{"id":20429,"date":"2022-10-24T19:15:00","date_gmt":"2022-10-24T23:15:00","guid":{"rendered":"https:\/\/star-trek-fleet-command.1337wiki.com\/?p=20429"},"modified":"2026-06-28T18:59:42","modified_gmt":"2026-06-28T22:59:42","slug":"gul-dukat","status":"publish","type":"post","link":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/gul-dukat\/","title":{"rendered":"Offizier Gul Dukat"},"content":{"rendered":"<h2><span class=\"ez-toc-section\" id=\"Who_is_Gul_Dukat_in_Star_Trek_Fleet_Command\"><\/span>Who is Gul Dukat in Star Trek Fleet Command?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Gul Dukat is an epic Command officer in Star Trek Fleet Command, drawn from the Deep Space Nine cast and sorted into the DS9 synergy group. He is built for one job: fighting other players in Interceptors.<\/p>\n<p>His whole kit runs on Hull Breach, the damage-over-time burn that keeps chipping at a target after your shots land. As captain he forces that burn onto the enemy ship, and his officer ability pays you back with extra firepower while the burn is active. If you run Interceptor crews in player combat, he gives you a way to stack pressure that most economy and hostile <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/star-trek-fleet-command-officers\/\"   title=\"Star Trek Fleet Command Beamtinnen und Beamte\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"1171\">Offiziere<\/a> cannot.<\/p>\n<p>This guide covers his canon background, his role in the game, what both abilities do, where he performs well, how to pick up his shards, and how to think about crewing him.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Star_Trek_background\"><\/span>Star Trek background<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Dukat was a Cardassian military officer who served as Prefect of Bajor in the final years of the Bajoran Occupation. By the rank of gul he had taken charge of Terok Nor, the ore-processing station in orbit of Bajor that the <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/foderation\/\"   title=\"F\u00f6derationsfraktion\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"1169\">F\u00f6deration<\/a> later renamed Deep Space 9 after the Cardassian withdrawal. As the last man to hold the Prefect post, he carried the weight of much of what happened in the Occupation&#8217;s final stretch.<\/p>\n<p>After Cardassia pulled out of Bajor, Dukat lost favor with Central <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/command-class-officers\/\"   title=\"Offiziere der Kommandoklasse\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"1173\">Befehl<\/a> and slid into years of lesser postings, including a stint as a freighter captain. His daughter Ziyal, who was half-Bajoran and treated as an outcast on Cardassia, anchored much of his later story. By 2373 he had convinced himself that the only road back to Cardassian glory ran through the Dominion, and he negotiated his people into that alliance with himself installed as leader. His defeat in Operation Return and the death of Ziyal broke him completely.<\/p>\n<p>Marc Alaimo played Dukat across Deep Space Nine and turned him into one of the most layered antagonists in the franchise: charming, self-justifying, and never quite willing to see himself as the villain. The game leans on that manipulator&#8217;s streak for his in-game persona and his pressure-based abilities.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Gul_Dukats_role_in_STFC\"><\/span>Gul Dukat&#8217;s role in STFC<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Dukat is a player-versus-player combat officer, full stop. Both of his abilities check two conditions before they do anything: you have to be flying an Interceptor, and you have to be fighting another player&#8217;s ship. Against hostiles, armadas, or mining nodes he does nothing, so he never belongs on an economy or grinding crew.<\/p>\n<p>Inside that lane he is a specialist. His captain seat is about applying Hull Breach, and his bridge seat is about cashing in on Hull Breach once it sticks. That makes him a strong fit for the rock-paper-scissors of ship combat, where Interceptors are meant to counter <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/battleships\/\"   title=\"Schlachtschiffe\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"1168\">Schlachtschiffe<\/a>. A burn that keeps ticking for three rounds is hard for a slower ship to shrug off, and the longer a fight runs, the more that pressure adds up.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Captain_ability_and_officer_ability\"><\/span>Captain ability and officer ability<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3>Captain ability: Prefect of Bajor<\/h3>\n<p>While Dukat captains an Interceptor against a player ship, he has a chance at the start of each round to apply Hull Breach to the enemy for three rounds. Hull Breach is a damage-over-time effect, so once it lands the target keeps losing hull every round whether or not your next shot connects.<\/p>\n<p>The chance to apply the burn scales as you promote him. At low rank it is an occasional trigger, and at the top ranks it becomes a reliable, near-guaranteed application every round (as of the latest <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/daten\/\"   title=\"Offiziersdaten\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"1172\">Daten<\/a>). That climb is the main reason to keep ranking him up rather than leaving him at rank one. A reliable burn is what makes the rest of his kit, and the rest of your crew, work.<\/p>\n<h3>Officer ability: Manic Ambition<\/h3>\n<p>Dukat&#8217;s bridge ability triggers in the opposite direction. When your Interceptor gets shot by a player ship that is already carrying Hull Breach, he raises your shot count once per weapon for five rounds. In plain terms, he punishes the enemy for trading blows with you while they are burning.<\/p>\n<p>The size of that shot-count boost grows with promotion (as of the latest data). The two abilities are designed to chain: the captain seat puts Hull Breach on the target, and then his officer ability turns that burn into extra volleys for your own guns. He can supply the burn himself from the captain chair, or he can ride the bridge under a different captain who applies Hull Breach instead.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Where_Gul_Dukat_shines\"><\/span>Where Gul Dukat shines<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>He is at his best in straight player combat where you expect a multi-round slugfest. A short fight that ends in one volley does not give Hull Breach time to tick or his shot-count bonus time to matter. Drawn-out duels are where the burn and the extra shots compound.<\/p>\n<p>Three situations suit him well. First, Interceptor-on-Battleship fights, where the class advantage already favors you and the burn adds insurance. Second, any crew you are deliberately building around Hull Breach, since he can both start the effect and profit from it. Third, longer territory or open-space skirmishes against other players, where the damage-over-time pressure wears the enemy down over several rounds.<\/p>\n<p>Keep him off PvE entirely. Against hostiles and armadas his abilities sit idle, so a hostile-killing or mining officer will always outperform him there.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"How_to_get_Gul_Dukat\"><\/span>How to get Gul Dukat<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Dukat is an <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/epic-officers\/\"   title=\"Epische Offiziere\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"1170\">epic<\/a> officer, so he comes in shards rather than as a straight unlock. Reaching his first rank takes 100 shards, and taking him all the way to his top rank costs 1,500 shards in total. Epic officers like him usually rotate through event stores, faction or premium recruitment, and limited offers rather than sitting in a permanent store, so the supply moves around. Check the current event and store rotations in your game to see where his shards are available right now.<\/p>\n<p>The per-rank shard cost looks like this (current as of the latest game data):<\/p>\n<table>\n<tr>\n<th>Rang<\/th>\n<th>Shards to promote<\/th>\n<th>Max level<\/th>\n<\/tr>\n<tr>\n<td>1<\/td>\n<td>100<\/td>\n<td>5<\/td>\n<\/tr>\n<tr>\n<td>2<\/td>\n<td>100<\/td>\n<td>10<\/td>\n<\/tr>\n<tr>\n<td>3<\/td>\n<td>200<\/td>\n<td>15<\/td>\n<\/tr>\n<tr>\n<td>4<\/td>\n<td>300<\/td>\n<td>20<\/td>\n<\/tr>\n<tr>\n<td>5<\/td>\n<td>800<\/td>\n<td>30<\/td>\n<\/tr>\n<\/table>\n<p>Because his captain ability gets much more reliable at the higher ranks, he is one of those officers where the last promotions carry most of the value. If you only have him at rank one or two, treat his burn as a bonus rather than a plan you can count on.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Synergies_and_crew_building\"><\/span>Synergies and crew building<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Dukat belongs to the Deep Space Nine synergy group, so he gains the most when you crew him alongside other officers from that group. The game gives same-group officers class-based synergy bonuses, so building a DS9 bridge around him is the natural starting point rather than mixing in unrelated officers.<\/p>\n<p>The crew logic is simple to reason about. You want Hull Breach on the target as early and as often as possible, and you want Dukat in a seat where he can act on it. Running him as captain handles both halves himself. If you prefer a different captain who also applies a burn or boosts weapon damage, you can move Dukat to a bridge seat and let his officer ability feed off the Hull Breach that captain provides. Either way, the third seat is best spent on whatever supports your Interceptor&#8217;s damage or survivability for the kind of player fight you expect.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Frequently_asked_questions\"><\/span>Frequently asked questions<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h3>Is Gul Dukat any good in STFC?<\/h3>\n<p>For Interceptor PvP, yes. He gives you a repeatable Hull Breach plus a reward for staying in the fight while it burns. Outside of player combat he does nothing, so his value depends entirely on how much ship-versus-ship fighting you do.<\/p>\n<h3>What ship is Gul Dukat best on?<\/h3>\n<p>An Interceptor. Both abilities require an Interceptor to trigger, so putting him on a Battleship or Explorer wastes him.<\/p>\n<h3>Does Gul Dukat work against hostiles or armadas?<\/h3>\n<p>No. His abilities only fire against other players&#8217; ships. For PvE grinding you want hostile-killer officers instead.<\/p>\n<h3>Where do you get Gul Dukat shards?<\/h3>\n<p>He is an epic officer who tends to appear through event stores, recruitment, and limited offers that change over time. Check your current event and store rotations, since his availability shifts with the game&#8217;s calendar.<\/p>\n<h3>Is Gul Dukat worth ranking up?<\/h3>\n<p>If you plan to use him, yes. His captain ability&#8217;s chance to apply Hull Breach climbs sharply with rank and only becomes dependable near the top, so the higher promotions are where he earns his seat.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"The_bottom_line_on_Gul_Dukat\"><\/span>The bottom line on Gul Dukat<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Gul Dukat is a focused tool, not an all-rounder. If you fly Interceptors against other players and want to lean into Hull Breach, he gives you both the burn and a payoff for absorbing return fire while it ticks. If your time goes into hostiles, mining, or armadas, your shard stockpile is better spent elsewhere.<\/p>","protected":false},"excerpt":{"rendered":"<p>Who is Gul Dukat in Star Trek Fleet Command? Gul Dukat is an epic Command&#8230;<\/p>","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89],"tags":[460,462],"class_list":["post-20429","post","type-post","status-publish","format-standard","category-officers","tag-cardassian-faction-officers","tag-ds9-officer-group"],"_links":{"self":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/20429","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/comments?post=20429"}],"version-history":[{"count":2,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/20429\/revisions"}],"predecessor-version":[{"id":26757,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/20429\/revisions\/26757"}],"wp:attachment":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media?parent=20429"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/categories?post=20429"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/tags?post=20429"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}