=6926"},"modified":"2026-07-18T09:50:53","modified_gmt":"2026-07-18T13:50:53","slug":"uss-hydra","status":"publish","type":"post","link":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/uss-hydra\/","title":{"rendered":"USS Hydra Vermessungsschiff"},"content":{"rendered":"<p>The U.S.S. Hydra is a grade 4 Rare Federation survey ship built for one job: pulling gas out of the ground faster. Its <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/gas\/\"   title=\"Rohgas\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5112\">Gas<\/a> Mining Laser raises your gas mining rate as the ship levels, and it carries a large protected cargo hold to keep your haul safe if you get hit. You unlock the build at <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/werft\/\"   title=\"Werft\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"7602\">Werft<\/a> level 41. If you farm gas at any real scale, the Hydra earns its slot.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"How_to_get_the_USS_Hydra\"><\/span>How to get the U.S.S. Hydra<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The Hydra is a built ship. You need 150 blueprints, a Shipyard at level 41, and a prerequisite ship research before construction opens. The build cost from the current game <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/daten\/\"   title=\"Offiziersdaten\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5113\">Daten<\/a> is:<\/p>\n<ul>\n<li>6,000 4\u2605 <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/common-officers\/\"   title=\"Gemeinsame Beamte\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5109\">Gemeinsame<\/a> Raffiniertes Gas<\/li>\n<li>17,500,000 <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tritanium\/\"   title=\"Tritanium\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"9056\">Tritanium<\/a><\/li>\n<li>1,400,000 <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/dilithium\/\"   title=\"Dilithium\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5108\">Dilithium<\/a><\/li>\n<li>2,100 4\u2605 Common Refined Ore<\/li>\n<\/ul>\n<p>Build time runs about 85 days at base, before any construction-speed bonuses. Where the blueprints show up rotates with in-game offers and events, so check your current stores rather than counting on a fixed source.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"USS_Hydra_ability\"><\/span>U.S.S. Hydra ability<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The Hydra&#8217;s ship ability is Gas Mining Laser, and it is always active. It increases your gas mining rate by 120% at ship level 1, climbing to 500% at level 60. That is a straight multiplier on how fast the ship strips a gas node, so every level you add pays off in raw throughput. On a dedicated gas ship, this is the whole point: you park it, and it clears nodes far quicker than a general-purpose miner.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"USS_Hydra_active_ability\"><\/span>U.S.S. Hydra active ability<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The Hydra also has a player-triggered ability called Automated Defenses. When it is active, the ship gains combat effectiveness while attached to a mining node, which makes it harder for a raider to grab an easy kill on your parked miner. You turn it on yourself, and it runs on a cooldown that shortens as the ship tiers up. Use it when you are mining in contested space or expect a hit; leave it off when you are safely inside your own territory.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Stats_and_tiers\"><\/span>Stats and tiers<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>These are base values from the current game data. Research, buffs, and officer bonuses raise them in play.<\/p>\n<table>\n<tr>\n<th>Ebene<\/th>\n<th>Warp (speed \/ range)<\/th>\n<th>Impulse<\/th>\n<th>Cargo (protected)<\/th>\n<th>Shield HP<\/th>\n<th>Hull HP<\/th>\n<th>Health (displayed)<\/th>\n<\/tr>\n<tr>\n<td>1<\/td>\n<td>3 \/ 75<\/td>\n<td>68<\/td>\n<td>800,000 (8,200)<\/td>\n<td>12,970<\/td>\n<td>23,700<\/td>\n<td>18,335<\/td>\n<\/tr>\n<tr>\n<td>6<\/td>\n<td>3.8 \/ 125<\/td>\n<td>68<\/td>\n<td>1,140,000 (16,500)<\/td>\n<td>39,580<\/td>\n<td>72,330<\/td>\n<td>55,955<\/td>\n<\/tr>\n<tr>\n<td>12<\/td>\n<td>4.8 \/ 230<\/td>\n<td>68<\/td>\n<td>1,750,000 (45,000)<\/td>\n<td>150,990<\/td>\n<td>275,900<\/td>\n<td>213,445<\/td>\n<\/tr>\n<\/table>\n<p>The protected cargo figure matters most here. At max tier the Hydra shields 45,000 units of your haul from being stolen, which softens the loss if someone destroys it mid-run.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Weapons_and_firing_pattern\"><\/span>Weapons and firing pattern<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Warm-up is the round a weapon first fires; cool-down is how many rounds pass between shots after that. The Hydra is a miner, not a warship, so it carries a single weapon. Values shown are at max tier 12.<\/p>\n<table>\n<tr>\n<th>Waffe<\/th>\n<th>Typ<\/th>\n<th>Shots<\/th>\n<th>Warm-up<\/th>\n<th>Cool-down<\/th>\n<th>Damage<\/th>\n<th>Crit chance<\/th>\n<th>Crit damage<\/th>\n<\/tr>\n<tr>\n<td>Waffe 1<\/td>\n<td>Energie<\/td>\n<td>1<\/td>\n<td>1<\/td>\n<td>1<\/td>\n<td>33,004\u201340,338<\/td>\n<td>10%<\/td>\n<td>150%<\/td>\n<\/tr>\n<\/table>\n<p>Do not plan to win fights with this. The weapon exists so the Hydra can defend itself a little, not so it can hunt.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Crew_slots_and_officer_bonus\"><\/span>Crew-Slots und Offiziersbonus<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The Hydra opens officer slots as it levels:<\/p>\n<table>\n<tr>\n<th>Ship level<\/th>\n<th>Officer slots<\/th>\n<\/tr>\n<tr>\n<td>5<\/td>\n<td>1<\/td>\n<\/tr>\n<tr>\n<td>10<\/td>\n<td>2<\/td>\n<\/tr>\n<tr>\n<td>20<\/td>\n<td>3<\/td>\n<\/tr>\n<tr>\n<td>35<\/td>\n<td>4<\/td>\n<\/tr>\n<tr>\n<td>55<\/td>\n<td>5<\/td>\n<\/tr>\n<\/table>\n<p>The ship also boosts your <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/star-trek-fleet-command-officers\/\"   title=\"Star Trek Fleet Command Beamtinnen und Beamte\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5107\">Offiziere<\/a>&#8216; stats as it progresses. Attack, defense, and health all get the same bonus, stepping up the ladder below.<\/p>\n<table>\n<tr>\n<th>Officer stat total<\/th>\n<th>Bonus<\/th>\n<\/tr>\n<tr>\n<td>600<\/td>\n<td>35%<\/td>\n<\/tr>\n<tr>\n<td>1,200<\/td>\n<td>70%<\/td>\n<\/tr>\n<tr>\n<td>1,950<\/td>\n<td>105%<\/td>\n<\/tr>\n<tr>\n<td>2,700<\/td>\n<td>140%<\/td>\n<\/tr>\n<tr>\n<td>3,600<\/td>\n<td>175%<\/td>\n<\/tr>\n<tr>\n<td>4,800<\/td>\n<td>210%<\/td>\n<\/tr>\n<tr>\n<td>6,600<\/td>\n<td>245%<\/td>\n<\/tr>\n<tr>\n<td>9,000<\/td>\n<td>280%<\/td>\n<\/tr>\n<tr>\n<td>12,000<\/td>\n<td>315%<\/td>\n<\/tr>\n<tr>\n<td>18,000<\/td>\n<td>350%<\/td>\n<\/tr>\n<\/table>\n<h2><span class=\"ez-toc-section\" id=\"USS_Hydra_refits\"><\/span>U.S.S. Hydra refits<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The Hydra has two refits you unlock with ship shards:<\/p>\n<table>\n<tr>\n<th>Nachr\u00fcstung<\/th>\n<th>What it does<\/th>\n<\/tr>\n<tr>\n<td>U.S.S. Hydra Refit<\/td>\n<td>Standard <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/schiffsreparaturliste\/\"   title=\"Schiffsumr\u00fcstungsliste\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5106\">ship refit<\/a> for the Hydra. Costs 80 shards to unlock.<\/td>\n<\/tr>\n<tr>\n<td>Hydra Auto Defense<\/td>\n<td>Unlocks the Automated Defenses ability. With it active, the survey ship gains a large jump in combat power against players while attached to a mining node. Costs 120 shards to unlock.<\/td>\n<\/tr>\n<\/table>\n<p>The Hydra also has a skin refit that adds an ore mining bonus, so with the skin on you can point it at ore nodes as well as gas and still pull a bonus rate.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Crew_for_the_USS_Hydra\"><\/span>Crew for the U.S.S. Hydra<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Crew a survey ship for what mining ships actually need: officers that raise your mining rate, officers that protect cargo, and, in rough space, officers that help the ship survive a hit while parked. The captain slot should carry your best mining-rate or protected-cargo boost, with the two bridge seats backing up the same job. You are optimizing throughput and safety, not combat.<\/p>\n<p>Because the best mining officers shift as new ones release, check the current <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/officer-tier-list\/\">Officer Tier List<\/a> for live picks. Crews change with the meta, so treat any single recommendation as a starting point rather than a fixed answer.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"The_USS_Hydra_in_Star_Trek\"><\/span>The U.S.S. Hydra in Star Trek<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The Hydra is a game-original design, not a ship from any Star Trek series or film, so its story comes from Star Trek Fleet <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/command-class-officers\/\"   title=\"Offiziere der Kommandoklasse\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5110\">Befehl<\/a> itself. In game lore it is the Federation&#8217;s answer to Klingon raids on their mining <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/operationen\/\"   title=\"Operations\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5111\">Operations<\/a>. The ship is built from three conjoined saucer sections that can separate on a moment&#8217;s notice. Only the rearmost saucer has full nacelles, but the other two carry small, near-silent impulse engines so each section can slip away on its own if the ship is attacked. The name fits the trick: so long as one section survives, the Hydra keeps going.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Is_the_USS_Hydra_worth_it\"><\/span>Is the U.S.S. Hydra worth it?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>For a grade 4 miner, the Hydra is a strong pick if gas is your bottleneck, since the Gas Mining Laser and its large protected hold do exactly what a farming ship should. It is not a combat ship and never will be, so judge it purely as a gas engine. The data marks it scrappable from Operations level 53, so once you outgrow it you can feed it back for parts. Chase it if you mine gas heavily; skip it if you already have a higher-grade miner covering that resource.<\/p>","protected":false},"excerpt":{"rendered":"<p>The U.S.S. Hydra is a grade 4 Rare Federation survey ship built for one job:&#8230;<\/p>","protected":false},"author":1,"featured_media":11503,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[88],"tags":[149,162,153,150],"class_list":["post-6926","post","type-post","status-publish","format-standard","has-post-thumbnail","category-ships","tag-4-ships","tag-federation-ships","tag-rare-ships","tag-survey-ships"],"_links":{"self":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/6926","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/comments?post=6926"}],"version-history":[{"count":2,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/6926\/revisions"}],"predecessor-version":[{"id":32149,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/6926\/revisions\/32149"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media\/11503"}],"wp:attachment":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media?parent=6926"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/categories?post=6926"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/tags?post=6926"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}