{"id":6103,"date":"2022-07-12T22:07:00","date_gmt":"2022-07-13T02:07:00","guid":{"rendered":"http:\/\/star-trek-fleet-command.1337wiki.com\/?p=6103"},"modified":"2026-06-28T18:51:55","modified_gmt":"2026-06-28T22:51:55","slug":"christopher-pike","status":"publish","type":"post","link":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/christopher-pike\/","title":{"rendered":"Offizier Christopher Pike"},"content":{"rendered":"<h2><span class=\"ez-toc-section\" id=\"Who_Christopher_Pike_is_in_Star_Trek_Fleet_Command\"><\/span>Who Christopher Pike is in Star Trek Fleet Command<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Christopher Pike is an Epic Command officer from the Shakedown Cruise group, and he sits in the Federation roster. His whole kit points one direction: helping ships earn experience faster while you grind hostiles.<\/p>\n<p>If you have a new ship you want to level, or a combat crew that leans on abilities triggered during a fight, Pike earns his bridge seat. He is an early-to-mid game pick, and there is one limit worth knowing up front. Both of his abilities only apply against hostiles of level 70 and under.<\/p>\n<p>This guide covers who Pike is in Star Trek lore, what his captain and officer abilities do, where he fits, how to rank him up, and which officers pair with him.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Star_Trek_background\"><\/span>Star Trek background<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>In Star Trek, Christopher Pike is the captain of the <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/uss-enterprise\/\"   title=\"USS Enterprise Entdeckerschiff\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"278\">USS Enterprise<\/a> before James T. Kirk takes the chair. He is a 23rd-century Starfleet officer, born in Mojave, California, and across decades of Star Trek he has been written as one of Starfleet&#8217;s most decorated captains.<\/p>\n<p>Pike first appeared in the original Star Trek pilot and later returned in Star Trek: Discovery and Star Trek: Strange New Worlds, where he commands the Enterprise. The version in Star Trek Fleet Command comes from the Kelvin-timeline films. In that story Pike captains the Enterprise, recruits a young Kirk into Starfleet, is taken captive by the <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/romulanisch\/\"   title=\"Romulanische Fraktion\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"279\">Romulanisch<\/a> Nero during the Narada crisis, and is later promoted to admiral.<\/p>\n<p>Die <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/common-officers\/\"   title=\"Gemeinsame Beamte\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"276\">gemeinsame<\/a> thread in every version of Pike is the mentor. He spots potential in younger officers and pushes them to grow into it. That idea carries straight into his in-game design, which is built around training and experience.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Role_in_STFC\"><\/span>Role in STFC<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Pike is an experience officer. He is not a damage dealer or a defensive anchor. His job is to speed up how fast a ship gains XP from combat, and to make a combat crew&#8217;s abilities hit harder while you do it.<\/p>\n<p>That puts him squarely in the leveling lane. Most players reach for Pike when they pull a new ship out of the shipyard and want it through its early tiers quickly, or when they are running a hostile-grinding crew and want every combat ability on the bridge to count for more. He is a builder&#8217;s officer rather than a frontline fighter.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Captain_ability_and_officer_ability\"><\/span>Captain ability and officer ability<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3>Captain ability: Teaching Moments<\/h3>\n<p>When Pike is the captain, Teaching Moments increases the effectiveness of every officer ability on the bridge that triggers in combat. As of the latest game <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/daten\/\"   title=\"Offiziersdaten\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"277\">Daten<\/a> the rank-1 boost is 40%, and it improves as you rank him up. The catch is the level cap that runs through his whole kit: it works against hostiles of level 70 and under.<\/p>\n<p>That makes Pike a strong captain for combat crews aimed at hostiles. If your two other officers have abilities that fire during a fight, Teaching Moments pushes their value up by a real margin. Against other players, or against hostiles above level 70, the ability does nothing, so this is a hostile-grinding captain rather than a PvP one.<\/p>\n<h3>Officer ability: Advanced Training<\/h3>\n<p>From a bridge officer seat, Advanced Training increases the Ship XP a ship earns from combat. The bonus grows as you promote him, and it follows a clean per-rank progression that holds up across sources.<\/p>\n<p>Current as of the latest game data:<\/p>\n<table>\n<tr>\n<th>Rang<\/th>\n<th>Ship XP bonus<\/th>\n<\/tr>\n<tr>\n<td>1<\/td>\n<td>20%<\/td>\n<\/tr>\n<tr>\n<td>2<\/td>\n<td>30%<\/td>\n<\/tr>\n<tr>\n<td>3<\/td>\n<td>40%<\/td>\n<\/tr>\n<tr>\n<td>4<\/td>\n<td>50%<\/td>\n<\/tr>\n<tr>\n<td>5<\/td>\n<td>60%<\/td>\n<\/tr>\n<\/table>\n<p>The same level-70 cap applies here. Advanced Training only adds XP from fights against hostiles of level 70 and under, so it earns its keep while you are still grinding in that band.<\/p>\n<p>One placement rule matters. An officer&#8217;s captain ability works only from the captain chair, and the officer ability works only from the two other bridge seats. You get Teaching Moments from Pike as captain, or Advanced Training from Pike as a bridge officer, but not both at the same time.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Where_Christopher_Pike_shines\"><\/span>Where Christopher Pike shines<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Three situations make Pike worth a seat.<\/p>\n<p>The first is leveling a fresh ship. Put Pike in a bridge officer seat, point the ship at hostiles in the level-70-and-under range, and Advanced Training shortens the climb through the early levels. Many players park him on a ship purely as an XP source for a stretch of grinding.<\/p>\n<p>The second is captaining a hostile crew. With Pike in the captain chair, Teaching Moments makes both of his bridge officers&#8217; combat abilities stronger, so the crew clears hostiles faster. The trade is that his own XP bonus goes quiet in the captain seat, so you pick the captain build when killing speed matters more than leveling speed.<\/p>\n<p>The third is a synergy crew. Pike has a set of officers who carry a listed synergy bonus with him, covered in the next section. Building around those officers turns a basic leveling crew into a stronger one.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"How_to_get_Christopher_Pike_and_rank_him_up\"><\/span>How to get Christopher Pike and rank him up<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Pike is acquired through officer shards, the standard mechanism for STFC officers. Shard sources rotate often, so check the current store and event rotations for where he is available right now rather than relying on a fixed source.<\/p>\n<p>Ranking him from recruitment to rank 5 takes 1,500 shards in total, and the per-rank cost climbs steeply at the top.<\/p>\n<table>\n<tr>\n<th>Rang<\/th>\n<th>Shards to promote<\/th>\n<\/tr>\n<tr>\n<td>1<\/td>\n<td>100<\/td>\n<\/tr>\n<tr>\n<td>2<\/td>\n<td>100<\/td>\n<\/tr>\n<tr>\n<td>3<\/td>\n<td>200<\/td>\n<\/tr>\n<tr>\n<td>4<\/td>\n<td>300<\/td>\n<\/tr>\n<tr>\n<td>5<\/td>\n<td>800<\/td>\n<\/tr>\n<\/table>\n<p>Promotions also draw on Federation credits, officer XP, and Command Badges, with the cost rising at each rank. Pike has three character traits, Ambitious, Patriotic, and Admiral, unlocked in that order, with each one gated behind the previous.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Synergies_and_crew_pairings\"><\/span>Synergies and crew pairings<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Pike belongs to a synergy group, and a set of officers carry a listed synergy bonus with him. As of the latest game data those officers are Marlena Moreau, Hendorff, Mae Darwin, Frank Leslie, and Geoffrey Hadley, each at 80%. Crewing one or more of them alongside Pike triggers that synergy. All five are reachable early-game Federation officers, which keeps a Pike synergy crew within easy reach for newer players.<\/p>\n<p>On class synergy, Pike&#8217;s captain seat reads the classes of the officers beside him. The synergy bonus is larger for Engineering and Science class officers than for Command class officers, so a bridge that leans Engineering or Science squeezes more out of the captain-seat synergy.<\/p>\n<p>Beyond those named officers, the pairing logic is simple. As captain, Pike wants two officers whose abilities trigger in combat, since Teaching Moments only amplifies that kind of ability. As a bridge officer, he slots onto whatever ship you are leveling, under whatever captain that crew already runs.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_asked_questions\"><\/span>Frequently asked questions<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3>Is Christopher Pike any good?<\/h3>\n<p>For his job, yes. Pike is one of the cleaner ship-XP officers in the early-to-mid game, and his captain ability gives combat crews a real lift against hostiles. He loses value once you are mostly fighting hostiles above level 70, which is the band where his abilities stop applying.<\/p>\n<h3>Where do you get Christopher Pike shards?<\/h3>\n<p>Through officer shards from stores and events. The exact source moves with the game&#8217;s rotations, so check the current event and faction store availability rather than counting on one fixed location.<\/p>\n<h3>Should Pike be captain or a bridge officer?<\/h3>\n<p>It depends on what you want. As captain, his Teaching Moments boosts your other officers&#8217; combat abilities, but his own XP bonus does not apply. As a bridge officer, Advanced Training adds ship XP. You get one or the other from Pike, not both at once.<\/p>\n<h3>Is Christopher Pike worth ranking up?<\/h3>\n<p>If you are actively leveling ships, the higher ranks of Advanced Training are worth chasing, since the XP bonus climbs from 20% at rank 1 to 60% at rank 5. If you have moved past hostile grinding in the level-70 band, the rank-5 cost of 800 shards is hard to justify over other officers.<\/p>\n<h3>What ship is Christopher Pike best on?<\/h3>\n<p>Any ship you are trying to level. Pike has no ship-specific tie, so put him on whatever hull is climbing through its tiers and fighting hostiles in his level range.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Should_you_chase_Christopher_Pike\"><\/span>Should you chase Christopher Pike?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Pike is a tool with a clear purpose. If you are still building out ships and grinding hostiles at or below level 70, he speeds up the grind and strengthens combat crews while you do it. If your roster has aged past that content, his level cap makes him a lower priority than officers who keep working at every tier.<\/p>","protected":false},"excerpt":{"rendered":"<p>Who Christopher Pike is in Star Trek Fleet Command Christopher Pike is an Epic Command&#8230;<\/p>","protected":false},"author":1,"featured_media":6349,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89],"tags":[286,290,291,116,121,115,135],"class_list":["post-6103","post","type-post","status-publish","format-standard","has-post-thumbnail","category-officers","tag-character-trait-admiral","tag-character-trait-ambitious","tag-character-trait-patriotic","tag-command-class-officers","tag-epic-officers","tag-federation-faction-officers","tag-shakedown-cruise-officer-group"],"_links":{"self":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/6103","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/comments?post=6103"}],"version-history":[{"count":2,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/6103\/revisions"}],"predecessor-version":[{"id":26615,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/6103\/revisions\/26615"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media\/6349"}],"wp:attachment":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media?parent=6103"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/categories?post=6103"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/tags?post=6103"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}