{"id":18907,"date":"2022-10-01T20:42:20","date_gmt":"2022-10-02T00:42:20","guid":{"rendered":"https:\/\/star-trek-fleet-command.1337wiki.com\/?p=18907"},"modified":"2026-07-22T21:44:58","modified_gmt":"2026-07-23T01:44:58","slug":"astronautics-studio","status":"publish","type":"post","link":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/astronautik-studio\/","title":{"rendered":"Atelier f\u00fcr Raumfahrttechnik"},"content":{"rendered":"<p>The Astronautics Studio is the station building where you research new ship hulls before they can be built in the Shipyard. It unlocks through the Unlock Astronautics research and upgrades to level 80. Every level past the first adds to its Research Cost Efficiency buff, which lowers the base-resource cost of all your research. If you build ships and run a heavy research schedule, it is a quiet workhorse that sits at the front of your shipbuilding pipeline.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"What_the_Astronautics_Studio_does\"><\/span>What the Astronautics Studio does<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>New ship hulls are researched and unlocked in the Astronautics Studio before they appear in the Shipyard. Any hull you want to build clears its research here first, so the studio gates the ships you can add to your fleet.<\/p>\n<p>From level 2 the building carries one buff, Research Cost Efficiency, which raises the cost efficiency of all research paid in base resources. In plain terms, higher levels make your research cost fewer base resources. The buff climbs slowly through the early levels and then scales hard near the top of the range.<\/p>\n<table>\n<tr>\n<th>Building level<\/th>\n<th>Research Cost Efficiency<\/th>\n<\/tr>\n<tr>\n<td>2<\/td>\n<td>3%<\/td>\n<\/tr>\n<tr>\n<td>10<\/td>\n<td>14%<\/td>\n<\/tr>\n<tr>\n<td>20<\/td>\n<td>36%<\/td>\n<\/tr>\n<tr>\n<td>30<\/td>\n<td>69%<\/td>\n<\/tr>\n<tr>\n<td>40<\/td>\n<td>111%<\/td>\n<\/tr>\n<tr>\n<td>50<\/td>\n<td>170%<\/td>\n<\/tr>\n<tr>\n<td>60<\/td>\n<td>245%<\/td>\n<\/tr>\n<tr>\n<td>70<\/td>\n<td>400%<\/td>\n<\/tr>\n<tr>\n<td>80<\/td>\n<td>875%<\/td>\n<\/tr>\n<\/table>\n<p>These values are current as of the latest game <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/daten\/\"   title=\"Offiziersdaten\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5925\">Daten<\/a>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"How_to_unlock_the_Astronautics_Studio\"><\/span>How to unlock the Astronautics Studio<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>You place the Astronautics Studio by completing the Unlock Astronautics research at rank 1. There is no building-level gate on the first placement; the research is the key. Once it stands on your station, every upgrade from level 5 up needs both <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/operationen\/\"   title=\"Betrieb\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5922\">Betrieb<\/a> and the R&#038;D Department at the matching level, so those two buildings set your real pace.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Upgrade_costs_and_build_times\"><\/span>Upgrade costs and build times<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Costs stay light for the first several levels and then rise fast once refined <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/kristall\/\"   title=\"Rohkristall\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5923\">Kristall<\/a> and the Sigma resources enter the picture. The table below shows milestone levels; requirements are the buildings that gate each step.<\/p>\n<table>\n<tr>\n<th>Ebene<\/th>\n<th>Kosten<\/th>\n<th>Build time<\/th>\n<th>Requires<\/th>\n<\/tr>\n<tr>\n<td>1<\/td>\n<td>5.000 Parsteel<\/td>\n<td>24s<\/td>\n<td>Unlock Astronautics research<\/td>\n<\/tr>\n<tr>\n<td>5<\/td>\n<td>5,800 Parsteel<\/td>\n<td>9m<\/td>\n<td>Operations 5, R&#038;D Department 5<\/td>\n<\/tr>\n<tr>\n<td>20<\/td>\n<td>202,300 Parsteel, 8,500 Tritanium<\/td>\n<td>18h 33m<\/td>\n<td>Operations 20, R&#038;D Department 20<\/td>\n<\/tr>\n<tr>\n<td>30<\/td>\n<td>18.56M Parsteel, 780,000 Tritanium, 45 3\u2605 <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/tag\/uncommon-officers\/\"   title=\"Ungew\u00f6hnliche Beamte\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5926\">Ungew\u00f6hnlich<\/a> Veredelter Kristall<\/td>\n<td>1d 23h<\/td>\n<td>Operations 30, R&#038;D Department 30, Engine Technology Lab 28<\/td>\n<\/tr>\n<tr>\n<td>40<\/td>\n<td>4.012B Parsteel, 60.2M Tritanium, 16,000 4\u2605 Refined Crystal<\/td>\n<td>32d 7h<\/td>\n<td>Operations 40, R&#038;D Department 40<\/td>\n<\/tr>\n<tr>\n<td>50<\/td>\n<td>174.9B Parsteel, 3.675B Tritanium<\/td>\n<td>553d 9h<\/td>\n<td>Operations 50, R&#038;D Department 50<\/td>\n<\/tr>\n<tr>\n<td>60<\/td>\n<td>56.26T Parsteel, 492.5B Tritanium, 5\u2605 Refined Crystal<\/td>\n<td>1165d 22h<\/td>\n<td>Operations 60, R&#038;D Department 60<\/td>\n<\/tr>\n<tr>\n<td>70<\/td>\n<td>37.76M \u03a3-Parsteel, 1.587M \u03a3-Tritanium, 6\u2605 Refined <a class=\"wpil_keyword_link\" href=\"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/erze\/\"   title=\"Roherz\" data-wpil-keyword-link=\"linked\"  data-wpil-monitor-id=\"5924\">Erze<\/a> and Crystal<\/td>\n<td>307d 12h<\/td>\n<td>Operations 70, R&#038;D Department 70<\/td>\n<\/tr>\n<tr>\n<td>75<\/td>\n<td>3.851B \u03a3-Parsteel, 35.95M \u03a3-Tritanium, 7\u2605 Refined Crystal and Ore<\/td>\n<td>1808d 20h<\/td>\n<td>Operations 75, R&#038;D Department 75, Foundry 74<\/td>\n<\/tr>\n<tr>\n<td>80<\/td>\n<td>18.43B \u03a3-Parsteel, 193.6M \u03a3-Tritanium, 7\u2605 Refined Crystal and Ore<\/td>\n<td>7423d 3h<\/td>\n<td>Operations 80, R&#038;D Department 80<\/td>\n<\/tr>\n<\/table>\n<p>Taking the Astronautics Studio from level 1 to level 80 runs to about 159.8 trillion Parsteel and 1.381 trillion Tritanium, plus large amounts of refined crystal and ore and the Sigma resources the highest levels demand. The cumulative build time is 40,665 days and 8 hours unboosted, which is why almost nobody pushes this building to 80 without construction speedups, and it usually tracks a few levels behind Operations.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"How_the_Astronautics_Studio_fits_your_station\"><\/span>How the Astronautics Studio fits your station<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The studio only matters as fast as you actually research hulls. When you are opening a new ship tier, you upgrade it to clear that hull&#8217;s research and then leave it until the next hull you want. Because every level from 5 up needs Operations and the R&#038;D Department at the same level, the studio rarely blocks you on its own; those two buildings are already on most players&#8217; upgrade lists.<\/p>\n<p>The one time it steps forward is a hull you cannot build yet, where the missing piece is an Astronautics Studio level rather than a Shipyard level. Watch the two off-pattern gates too: level 30 also wants Engine Technology Lab 28, and level 75 wants Foundry 74, so a lagging support building can stall an upgrade you were counting on.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Is_the_Astronautics_Studio_worth_upgrading\"><\/span>Is the Astronautics Studio worth upgrading?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Yes, but on demand rather than on a schedule. You need it at whatever level your next hull&#8217;s research requires, and the Research Cost Efficiency buff is a real payoff for anyone running base-resource research, reaching 875% at level 80. Past that point the late-game costs and multi-year build times mean you upgrade it when a hull or a research saving justifies the spend, not for its own sake.<\/p>","protected":false},"excerpt":{"rendered":"<p>The Astronautics Studio unlocks new ship hulls in STFC and makes research cheaper. When it unlocks, what its buff does, and upgrade costs to level 80.<\/p>","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[215],"tags":[],"class_list":["post-18907","post","type-post","status-publish","format-standard","category-buildings"],"_links":{"self":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/18907","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/comments?post=18907"}],"version-history":[{"count":2,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/18907\/revisions"}],"predecessor-version":[{"id":29494,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/posts\/18907\/revisions\/29494"}],"wp:attachment":[{"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/media?parent=18907"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/categories?post=18907"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/star-trek-fleet-command.1337wiki.com\/de\/wp-json\/wp\/v2\/tags?post=18907"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}