{"id":27993,"date":"2026-07-10T09:31:00","date_gmt":"2026-07-10T13:31:00","guid":{"rendered":"https:\/\/star-trek-fleet-command.1337wiki.com\/?p=27993"},"modified":"2026-09-27T20:13:55","modified_gmt":"2026-09-28T00:13:55","slug":"anomaly-samples","status":"publish","type":"post","link":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/anomaly-samples\/","title":{"rendered":"Anomaly Samples"},"content":{"rendered":"<p>Anomaly Samples are the resource at the end of the Voyager loop in Star Trek Fleet Command. Common and Rare Anomaly Samples are mined in exactly four token systems in Delta Quadrant space: FSEP-505 (level 36), FSEP-3819 (level 41), FSEP-247 (level 52) and FSEP-001 (level 60). Each one costs 1 Delta Quadrant Warp Cell to enter and holds seven Common nodes and one Rare node. <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/species-8472-bio-ship\/\"   title=\"Species 8472 Bio-ship\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"25267\">Species 8472 Bio-ship<\/a>s inside the same four systems also drop both sample types when destroyed, and you exchange the samples in the Voyager <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/raffinerie\/\"   title=\"Raffinerie\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"25266\">Raffinerie<\/a>.<\/p>\n<p>If you searched for Galactic Anomalies: those are a different feature in Territory space, with their own rewards, and they have nothing to do with Anomaly Samples or the FSEP systems. Same word, different features.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Anomaly_sample_systems\"><\/span>Anomaly sample systems<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>All four systems are <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/neutral-faction-officers\/\"   title=\"Neutrale Fraktionsoffiziere\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"25269\">Neutral<\/a>, deep-space token systems. They are sorted easiest first. The warp figure is each system&#8217;s own warp, and the node sizes grow fast with level: a Common node in FSEP-001 holds 360K against 5K in FSEP-505.<\/p>\n<table>\n<thead>\n<tr>\n<th>System<\/th>\n<th>Ebene<\/th>\n<th>Warp<\/th>\n<th>Fraktion<\/th>\n<th>Nodes<\/th>\n<th>Notes<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td><a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/fsep-505\/\">FSEP-505<\/a><\/td>\n<td>36<\/td>\n<td>30<\/td>\n<td>Neutral<\/td>\n<td>7 Common + 1 Rare<\/td>\n<td>Entry: 1 Delta Quadrant Warp Cell; Common node size 5K; Rare node size 25K<\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/fsep-3819\/\">FSEP-3819<\/a><\/td>\n<td>41<\/td>\n<td>225<\/td>\n<td>Neutral<\/td>\n<td>7 Common + 1 Rare<\/td>\n<td>Entry: 1 Delta Quadrant Warp Cell; Common node size 27K; Rare node size 110K<\/td>\n<\/tr>\n<tr>\n<td><a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/fsep-247\/\">FSEP-247<\/a><\/td>\n<td>52<\/td>\n<td>470<\/td>\n<td>Neutral<\/td>\n<td>7 Common + 1 Rare<\/td>\n<td>Entry: 1 Delta Quadrant Warp Cell; Common node size 155K; Rare node size 700K<\/td>\n<\/tr>\n<tr>\n<td>FSEP-001<\/td>\n<td>60<\/td>\n<td>900<\/td>\n<td>Neutral<\/td>\n<td>7 Common + 1 Rare<\/td>\n<td>Entry: 1 Delta Quadrant Warp Cell; Common node size 360K; Rare node size 1.1M<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>The Rare node in each system is the one to watch. It is a single node, it mines slower than the Common nodes, and it holds more (25K in FSEP-505, 1.1M in FSEP-001). If an exchange you want asks for Rare samples, park on that node first.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Why_you_need_anomaly_samples\"><\/span>Why you need anomaly samples<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Anomaly Samples exist to exchange bundles in the Voyager refinery. The anomaly sample exchanges, on 5-day and 7-day cooldowns, pay out <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/uss-voyager\/\">U.S.S. Voyager<\/a> ship parts plus 4\u2605 and 5\u2605 parts for the ships that carry this stretch of the game: the <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/amalgam\/\">Amalgam<\/a>, the <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/uss-cerritos\/\">U.S.S. Cerritos<\/a>, the <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/uss-franklin-a\/\">Franklin-A<\/a> und die <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/dvor-feesha\/\">D&#8217;Vor Feesha<\/a>. If any of those ships is your current bottleneck, this loop is where the parts come from.<\/p>\n<p>The cooldowns are the real throttle. You do not need to mine samples around the clock; you need enough banked that the exchange is never sitting ready while you are empty.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"The_Voyager_loop_in_order\"><\/span>The Voyager loop, in order<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Anomaly samples sit at the end of a chain, and each link feeds the Voyager refinery:<\/p>\n<ol>\n<li>Hunt Hirogen hostiles in Delta Quadrant space for Hirogen Relics. <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/hirogen-hunter\/\">Hirogen Hunters<\/a> start at level 25, and the <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/hirogen-hunter-elite\/\">Hirogen Hunter Elite<\/a> und <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/hirogen-transport-freighter\/\">Hirogen Transport Freighter<\/a> take over from level 35. Relics are exchanged for bundles in the Voyager refinery.<\/li>\n<li>Voyager refinery bundles pay Deuterium Canisters, which power the U.S.S. Voyager&#8217;s active abilities. Its Advanced Sensors ability reveals a hostile hiding from your sensors in the current system.<\/li>\n<li>Zerst\u00f6ren Sie <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/species-8472-bio-ship\/\">Species 8472 Bio-ships<\/a> for Exotic Biotoxins, another Voyager refinery currency. They spawn from level 35 to 60.<\/li>\n<li>Spend a Delta Quadrant Warp Cell to enter an FSEP token system, then mine the Common and Rare Anomaly Sample nodes or kill the Species 8472 Bio-ships there for samples.<\/li>\n<li>Feed the samples into the Voyager refinery exchanges for ship parts and rewards.<\/li>\n<\/ol>\n<p>Voyager Travel Tokens are a separate item, used to travel to deeper systems in the Delta Quadrant. The FSEP mining systems themselves ask for the Delta Quadrant Warp Cell.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Hostiles_that_drop_anomaly_samples\"><\/span>Hostiles that drop anomaly samples<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>You do not have to mine at all. The Species 8472 Bio-ships in the four FSEP systems drop Common and Rare Anomaly Samples directly, and the stacks are large: 715 to 823 Common samples per kill in FSEP-505, rising to 51,429 to 59,144 in FSEP-001. The <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/silver-blood-u-s-s-voyager\/\">Silver Blood U.S.S. Voyager<\/a> in the same systems pays Hirogen Relics and Exotic Biotoxins instead. The table also lists the Hirogen Hunters in FSEP-168 and FSEP-40840, which pay relics only.<\/p>\n<table>\n<thead>\n<tr>\n<th>System<\/th>\n<th>Feindliche<\/th>\n<th>Ebene<\/th>\n<th>Common Anomaly Samples<\/th>\n<th>Rare Anomaly Samples<\/th>\n<th>Exotic Biotoxins<\/th>\n<th>Hirogen Relics<\/th>\n<\/tr>\n<\/thead>\n<tbody>\n<tr>\n<td>FSEP-168<\/td>\n<td>Hirogen Hunter<\/td>\n<td>34 to 40<\/td>\n<td>&#8211;<\/td>\n<td>&#8211;<\/td>\n<td>&#8211;<\/td>\n<td>12 to 42<\/td>\n<\/tr>\n<tr>\n<td>FSEP-40840<\/td>\n<td>Hirogen Hunter<\/td>\n<td>34 to 40<\/td>\n<td>&#8211;<\/td>\n<td>&#8211;<\/td>\n<td>&#8211;<\/td>\n<td>12 to 42<\/td>\n<\/tr>\n<tr>\n<td>FSEP-505<\/td>\n<td>Silver Blood U.S.S. Voyager<\/td>\n<td>35<\/td>\n<td>&#8211;<\/td>\n<td>&#8211;<\/td>\n<td>10 to 100<\/td>\n<td>300 to 400<\/td>\n<\/tr>\n<tr>\n<td>FSEP-505<\/td>\n<td>Species 8472 Bio-ship<\/td>\n<td>35<\/td>\n<td>715 to 823<\/td>\n<td>50 to 300<\/td>\n<td>15 to 17<\/td>\n<td>&#8211;<\/td>\n<\/tr>\n<tr>\n<td>FSEP-3819<\/td>\n<td>Silver Blood U.S.S. Voyager<\/td>\n<td>40<\/td>\n<td>&#8211;<\/td>\n<td>&#8211;<\/td>\n<td>20 to 300<\/td>\n<td>600 to 800<\/td>\n<\/tr>\n<tr>\n<td>FSEP-3819<\/td>\n<td>Species 8472 Bio-ship<\/td>\n<td>40<\/td>\n<td>3,858 to 4,437<\/td>\n<td>220 to 1,320<\/td>\n<td>28 to 31<\/td>\n<td>&#8211;<\/td>\n<\/tr>\n<tr>\n<td>FSEP-247<\/td>\n<td>Silver Blood U.S.S. Voyager<\/td>\n<td>51<\/td>\n<td>&#8211;<\/td>\n<td>&#8211;<\/td>\n<td>50 to 1,100<\/td>\n<td>1,500 to 2,150<\/td>\n<\/tr>\n<tr>\n<td>FSEP-247<\/td>\n<td>Species 8472 Bio-ship<\/td>\n<td>51<\/td>\n<td>22,143 to 25,465<\/td>\n<td>1,400 to 8,400<\/td>\n<td>106 to 116<\/td>\n<td>&#8211;<\/td>\n<\/tr>\n<tr>\n<td>FSEP-001<\/td>\n<td>Silver Blood U.S.S. Voyager<\/td>\n<td>60<\/td>\n<td>&#8211;<\/td>\n<td>&#8211;<\/td>\n<td>100 to 2,600<\/td>\n<td>2,200 to 3,500<\/td>\n<\/tr>\n<tr>\n<td>FSEP-001<\/td>\n<td>Species 8472 Bio-ship<\/td>\n<td>60<\/td>\n<td>51,429 to 59,144<\/td>\n<td>2,200 to 13,200<\/td>\n<td>258 to 282<\/td>\n<td>&#8211;<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2><span class=\"ez-toc-section\" id=\"Best_ship_for_anomaly_samples\"><\/span>Best ship for anomaly samples<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Die <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/uss-voyager\/\">U.S.S. Voyager<\/a> anchors the whole loop, and the Anomaly Sample item itself tells you to use it for best effect. It is an <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/epic-officers\/\"   title=\"Epic-Offiziere\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"25268\">Episch<\/a> Grade 4 Explorer that builds at Shipyard level 34. Its ship ability, Feels Like Home, raises its base damage against hostiles with the Delta Quadrant tag by 50,000% at ship level 1, rising to 220,000% at level 60, which makes it the fastest way to clear Hirogen and Species 8472 targets. The Voyager Astrometric Sensor refit also raises its base Max Cargo by 300%. A bigger hold means fewer trips, and every trip into an FSEP system costs a Delta Quadrant Warp Cell.<\/p>\n<p>Bring the Voyager or a strong survey ship for sample mining, and the Voyager for the Hirogen and Species 8472 stages, since most of the loop&#8217;s time is spent shooting rather than mining.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Best_crews_to_mine_anomaly_samples\"><\/span>Best crews to mine anomaly samples<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The right crew depends on one question: on your server, are miners sitting over their protected cargo fair game? (Players call this an OPC hit, for over protected cargo. Check your server rules of engagement.)<\/p>\n<ul>\n<li>Wenn OPC-Hits erlaubt sind, setze auf vollen Schutz. <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/joaquin\/\">Joaquin<\/a> as captain raises Protected Cargo by 50%, <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tpring\/\">T'Pring<\/a> adds 50% to 300% more with Hidden Stash, and <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/einer-von-elf\/\">One of Eleven<\/a> adds 30% to 50% with Bodyguard.<\/li>\n<li>If miners are safe on your server, crew for output instead. <a href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/zehn-von-elf\/\">Ten of Eleven<\/a> raises the ship&#8217;s Mining Speed by 80% to 160%, and a max-cargo setup means fewer trips through the warp-cell gate.<\/li>\n<\/ul>\n<h2><span class=\"ez-toc-section\" id=\"Anomaly_samples_FAQ\"><\/span>Anomaly samples FAQ<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p><strong>Where are the galactic anomaly systems?<\/strong><br \/>\nGalactic Anomalies are a separate Territory feature and are not tied to the FSEP systems on this page. The only systems with Anomaly Sample mines are FSEP-505, FSEP-3819, FSEP-247 and FSEP-001.<\/p>\n<p><strong>How do I get into the FSEP systems?<\/strong><br \/>\nEach one costs 1 Delta Quadrant Warp Cell to enter. The item exists only to open these locked Delta Quadrant systems with Anomaly Sample deposits.<\/p>\n<p><strong>What is the difference between Common and Rare Anomaly Samples?<\/strong><br \/>\nRarity gates the exchanges: the richer bundles ask for Rare samples. Each FSEP system has seven Common nodes and one Rare node, and Species 8472 Bio-ships drop both. Check the exchange tabs before a trip so you farm the type you actually need.<\/p>\n<p><strong>When should I start the loop?<\/strong><br \/>\nHirogen Hunters appear from level 25, Species 8472 Bio-ships from level 35, and the first sample system, FSEP-505, is level 36. The Voyager builds at Shipyard level 34, so most players start the full loop in the mid 30s.<\/p>","protected":false},"excerpt":{"rendered":"<p>How to mine Anomaly Samples in Star Trek Fleet Command: the Voyager Space loop from Hirogen relics to travel tokens, the FSEP systems, and the exchanges.<\/p>","protected":false},"author":1,"featured_media":30539,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[113],"tags":[],"class_list":["post-27993","post","type-post","status-publish","format-standard","has-post-thumbnail","category-resources"],"_links":{"self":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/27993","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/comments?post=27993"}],"version-history":[{"count":2,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/27993\/revisions"}],"predecessor-version":[{"id":40515,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/27993\/revisions\/40515"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media\/30539"}],"wp:attachment":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media?parent=27993"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/categories?post=27993"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/tags?post=27993"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}