{"id":28454,"date":"2026-07-18T09:12:49","date_gmt":"2026-07-18T13:12:49","guid":{"rendered":"https:\/\/star-trek-fleet-command.1337wiki.com\/?p=28454"},"modified":"2026-09-27T18:21:29","modified_gmt":"2026-09-27T22:21:29","slug":"rare-xindi-final-weapon","status":"publish","type":"post","link":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/rare-xindi-final-weapon\/","title":{"rendered":"Rare Xindi Final Weapon"},"content":{"rendered":"<p>The Rare Xindi Final Weapon is a stationary Xindi armada target in Star Trek Fleet Command, found in two systems: Gunnar (level 54, warp 240) and Eviorea (level 58, warp 520). It drops Superior Kemocite, 70,000 to 336,000 per win. For crew, the fight rewards two things: officers that set the weapon Burning, which can stop its damage from stacking each round, and officers that Assimilate it, which can stop its lethal round-8 super shot. Finish it fast, because its damage grows 30% every round with no cap.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Xindi_Final_Weapon_crew_and_strategy\"><\/span>Xindi Final Weapon crew and strategy<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>This is an armada target with a single station hull, so there is no hull-counter triangle to work through and nothing to swap between levels. Bring your strongest ship or form an armada. The platform does not move, so you can pick your moment, but you cannot outrun its damage once the fight starts.<\/p>\n<p>Two always-on abilities decide how you should crew for it:<\/p>\n<table>\n<thead>\n<tr>\n<th>Ability<\/th>\n<th>Was es bewirkt<\/th>\n<th>How to answer it<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Kemocite Weaponry<\/td>\n<td>At the end of every round, the weapon increases its weapon damage by 30%. The increase stacks with no limit.<\/td>\n<td>If the weapon is Burning, there is a chance to prevent the increase. Officers that apply Burning to the enemy earn a seat.<\/td>\n<\/tr>\n<tr>\n<td>Keine Gnade<\/td>\n<td>Every 8th round, it fires its super weapon, dealing lethal damage to one ship.<\/td>\n<td>If the weapon is Assimilated, there is a chance to prevent the shot. Officers that Assimilate the enemy earn a seat.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>The practical plan: bring enough damage to end the fight inside seven rounds if you can, since that skips the super shot entirely and keeps the damage ramp short. If your ship cannot do that, fill the bridge with officers that apply Burning and Assimilated so both abilities have a chance to fail, and favor a hull tank over shield mitigation to soak the stacking Kinetic fire.<\/p>\n<p>For the rest of the crew, the principle is a captain that boosts weapon damage against hostiles plus officers that add damage or mitigation. At levels 54 and 58 the cadet starter crew is long behind you, so build around your current best officers. See the <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/officer-tier-list\/\">Officer Tier List<\/a> for current picks. Crews shift with the meta, so treat any named lineup as a starting point.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Rare_Xindi_Final_Weapon_locations\"><\/span>Rare Xindi Final Weapon locations<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The Rare tier appears at two levels, each in its own system and behind a higher warp requirement. Match your warp range to the level you can handle before you set course.<\/p>\n<table>\n<thead>\n<tr>\n<th>Ebene<\/th>\n<th>Warp<\/th>\n<th>Systeme<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>54<\/td>\n<td>240<\/td>\n<td>Gunnar<\/td>\n<\/tr>\n<tr>\n<td>58<\/td>\n<td>520<\/td>\n<td>Eviorea<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2><span class=\"ez-toc-section\" id=\"Xindi_armadas_by_level\"><\/span>Xindi armadas by level<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The Final Weapon comes in more than one tier, and a larger Supreme Weapon sits above it. All of them share the same two abilities, so the crew advice above applies to every Xindi weapon armada. The tiers differ in level, location and what they pay.<\/p>\n<table>\n<thead>\n<tr>\n<th>Xindi armada<\/th>\n<th>Ebenen<\/th>\n<th>Systeme<\/th>\n<th>Warp<\/th>\n<th>Ablegen<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/uncommon-xindi-final-weapon\/\">Uncommon Xindi Final Weapon<\/a><\/td>\n<td>53, 56, 60<\/td>\n<td>Samhailan, Dulwei, Henzyyr<\/td>\n<td>230\u2013900<\/td>\n<td>Refined Kemocite<\/td>\n<\/tr>\n<tr>\n<td>Rare Xindi Final Weapon<\/td>\n<td>54, 58<\/td>\n<td>Gunnar, Eviorea<\/td>\n<td>240\u2013520<\/td>\n<td>Superior Kemocite<\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/rare-xindi-supreme-weapon\/\">Rare Xindi Supreme Weapon<\/a><\/td>\n<td>60<\/td>\n<td>Torgoth<\/td>\n<td>1,000<\/td>\n<td>See its guide<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>The Supreme Weapon&#8217;s Kinetic guns hit several times harder than the Final Weapon&#8217;s, so treat it as the step after you clear the level 58 Final Weapon comfortably. For every armada target in the game by faction and level, see the <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/armada-standorte\/\">armada locations finder<\/a>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Rewards_and_what_it_drops\"><\/span>Belohnungen und Drops<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The Rare Xindi Final Weapon pays out Superior Kemocite, in amounts that climb with level: 70,000 at the low end up to 336,000 at level 58. Ship XP also rises, from 6,148 at level 54 to 9,838 at level 58, so the higher spawn is the better pick for both once you can beat it reliably.<\/p>\n<table>\n<thead>\n<tr>\n<th>Ablegen<\/th>\n<th>Was es ist<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Superior Kemocite<\/td>\n<td>Buys rewards in the Alliance Store, 70,000 to 336,000 per win. The <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/uncommon-officers\/\"   title=\"Uncommon-Offiziere\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"24600\">Ungew\u00f6hnlich<\/a> tier pays Refined Kemocite, which is spent in the same store.<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2><span class=\"ez-toc-section\" id=\"Rare_Xindi_Final_Weapon_stats\"><\/span>Rare Xindi Final Weapon stats<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Stats climb steeply between the two levels; attack nearly triples from 54 to 58.<\/p>\n<table>\n<thead>\n<tr>\n<th>Ebene<\/th>\n<th>Total strength<\/th>\n<th>Hull HP<\/th>\n<th>Shield HP<\/th>\n<th>Angriff<\/th>\n<th>Verteidigung<\/th>\n<th>Ship XP<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>54<\/td>\n<td>32,054,429,514<\/td>\n<td>38,254,469,659<\/td>\n<td>25,502,979,773<\/td>\n<td>144,840,378<\/td>\n<td>30,864,420<\/td>\n<td>6,148<\/td>\n<\/tr>\n<tr>\n<td>58<\/td>\n<td>51,579,831,402<\/td>\n<td>61,289,644,832<\/td>\n<td>40,859,763,221<\/td>\n<td>420,562,265<\/td>\n<td>84,565,110<\/td>\n<td>9,838<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2><span class=\"ez-toc-section\" id=\"Rare_Xindi_Final_Weapon_firing_pattern\"><\/span>Rare Xindi Final Weapon firing pattern<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The weapon fights with two groups. Four Kinetic guns fire every round and carry the bulk of its damage, and Kemocite Weaponry pushes that damage up 30% each round. A single Energy weapon fires only on round 8 and every eighth round after, lining up with the No Mercy super shot. The beats to watch are the growing Kinetic volleys for round-to-round pressure and round 8 for the lethal strike. The figures are for level 54; level 58 scales up.<\/p>\n<table>\n<thead>\n<tr>\n<th>Weapon type<\/th>\n<th>Count<\/th>\n<th>Schaden pro Schuss<\/th>\n<th>Fires<\/th>\n<th>Crit<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>Energie<\/td>\n<td>1<\/td>\n<td>100,000<\/td>\n<td>Every 8 rounds (from round 8)<\/td>\n<td>1% (1.5x)<\/td>\n<\/tr>\n<tr>\n<td>Kinetic<\/td>\n<td>4<\/td>\n<td>7,860,633\u201312,816,249<\/td>\n<td>Jede Runde<\/td>\n<td>10% (1.5x)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2><span class=\"ez-toc-section\" id=\"The_Xindi_in_Star_Trek\"><\/span>The Xindi in Star Trek<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The Xindi are not one species but a council of them, native to the Delphic Expanse and first seen in Star Trek: Enterprise. Five surviving branches (Primate, Arboreal, Reptilian, Insectoid and Aquatic) share a common origin after the Avian branch died out and their homeworld was destroyed. Misled by beings who claimed to know the future, the Xindi sent a probe that carved a deadly scar across Earth, then built a full-size superweapon to finish the job. The Final Weapon in the game borrows its name from that doomsday project.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Is_the_Rare_Xindi_Final_Weapon_worth_grinding\"><\/span>Is the Rare Xindi Final Weapon worth grinding?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>If you need Superior Kemocite, yes: the Rare tier is a steady source, and the level 58 spawn pays almost five times what level 54 does. It is a real fight, though, so only sit down for it once your ship can survive past the early rounds or kill it before round 8. Match your warp to the level you can clear, seat officers that apply Burning and Assimilate, and move on to the Supreme Weapon when the Final Weapon stops being a challenge.<\/p>","protected":false},"excerpt":{"rendered":"<p>Beat the Rare Xindi Final Weapon in STFC: find it at levels 54-58, its Superior Kemocite drops, stats, ship abilities, and firing pattern.<\/p>","protected":false},"author":1,"featured_media":29996,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[196],"tags":[508,503],"class_list":["post-28454","post","type-post","status-publish","format-standard","has-post-thumbnail","category-hostiles","tag-solo-armada-targets","tag-xindi-hostiles"],"_links":{"self":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/28454","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/comments?post=28454"}],"version-history":[{"count":2,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/28454\/revisions"}],"predecessor-version":[{"id":40130,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/28454\/revisions\/40130"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media\/29996"}],"wp:attachment":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media?parent=28454"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/categories?post=28454"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/tags?post=28454"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}