{"id":6172,"date":"2022-07-11T15:45:44","date_gmt":"2022-07-11T19:45:44","guid":{"rendered":"http:\/\/star-trek-fleet-command.1337wiki.com\/?p=6172"},"modified":"2026-09-28T21:04:45","modified_gmt":"2026-09-29T01:04:45","slug":"khan-noonien-singh","status":"publish","type":"post","link":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/khan-noonien-singh\/","title":{"rendered":"Offizier Khan Noonien Singh"},"content":{"rendered":"<p>Khan Noonien Singh is Star Trek&#8217;s genetically engineered Augment tyrant from Space Seed and The Wrath of Khan, and in Star Trek Fleet Command he is an Epic Command officer built for hitting enemy stations. This guide covers his canon story first and then his STFC abilities, promotion costs, traits and crews.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Khan_Noonien_Singh_at_a_glance\"><\/span>Khan Noonien Singh at a glance<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Khan in STFC is an Epic <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/command-class-officers\/\"   title=\"Offiziere der Kommandoklasse\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"25860\">Befehl<\/a> officer with one specialist job and one supporting job. The specialist job is station offense. As captain, his Ruthless Mastermind ability can wipe most of the opposing station and platforms&#8217; mitigation for two rounds, opening a window where damage stops getting soaked.<\/p>\n<p>The supporting job is sitting on the bridge of a high-damage attacker. His officer ability, Savage Tenacity, stacks critical hit chance every time the ship gets hit, which suits fights that drag past a few rounds.<\/p>\n<p>He belongs to the Augment faction and the <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/khans-crew-officer-group\/\"   title=\"Khans Gruppe der Besatzungsoffiziere\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"25862\">Khans Mannschaft<\/a> synergy group. His named synergy partners include Joachim, Marla McGivers, Otto, <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/kati\/\"   title=\"Wachtmeister Kati\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"25861\">Kati<\/a>, Navi, and Pan, all at 25% synergy with him.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Star_Trek_background\"><\/span>Star Trek background<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Khan Noonien Singh first appeared in the 1967 TOS episode Space Seed, played by Ricardo Montalban, then returned in 1982&#8217;s Star Trek II: The Wrath of Khan. He is a 20th-century Augment, a genetically engineered superhuman who, during the Eugenics Wars, controlled large parts of Earth before being driven off the planet in 1996. He and his followers slept through almost three centuries aboard the SS Botany Bay before the <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/uss-enterprise\/\"   title=\"USS Enterprise Entdeckerschiff\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"25865\">USS Enterprise<\/a> found them.<\/p>\n<p>Spock once called Khan the most dangerous adversary the Enterprise ever faced. The Kelvin-timeline film Star Trek Into Darkness used the same character under the alias John Harrison, played by Benedict Cumberbatch, and the 2025 audio drama Star Trek: Khan re-cast the role with Naveen Andrews.<\/p>\n<p>The lore card in STFC leans on the Kelvin-timeline version. The in-game flavor text describes Admiral Marcus reviving Khan from cryo, wiping his memories, and using him as a covert asset. Khan eventually broke free, killed Marcus, and turned on the Federation.<\/p>\n<h3>Space Seed and The Wrath of Khan<\/h3>\n<p>In Space Seed, the Enterprise finds the SS Botany Bay adrift in 2267 and revives Khan, who tries to seize the ship. <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/james-t-kirk\/\"   title=\"Offizier James T. Kirk\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"25863\">Kirk<\/a> defeats him and, instead of sending him to prison, exiles Khan and his followers to Ceti Alpha V. Lieutenant Marla McGivers, the Enterprise historian who fell for him, chooses to go with him.<\/p>\n<p>The Wrath of Khan picks up fifteen years later. A neighboring planet, Ceti Alpha VI, had exploded, and the blast turned Ceti Alpha V into a wasteland where McGivers and many of Khan&#8217;s people died. When the USS Reliant stumbles on the survivors, Khan takes the ship, goes after Kirk, and tries to seize the <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/genesis-device\/\"   title=\"Genesis Device\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"25864\">Genesis Device<\/a>. He dies setting it off in the Mutara Nebula, and Spock gives his life to get the Enterprise clear. STFC&#8217;s <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/vengeance-of-khan-part-1\/\">Vengeance of Khan<\/a> mission chain retells that fight.<\/p>\n<p>The Noonien-Singh name also carries into Strange New Worlds through La&#8217;an Noonien-Singh, a descendant of Khan who serves on Pike&#8217;s Enterprise. She has her own STFC officer card, <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/snw-laan-noonien-singh\/\">SNW La&#8217;an Noonien-Singh<\/a>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Role_in_STFC\"><\/span>Rolle in STFC<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Khan is an Epic, Command-class officer in the Augment faction and the Khan&#8217;s Crew synergy group. The card has two distinct jobs, and most players use him for the first one before discovering the second.<\/p>\n<p>The first job is station offense. With Khan in the captain seat, attacking an enemy station gives him a 50% chance to drastically reduce the opposing station and its defense platforms&#8217; mitigation for two rounds. Mitigation absorbs a chunk of incoming damage at the top of every base hit, so stripping it lets the rest of your crew do their normal damage without the usual soak.<\/p>\n<p>The second job is bridge officer on an attacking ship. His ability stacks crit chance every round his ship gets hit, which suits long fights where you want each volley to land harder than the last.<\/p>\n<p>He is not a hostile-killer specialist or an economy officer. Outside of station hits and crit-building, there are usually stronger picks for the job.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Captain_ability_and_officer_ability\"><\/span>Captain-F\u00e4higkeit und Offiziersf\u00e4higkeit<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3>Ruthless Mastermind (captain)<\/h3>\n<p>When you attack a station with Khan as captain, his ability rolls a 50% chance at the start of combat to drastically reduce the mitigation of the opponent&#8217;s station and all of its defense platforms for two rounds. The roll happens once per attack, so plan around getting either the strip or no strip.<\/p>\n<p>Ruthless Mastermind does not show a clean per-rank value past rank 1, so there is no reliable figure for how much each promotion adds. The rank-1 strip is already big, and any specific rank-5 percentage you see floating around isn&#8217;t trustworthy. Play the ability for whether the 50% roll lands, not for a target damage number.<\/p>\n<h3>Savage Tenacity (officer)<\/h3>\n<p>Every time Khan&#8217;s ship takes a hit from a ship or defense platform, Khan adds to the ship&#8217;s crit hit chance. The bonus stacks across rounds. Weapons that fire multiple shots only trigger the bonus once per attack.<\/p>\n<p>The per-rank stack, current as of the latest data:<\/p>\n<table>\n<tr>\n<th>Rang<\/th>\n<th>Crit chance per hit<\/th>\n<\/tr>\n<tr>\n<td>1<\/td>\n<td>1%<\/td>\n<\/tr>\n<tr>\n<td>2<\/td>\n<td>2%<\/td>\n<\/tr>\n<tr>\n<td>3<\/td>\n<td>3%<\/td>\n<\/tr>\n<tr>\n<td>4<\/td>\n<td>4%<\/td>\n<\/tr>\n<tr>\n<td>5<\/td>\n<td>5%<\/td>\n<\/tr>\n<\/table>\n<p>Even at rank 1 the stack accumulates over a sustained fight. At rank 5 a long brawl can push crit chance high quickly, which is why he works best on ships that already crit hard.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Where_Khan_shines\"><\/span>Where Khan shines<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Three places he earns his slot.<\/p>\n<p>Hitting enemy stations. His captain ability is the headline reason to bring him. If you&#8217;re prepping a base hit and want a higher chance the damage lands, Khan in the captain seat is the obvious pick.<\/p>\n<p>Long combat. Savage Tenacity wants time to stack. Hostile grinding and PVP fights that stretch past a couple of rounds give him a chance to actually pile up crit chance. He is a worse fit for one-shot kills where the fight ends before the ability does anything.<\/p>\n<p>Augment-themed builds. The Khan&#8217;s Crew synergy group is mostly closed to other Augment officers, so a full Khan&#8217;s Crew bridge will outperform a mixed bridge when the captain seat is Khan. If you have the shards, his pairs make sense.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"How_to_get_Khan_Noonien_Singh\"><\/span>How to get Khan Noonien Singh<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Khan has historically lived in Augment-faction sourcing: the Augment Faction Store and Augment-themed mission lines. He has also rotated into officer chest events, Khan&#8217;s Challengers content for OPS 40+ players, and Officer Depot offers during Wrath of Khan content cycles. Specific availability shifts. Check the current store rotations, the in-game event schedule, and Recruit Token offers before committing real currency to him.<\/p>\n<p>Shard totals for reference: 110 shards to recruit at rank 1, another 110 to reach rank 2, 220 to reach rank 3, 330 to reach rank 4, and 880 to reach rank 5. That is 1,650 shards from first recruitment through max rank, with the rank-5 promotion costing more than every earlier rank combined.<\/p>\n<h3>Khan promotion costs<\/h3>\n<p>Shards are only part of each promotion. From rank 2 onward Khan also needs Officer XP and Independent Credits, and ranks 3 to 5 add <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/offiziersabzeichen\/\">Kommandoabzeichen<\/a>. Current as of the latest data:<\/p>\n<table>\n<thead>\n<tr>\n<th>Rang<\/th>\n<th>Scherben<\/th>\n<th>Officer XP<\/th>\n<th>Independent Credits<\/th>\n<th>Befehl <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/offiziersabzeichen\/\"   title=\"Star Trek Fleet Command officer badges: Command, Science and Engineering\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"25867\">Abzeichen<\/a><\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>1<\/td>\n<td>110<\/td>\n<td>&mdash;<\/td>\n<td>&mdash;<\/td>\n<td>&mdash;<\/td>\n<\/tr>\n<tr>\n<td>2<\/td>\n<td>110<\/td>\n<td>50,000<\/td>\n<td>1,150<\/td>\n<td>&mdash;<\/td>\n<\/tr>\n<tr>\n<td>3<\/td>\n<td>220<\/td>\n<td>500,000<\/td>\n<td>4,600<\/td>\n<td>1<\/td>\n<\/tr>\n<tr>\n<td>4<\/td>\n<td>330<\/td>\n<td>1,250,000<\/td>\n<td>11,500<\/td>\n<td>2<\/td>\n<\/tr>\n<tr>\n<td>5<\/td>\n<td>880<\/td>\n<td>2,500,000<\/td>\n<td>25,300<\/td>\n<td>4<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>The Augment storyline missions are where his faction content lives; the <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/augment-missions\/\">Augment missions<\/a> list covers them in order.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Synergies_and_crew_building\"><\/span>Synergien und Crew-Aufbau<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Khan&#8217;s class-synergy bonus is Command 10%, Engineering 25%, and <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/science-class-officers\/\"   title=\"Beauftragte f\u00fcr die wissenschaftliche Klasse\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"25866\">Wissenschaft<\/a> 25%. The Engineering and Science numbers are big for an Epic captain, so his best crews tend to include at least one strong Engineering officer and a Science officer rather than packing the bridge with Command-class names.<\/p>\n<p>The named synergy bonuses inside the Khan&#8217;s Crew group are usable for crew planning:<\/p>\n<ul>\n<li>Joachim, 25%<\/li>\n<li>Marla McGivers, 25%<\/li>\n<li>Otto, 25%<\/li>\n<li>Kati, 25%<\/li>\n<li>Navi, 25%<\/li>\n<li>Pan, 25%<\/li>\n<li>Joaquin, 10%<\/li>\n<li>Rima, 10%<\/li>\n<\/ul>\n<p>A common Augment-faction station hit puts Khan in the captain seat with <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/joachim\/\">Joachim<\/a> und <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/marla-mcgivers\/\">Marla McGivers<\/a> on the bridge. Joachim&#8217;s officer ability cuts the damage from the opponent&#8217;s ships and defense platforms in station combat, and Marla McGivers raises the captain&#8217;s stats, so the pair supports the strip rather than competing with it. For PVP or long hostile fights where Savage Tenacity matters more than Ruthless Mastermind, Khan as a bridge officer under a crit-focused captain on a high-damage Interceptor or Battleship is a reasonable use.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Khan_character_traits\"><\/span>Khan character traits<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Khan carries three traits in the trait XP tree, and they unlock in order: Augment first, Criminal second, Mastermind last. You can&#8217;t start the next trait until the previous one is finished. Each level inside a trait costs the Trait XP shown below.<\/p>\n<table>\n<tr>\n<th>Merkmal<\/th>\n<th>Trait XP per level<\/th>\n<\/tr>\n<tr>\n<td>Augment (3 levels)<\/td>\n<td>1,500 \/ 2,700 \/ 3,800<\/td>\n<\/tr>\n<tr>\n<td>Criminal (4 levels)<\/td>\n<td>7,650 \/ 6,000 \/ 7,000 \/ 8,850<\/td>\n<\/tr>\n<tr>\n<td>Mastermind (9 levels)<\/td>\n<td>10,000 \/ 4,000 \/ 7,000 \/ 10,000 \/ 15,000 \/ 23,000 \/ 42,000 \/ 68,000 \/ 107,000<\/td>\n<\/tr>\n<\/table>\n<p>Mastermind is where the grind gets heavy. The last few levels run into tens of thousands of Trait XP each, with the final one north of 100,000. If you&#8217;re not already farming Trait XP at scale, treat full Mastermind as a long-term project rather than a near-term goal.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_asked_questions\"><\/span>Frequently asked questions<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3>Is Khan Noonien Singh worth it in STFC?<\/h3>\n<p>For station hits and for crit-stacking on long fights, yes. He is a specialist, though, so if your main need is hostile killing, mining defense, or armadas, other officers do those jobs better. If you hit bases or build crit-heavy attackers, Khan is one of the cleaner Epic-rarity options for the role.<\/p>\n<h3>Where do you get Khan shards?<\/h3>\n<p>The reliable answer over the life of the game has been the Augment Faction Store and Augment-themed missions, with periodic appearances in officer chests, Khan&#8217;s Challengers content, and Officer Depot rotations. Look in the in-game store and current events first. If neither shows him, he is between rotations and will come back.<\/p>\n<h3>What ship is Khan best on?<\/h3>\n<p>No ship ability is tied to Khan or the Khan&#8217;s Crew group, so pick the hull for the job. The <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/botanik-bucht\/\">Botany Bay<\/a> shares his backstory, but in STFC it is a grade 3 data-mining survey ship, not a station attacker. For Savage Tenacity stacking, he also fits on any high-damage ship you plan to hold in combat for several rounds.<\/p>\n<h3>Is Khan worth ranking up to five?<\/h3>\n<p>The shard cost is heavy, especially the rank-5 jump (880 shards into that single promotion). If you use him as a captain for station hits, weigh it carefully: Ruthless Mastermind shows no clean per-rank gain, so the sure returns from promotion are his higher level cap (5 at rank 1, 30 at rank 5) and a bigger Savage Tenacity stack. If you use him only as a bridge officer for Savage Tenacity, the crit-chance gain per rank is small in absolute terms and you can stop earlier and feel fine.<\/p>\n<h3>Who is Khan Noonien Singh in Star Trek?<\/h3>\n<p>A genetically engineered Augment from the late 20th century who ruled much of Earth during the Eugenics Wars, then fled aboard the SS Botany Bay. Captain Kirk faced him in Space Seed and again in Star Trek II: The Wrath of Khan, and the Kelvin-timeline film Star Trek Into Darkness reintroduced him.<\/p>\n<h3>Does Khan work in hostile fights?<\/h3>\n<p>Savage Tenacity triggers whenever his ship is hit by a ship&#8217;s weapon attack, so it can stack in long fights of any kind. Ruthless Mastermind only works when you attack a station, so as a captain he adds nothing against hostiles.<\/p>\n<p>Khan is a fit for a player who base-hits regularly or who likes building crit-stacking attackers. He is not the right first Epic for a new captain still working on faction reputation or basic combat fundamentals. If you are past that point and the Augment Faction Store is on your radar, he holds his slot.<\/p>","protected":false},"excerpt":{"rendered":"<p>Khan Noonien Singh is Star Trek&#8217;s genetically engineered Augment tyrant from Space Seed and The&#8230;<\/p>","protected":false},"author":1,"featured_media":6378,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89],"tags":[139,328,318,317,116,121,140],"class_list":["post-6172","post","type-post","status-publish","format-standard","has-post-thumbnail","category-officers","tag-augment-faction-officers","tag-character-trait-augment","tag-character-trait-criminal","tag-character-trait-mastermind","tag-command-class-officers","tag-epic-officers","tag-khans-crew-officer-group"],"_links":{"self":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/6172","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/comments?post=6172"}],"version-history":[{"count":2,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/6172\/revisions"}],"predecessor-version":[{"id":41623,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/6172\/revisions\/41623"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media\/6378"}],"wp:attachment":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media?parent=6172"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/categories?post=6172"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/tags?post=6172"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}