{"id":26487,"date":"2026-06-21T11:48:50","date_gmt":"2026-06-21T15:48:50","guid":{"rendered":"https:\/\/star-trek-fleet-command.1337wiki.com\/?p=26487"},"modified":"2026-06-21T11:48:50","modified_gmt":"2026-06-21T15:48:50","slug":"tom-paris","status":"publish","type":"post","link":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tom-paris\/","title":{"rendered":"Tom Paris in STFC: officer ability, role, and best crews"},"content":{"rendered":"<h2><span class=\"ez-toc-section\" id=\"Tom_Paris_at_a_glance\"><\/span>Tom Paris at a glance<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Tom Paris is a rare engineering officer from the Voyager crew. Most players meet him while building out a Voyager bridge or working through Delta Quadrant content, and the first thing to know about him is blunt: never put him in the captain&#8217;s chair. His captain slot does nothing. All of his value sits in his officer ability, which pays you back for taking fire from hostiles and armadas.<\/p>\n<p>If you grind hostiles or run armadas, Paris can add steady critical hit damage the longer a fight goes. He is also cheaper to recruit and rank than the headline Voyager officers, which makes him a sensible early pickup for that crew group.<\/p>\n<p>Below is what his abilities actually do, the fights where he helps, and how to think about ranking him up.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Star_Trek_background\"><\/span>Star Trek background<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Thomas Eugene Paris served as flight controller, the conn officer or helmsman, aboard the USS Voyager under Captain Kathryn Janeway. He grew up under heavy pressure from his father, Admiral Owen Paris, and that relationship stayed strained for years.<\/p>\n<p>Before Voyager, Paris washed out of Starfleet, joined the Maquis, and ended up at the Federation penal settlement in New Zealand. Janeway pulled him out to help track a Maquis ship in the Badlands, and Voyager was then thrown roughly seventy thousand light years into the Delta Quadrant. Paris spent seven years as the ship&#8217;s pilot before the crew made it home in 2378.<\/p>\n<p>He is best remembered as a gifted helmsman and as the first person to break the Warp 10 barrier in an experimental shuttle. He also married chief engineer B&#8217;Elanna Torres during the long journey home.<\/p>\n<p>Off duty, Paris was a fan of mid-twentieth-century Earth culture, from pulp adventure holodeck programs to classic cars, and that hobby gave the Voyager crew some of its lighter moments. None of that changes his in-game numbers, but it explains the relaxed, slightly roguish tone of his officer art and flavor text.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Tom_Pariss_role_in_STFC\"><\/span>Tom Paris&#8217;s role in STFC<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Paris is an engineering-class officer tied to the Voyager synergy group, and his job is combat support against game-controlled targets. His officer ability only triggers when your ship takes damage from a non-player hostile or an armada, so he belongs in player-versus-environment fights rather than player-versus-player combat.<\/p>\n<p>Because that ability runs from the bridge, you get the effect by seating him in one of your three bridge slots. He can sit below decks instead, but the ability that makes him worth using needs a bridge seat to fire.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Captain_ability_and_officer_ability\"><\/span>Captain ability and officer ability<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3>Captain ability: Unfit To Lead<\/h3>\n<p>This is the rare case of an officer with no working captain&#8217;s maneuver. Unfit To Lead gives no bonus at all. Putting Paris in the captain&#8217;s chair is the same as flying with an empty captain slot, so treat his captain ability as a non-feature and never build a crew around it.<\/p>\n<h3>Officer ability: Too Stubborn to Die<\/h3>\n<p>Too Stubborn to Die adds critical hit damage whenever your ship takes damage from a hostile or an armada. The bonus lasts one round and stacks each time you are hit, so it builds up across a longer battle. Weapons that fire multiple shots only trigger it once per attack.<\/p>\n<p>The size of the bonus grows as you promote him through his ranks, so the ability gets stronger the more you invest. Live numbers shift with game updates, so check the exact per-round value in your game rather than treating any single figure as permanent.<\/p>\n<p>In practice the stack means Paris does little in the opening exchange and more as a fight drags on. Against a hostile that dies in a round or two you will barely notice him. Against a high-health target or an armada that trades fire for many rounds, the bonus has room to grow and starts adding real damage to your crits. Build your other two bridge seats around officers that reward the same long fights.<\/p>\n<h3>Leveling and below decks<\/h3>\n<p>Paris caps at rank five, and his level ceiling rises with each rank, from level five at rank one up to level thirty at rank five. Officer XP raises his level and improves his base stats, while shards handle the rank promotions that grow his ability. If you are short on bridge room he still feeds his attack, defense, and health into the ship from below decks, but the crit damage effect stays dark until he is on the bridge.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Where_Tom_Paris_shines\"><\/span>Where Tom Paris shines<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Paris rewards fights that last several rounds, where his stacking crit damage has time to build. Three situations fit him well:<\/p>\n<ul>\n<li>Sustained hostile grinding, where you trade blows with a tough target over multiple rounds and the stack keeps climbing.<\/li>\n<li>Armada runs, since armada targets hit hard and the fight runs long enough for the bonus to matter on a Voyager-themed bridge.<\/li>\n<li>Early Voyager crews, because he costs less to rank than the marquee Voyager officers and gives you a working piece while you chase the rest of the group.<\/li>\n<\/ul>\n<h2><span class=\"ez-toc-section\" id=\"How_to_get_Tom_Paris\"><\/span>How to get Tom Paris<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Paris comes through the usual officer sources for his group. The exact rotation changes often, so check the current store and event rotations for where his shards are available right now.<\/p>\n<p>Current as of the latest game data, the shards needed to promote into each rank are:<\/p>\n<table>\n<tr>\n<th>Rang<\/th>\n<th>Shards to promote<\/th>\n<\/tr>\n<tr>\n<td>1<\/td>\n<td>38<\/td>\n<\/tr>\n<tr>\n<td>2<\/td>\n<td>55<\/td>\n<\/tr>\n<tr>\n<td>3<\/td>\n<td>115<\/td>\n<\/tr>\n<tr>\n<td>4<\/td>\n<td>155<\/td>\n<\/tr>\n<tr>\n<td>5<\/td>\n<td>225<\/td>\n<\/tr>\n<\/table>\n<p>That works out to 588 shards from recruitment through his final rank.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Crew_synergies\"><\/span>Crew synergies<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Paris belongs to the Voyager synergy group, so he is designed to fly alongside other Voyager officers. The named officers in his synergy set are The Doctor, B&#8217;Elanna Torres, Kathryn Janeway, Harry Kim, Chakotay, Tuvok, Seven of Nine, and Neelix.<\/p>\n<p>A common approach is to pair Paris with one of those officers as captain, since his own captain seat is dead, and let a stronger captain&#8217;s maneuver carry the crew while Paris adds crit damage from a bridge slot. Beyond the Voyager group, keep his pairings focused on whatever player-versus-environment captain you already trust for hostiles and armadas.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_asked_questions\"><\/span>Frequently asked questions<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3>Is Tom Paris good in STFC?<\/h3>\n<p>He is a niche pick. For fights against hostiles and armadas he adds useful crit damage, especially in longer battles. For PvP or as a captain he does nothing, so judge him by how much hostile and armada content you run.<\/p>\n<h3>Should you ever make Tom Paris captain?<\/h3>\n<p>No. His captain ability gives zero benefit. Always seat a real captain and use Paris in a regular bridge slot instead.<\/p>\n<h3>Where do you get Tom Paris shards?<\/h3>\n<p>His shards come through officer sources tied to the Voyager group. Availability rotates, so check the current store and event listings in your game for where to farm him now.<\/p>\n<h3>What crew does Tom Paris fit?<\/h3>\n<p>A Voyager bridge built around a strong PvE captain. Pair him with Voyager officers such as Kathryn Janeway or B&#8217;Elanna Torres and let the captain seat do the heavy lifting.<\/p>\n<h3>Is Tom Paris worth ranking up?<\/h3>\n<p>Rank him if you lean on Voyager crews for hostile or armada farming. If you rarely touch that content, spend your officer shards elsewhere first.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Should_you_chase_Tom_Paris\"><\/span>Should you chase Tom Paris?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Paris is a supporting piece for players invested in the Voyager crew and in long PvE fights. He is affordable to recruit and rank, and his crit damage stack pays off when a battle runs several rounds. Keep him off the captain&#8217;s chair, and he earns his bridge seat.<\/p>","protected":false},"excerpt":{"rendered":"<p>Tom Paris is a rare Voyager engineering officer in STFC. Learn what his officer ability does, why you should not captain him, and where he fits.<\/p>","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89],"tags":[],"class_list":["post-26487","post","type-post","status-publish","format-standard","category-officers"],"_links":{"self":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/26487","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/comments?post=26487"}],"version-history":[{"count":1,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/26487\/revisions"}],"predecessor-version":[{"id":26519,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/26487\/revisions\/26519"}],"wp:attachment":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media?parent=26487"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/categories?post=26487"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/tags?post=26487"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}